Tyranids, the relentless and voracious alien swarm, are renowned for their relentless hordes and colossal monstrosities. Yet, lurking in the shadows of their ever-encroaching presence are chilling tales of elusive assassins, whispered only in hushed tones among battle-worn soldiers. Today, we bring those whispers to light, for the stories are frighteningly true.
Prepare to meet the Lictors and Deathleaper, brought to life with stunning new miniatures that embody terror itself. But amidst this nightmarish menagerie, it is the enigmatic Neurolictor that steals the spotlight. Engineered for the psychological warfare of the battlefield, these Lictor variants merge potent psychic prowess with formidable claws, wielding a double-edged sword of subtle manipulation and ruthless brutality.
What makes these clandestine killers even more formidable is their synergy with the Tyranids’ Shadow in the Warp army ability. By simply being nearby, Neurolictors disrupt the combat abilities of battle-shocked units, plunging the enemy into disarray. Once chaos reigns, the Neurolictor stealthily descends upon the fray, launching a barrage of precision melee strikes to assassinate well-guarded leaders.
The regular Lictors, armed with larger talons that can pierce armor, remain adept at delivering the final blow. Their rules have seen minimal changes since their Index card days, but the new Tyranid Detachments add a captivating twist to their role as stealthy assassins.
As revealed earlier this week, the Vanguard Onslaught Detachment empowers Tyranids to charge immediately after falling back, ensuring your assassins can swiftly pounce on a fresh target. The Lictor’s Pheromone Trail ability and the new Invisible Hunter Stratagem enhance these hit-and-run tactics, allowing you to whisk a valuable unit away from unfavorable confrontations and redeploy them beside a new target for a mere 1 Command Point.
These combined abilities render a brood of Lictors a menacing threat to enemy commanders. They can launch unexpected assaults from unanticipated directions, leaving their targets bewildered. As a remarkable bonus, the Feeder Tendrils ability even refunds your Command Points when your captain-killers finish their grim work.
The synergy between these three assassins is remarkable. Deathleaper’s Fear of the Unseen ability instills fear in enemy leaders, setting the stage for the Neurolictor’s subsequent psychological assault, while the Lictor can emerge suddenly to exploit the chaos of a shattered foe.
This formidable trio will soon be at your command when Codex: Tyranids becomes available for pre-order this Saturday, offering a wealth of tactical possibilities to bolster your hive fleet’s relentless advance.
Join us as we delve deeper into the Tyranid threat, and be sure to explore the stunning miniatures accompanying this release. The Tyranid assassins are ready to strike from the shadows, and their prey should beware.
- Note: Deathleaper, while donning a disconcertingly fleshy cloak, now boasts an improved Save with a rating of 3+.
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