Alright, fellow Warhammer junkies, gather ’round because the hype for Warhammer: The Old World is reaching critical levels, and the wizards at Warhammer Community have summoned the game designers for a chat about the lore. Brace yourselves!
So, what’s the scoop on the narrative, you ask? Imagine Warhammer: The Old World as the origin story for the apocalypse. Forget Karl Franz and Archaon; we’re talking Destruction of Praag and the Siege of Kislev. Asavar Kul is the dude making Chaos great again, and the world is on the brink of doom.
And when are these epic events going down? The rulebooks slap a 2276 on the date, just a few decades before Chaos hits the fan. Settra’s invading the Border Princes, and things are about to get real.
Now, was all of this lore freshly baked or a reheated leftover? Turns out, most of it was simmering in the lore cauldron for years. Skaven are in a civil war underground, Vampire Counts leaders are licking their wounds after Hel Fenn, and it all falls into place like a perfectly executed plan.
But what about familiar faces? Well, Settra the Imperishable is back, ruling Tomb Kings with an iron (or skeletal) fist. In Bretonnia, the Green Knight is back too – classic moves, Bretonnia, classic moves.
And don’t worry, it’s not just a nostalgia trip. New characters are also strutting onto the stage, adding that fresh flavor to the Old World stew. Think younger versions of your favorite heroes, or maybe a distant relative itching for some action.
Now, let’s talk tech. The world isn’t drastically different, but there are some cool nuances. Steam Tanks are still a thing, but they’re the shiny new toys, not ancient relics. And magic? Well, don’t expect the Colleges of Magic – they’re not a thing yet. But here’s the kicker: some forgotten tech might pop up, giving us a glimpse into the Golden Age before the End Times chaos.
And Tomb Kings being listed as Forces of Evil? No surprises there. Settra’s vibe is all about conquest or death – no middle ground. He’s the OG tyrant, and Tomb Kings exist because of his refusal to die. Nagash, you owe Settra a thank-you card.
Bretonnia, on the other hand, is still rocking the classic vibe. Sure, heraldry got a facelift, but the knights are still doing their chivalry thing. Mixed heraldry is still an option, but now it makes more sense – knights follow a greater lord’s colors. And if you’re feeling extra adventurous, there are rules for crusading armies, because who doesn’t love a colorful, pageantry-filled crusade?
And what’s this about exiled Bretonnian knights using cannons? Yep, dishonorable warfare, but when your honor is tarnished, all bets are off. Imagine a bunch of knights saying, “We won’t apologize, so we’ll take our cannons and family and start fresh somewhere else!” Classic Bretonnia insanity, right?
In a nutshell, Warhammer: The Old World is shaping up to be a wild ride through the apocalypse’s origin story. Get ready for epic battles, new and familiar faces, and a trip down memory lane with a fresh twist. The Old World is back, baby!
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