Alright, fellow battle commanders, gather ’round because our beloved Space Marines are getting some field medics, and trust me, they’re not your average first aid responders – they’re Apothecaries, the healers in the thick of the Horus Heresy chaos.
Light on Arms, Heavy on Healing Sure, they’ve got a chainsword for when things get up close and personal, but their real MVP move is the narthecium – the holy grail of on-the-spot surgery. These medics aren’t here for the glory of combat; they’re here to patch up our heroes and collect gene-seed from the fallen.
Feel No Pain, My Battle Buddies! Now, here’s the cool part. These Apothecaries aren’t just swinging scalpels; they’re attaching themselves to other units and handing out a skill called Feel No Pain (5+). Translation: your legionaries become absolute beasts in the face of injuries, shrugging off damage like it’s a minor inconvenience.
Bring in the Reinforcements You don’t have to choose between Apothecaries and heavy hitters like Terminators or Dreadnoughts. You can roll with up to eight Apothecaries as a single Elites choice, strategically placing them among your troops to create a healing safety net. Enemy firepower? Please, these medics got it covered.
Field Hospital On the Move This Apothecarion Detachment pack is a double treat – it brings both Apothecaries cast in Forge World resin. So, whether you’re commanding the Ultramarines, Blood Angels, or any Legiones Astartes army, these healers are about to hit the battlefield, and trust me, your warriors will thank you for it. Stay tuned for the release next month, and let the healing begin!
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