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CHAOS KNIGHTS Get Into Top 4 At FORT PALOOZA GT

Continuing on from yesterday’s article on the state of the meta for 40k and what’s going on in the tournament circuit.

**Thought for the Day**

Foolish are those who fear nothing, yet claim to know everything

In the second half of the meta article we will be completing our coverage of last week’s events with the following:

You can also check out yesterday’s article covering the other main event of the week here:

Nottingham GT

PlayerFaction
1Mani CheemaDrukhari
2Malik Amin-RubioTyranids
3Andrew BourbonGrey Knights
4Chris PatersonIron Hands
5Giulio Cesare GhermandiDrukhari
6Ben AllenHarlequins
7Michael CostelloDeathwatch
8Alex FowlerCustodes
9Kyle GrundyTau
10Ryan KerrGrey Knights

Lists

First Place – Mani Cheema (Drukhari)

Expand for Army List

++ Battalion Detachment 0CP (Aeldari – Drukhari) [84 PL, 1,115pts, 10CP] ++

+ Configuration +

Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)

Detachment Command Cost

Obsession
. *Custom Coven*: Artists of the Flesh (All-Consuming)

+ Stratagems +

Stratagem: Prizes from the Dark City [-1CP]

+ HQ +

Drazhar [8 PL, 145pts]: Hatred Eternal, Warlord

Succubus [4 PL, 95pts, -1CP]: 2 – Grave Lotus (Combat Drug), Competitive Edge, Stratagem: Tolerated Ambition, The Triptych Whip, Wych Cult of Strife
. Agoniser & Archite Glaive
. Show Stealer (Strife): Show Stealer

+ Troops +

Wracks [12 PL, 170pts]: As Detachment (Coven)
. Acothyst: Electrocorrosive Whip
. Wrack w/ Special Weapon: Ossefactor
. 18x Wracks: 18x Wrack Blade

Wracks [12 PL, 141pts]: As Detachment (Coven)
. Acothyst: Electrocorrosive Whip
. 16x Wracks: 16x Wrack Blade

Wracks [12 PL, 141pts]: As Detachment (Coven)
. Acothyst: Electrocorrosive Whip
. 16x Wracks: 16x Wrack Blade

Wracks [12 PL, 141pts]: As Detachment (Coven) . Acothyst: Electrocorrosive Whip . 16x Wracks: 16x Wrack Blade

Wracks [12 PL, 141pts]: As Detachment (Coven) . Acothyst: Electrocorrosive Whip . 16x Wracks: 16x Wrack Blade

Wracks [12 PL, 141pts]: As Detachment (Coven) . Acothyst: Electrocorrosive Whip . 16x Wracks: 16x Wrack Blade

++ Battalion Detachment -3CP (Aeldari – Drukhari) [64 PL, 881pts, -5CP] ++

+ Configuration +

Detachment Command Cost [-3CP]

Obsession . *Custom Coven*: Artists of the Flesh (All-Consuming)

+ Stratagems +

Stratagem: Prizes from the Dark City [-1CP]

+ No Force Org Slot +

Court of the Archon [10 PL, 158pts]: Kabal of the Black Heart . Medusae . Sslyth . Sslyth . Sslyth . Sslyth . Ur-Ghul: As Detachment (Kabal) . Ur-Ghul: As Detachment (Kabal) . Ur-Ghul: As Detachment (Kabal) . Ur-Ghul: As Detachment (Kabal)

+ HQ +

Archon [5 PL, 90pts, -1CP]: Ancient Evil, Huskblade, Kabal of the Black Heart, Overlord, Splinter Pistol, Stratagem: Tolerated Ambition, The Djin Blade . Splintered Genius (Black Heart): Splintered Genius

Haemonculus [4 PL, 70pts]: As Detachment (Coven), The Animus Vitae

+ Troops +

Wracks [12 PL, 141pts]: As Detachment (Coven) . Acothyst: Wrack Blade . Wrack w/ Special Weapon: Ossefactor . 15x Wracks: 15x Wrack Blade

