After nearly a decade of gracing resin battlefields, the highly anticipated plastic Cerastus Knight Lancer is finally making its debut this upcoming Saturday. This striking war machine isn’t just a captivating centerpiece; it’s a formidable addition that can greatly enhance any faction engaged in the battles of the Age of Darkness.
Whether you’re a seasoned Horus Heresy player or new to the game, incorporating the Cerastus Knight Lancer into your strategy is seamless. Much like its 41st Millennium counterpart, this Knight Lancer can be integrated into your army of Knights through the Household Detachment. Alternatively, it can be enlisted as a potent Lords of War choice for factions like Legiones Astartes and Solar Auxilia. The crucial rules for deploying this mighty war machine can be found in Liber Mechanicum.
The Cerastus Knight Lancer is categorized as a special vehicle type, as defined in the Age of Darkness Rulebook. These unique rules empower the Knight Lancer to traverse challenging terrains, trample opponents, and endure damage that would cripple lesser machines.
The Cerastus-class Knights embrace their reputation as aggressive shock weapons. Their remarkable Armor Values and Hull Points match the Questoris-class, while their superior Movement of four additional inches sets them alongside rapid tanks like Rhinos. A special rule known as Flank Speed propels them to even greater speeds, enabling a Cerastus Knight to opt for an 18″ move instead of shooting – a speed surpassing even Space Marine jetbikes – followed by a Charge.
In close combat, the shock lance takes center stage. Capable of projecting six Strength 7 bolts of electromagnetic plasma up to 18″, this weapon’s Concussive (2) attribute diminishes opponents’ Weapon Skill, priming them for the impending clash. During melee, the shock lance delivers four Strength 10 attacks, aided by an impressive Initiative 5 on the charge due to Reach (1). The Exoshock (5+) adds a potential twist, potentially doubling Penetrating Hits and providing +1 on the Vehicle Damage Table with AP2.
Surviving a Knight Lancer’s strike isn’t impossible. Thanks to the ion gauntlet shield, these pilots ensure defense extends beyond ranged combat. This advanced energy field-generator not only safeguards against frontal attacks but extends its protection to melee engagements, allowing the Lancer to parry even the deadliest assaults.
For those commanding Questoris Households, the Knight Lancer can be further enhanced with Household Ranks detailed in Liber Mechanicum. The Aucteller enhances your Lancer’s capabilities as a ritual duelist, with a total of +2 Weapon Skill and +1 Attack when issuing Challenges. The Uhlan option offers Movement 18″, Scout, and Outflank, enabling strategic pre-game moves and dynamic battlefield positioning.
Beyond the Questoris Households, the Knight Lancer can serve as an ally for other factions in 2,000+ point games. The Age of Darkness Allies chart conveniently encompasses both Knights and Titans under the Mechanicum’s umbrella. Various factions, including the Iron Hands, Iron Warriors, Salamanders, Raven Guard, and Sons of Horus, can strengthen the Knight Lancer’s capabilities.
With the imminent release of the Cities of Sigmar Army Set, the plastic Cerastus Knight Lancer brings an era of unparalleled might and strategy to your Horus Heresy battles. The time has come to wield this monumental war machine and reshape the destiny of the Age of Darkness. Stay tuned for more updates as this exceptional miniature enters the fray!
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