The article discusses the Stat Cards in the Star Wars: Shatterpoint miniatures game. These cards provide important information about each Unit, including their special abilities, points cost, and stats such as Stamina and Durability.
An example is given using General Anakin Skywalker’s card, which lists his abilities, Tags, and stats for Stamina and Durability. It is explained that a Unit becomes Wounded after taking damage equal to its Stamina, but is only Defeated if it has a number of Wounds equal to or greater than its Durability.
Here’s a breakdown of the types of abilities:
The section discusses Anakin Skywalker’s abilities and how their cost increases with each Wound token he has. Anakin has 1 Active ability, 2 Reactive abilities, and 1 Identity ability which doesn’t require spending Force. The cost to use Force Jump is 1, I’m Going to End This is 2, and Deflect is 0. Wounding enemy units can slow them down as their abilities become more expensive to use. The article also introduces Tactic abilities, which provide bonuses to allied Units in a player’s strike team. An example is given with the Tactic ability Pride of the Mandalore found on Gar Saxon and Bo-Katan Kryze.
Next up are Tactics abilities, which are tied to specific Tags and provide bonuses to allied Units in a player’s strike team. Players should consider the Tactics and associated Tags when building their Squads and strike teams. The combat resolution mechanics in Shatterpoint are unique and diverse, with each Unit fighting in their own unique style. Each Unit has a Stance Card that lists all their attacks, defenses, and Combat Tree, and some Primary Units have double-sided Stance Cards that can be flipped to different fighting styles, adding another element of tactical choice and personalization to the game. The combat mechanics will be discussed in an upcoming article.
This looks pretty awesome! What do you all think?