Wracks [12 PL, 141pts]: As Detachment (Coven) . Acothyst: Wrack Blade . Wrack w/ Special Weapon: Ossefactor . 15x Wracks: 15x Wrack Blade

Wracks [12 PL, 141pts]: As Detachment (Coven) . Acothyst: Wrack Blade . Wrack w/ Special Weapon: Ossefactor . 15x Wracks: 15x Wrack Blade

Wracks [3 PL, 50pts]: As Detachment (Coven) . Acothyst: Electrocorrosive Whip . Wrack w/ Special Weapon: Ossefactor . 3x Wracks: 3x Wrack Blade

Wracks [3 PL, 45pts]: As Detachment (Coven) . Acothyst: Electrocorrosive Whip . 4x Wracks: 4x Wrack Blade

Wracks [3 PL, 45pts]: As Detachment (Coven) . Acothyst: Electrocorrosive Whip . 4x Wracks: 4x Wrack Blade

++ Total: [148 PL, 5CP, 1,996pts] ++

Key Features

TLDR

Mani Cheema Q&A

*LOST IN THE WARP*

Second Place – Malik Amin-Rubio (Tyranids)

Expand for Army List

Army of Renown: Crusher Stampede

++ Super-Heavy Auxiliary Detachment -1CP (Tyranids) [35 PL, 700pts, -1CP] ++

+ Configuration +

Detachment Command Cost [-1CP]

Hive Fleet: Leviathan

+ Lord of War +

Harridan [35 PL, 700pts]

++ Patrol Detachment 0CP (Tyranids) [70 PL, 1,299pts, 10CP] ++

+ Configuration +

Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)

Detachment Command Cost

Hive Fleet: Leviathan

+ Stratagems +

Progeny of the Hive [-1CP]

+ HQ +

Hive Tyrant [12 PL, 230pts, -1CP]: 2x Monstrous Scything Talons, Adrenal Glands, Power: Catalyst, Power: Paroxysm, Power: Smite, Relic: Biomorphic Carapace, Stratagem: Alpha Leader-Beast, Synaptic Link: Malicious Direction, Toxin Sacs, Warlord, Warlord Trait: Rampaging Beast, Swarm Leader, Wings
. Adaptive Physiology: Murderous Size

The Swarmlord [14 PL, 240pts] Power: Synaptic Barrier, Aggressive Surge

+ Troops +

Tyranid Warriors [5 PL, 66pts]: Synaptic Link: Bioweapon Bond
. Tyranid Warrior: 2x Scything Talons
. Tyranid Warrior: 2x Scything Talons
. Tyranid Warrior: 2x Scything Talons

Tyranid Warriors [5 PL, 66pts]: Synaptic Link: Bioweapon Bond
. Tyranid Warrior: 2x Scything Talons
. Tyranid Warrior: 2x Scything Talons
. Tyranid Warrior: 2x Scything Talons

+ Elites +

Hive Guard [12 PL, 270pts]
. 6x Hive Guard (Impaler): 6x Impaler Cannon

Lictor [2 PL, 37pts]

+ Heavy Support +

Scythed Hierodule [12 PL, 235pts]

+ Flyer +

Harpy [8 PL, 155pts]: 2x Stranglethorn Cannon

++ Total: [105 PL, 1,999pts, 9CP] ++

Created with BattleScribe (https://battlescribe.net)

Key Features

TLDR

Malik Amin-Rubio Q&A

Honestly, I can’t pretend there’s too much subtlety when you bring a 700-point model to the table. In reality the list only functions in certain tournaments depending on the interpretation of the large models faq. (Or if you’re brave enough to have basically half your army doing nothing for a turn sometimes).

The list works by providing severe damage output whilst being extremely resilient in return. The hive guard and harridan quickly remove anything that is likely to threaten monsters and then the avalanche starts from there. Through turns 3 onwards the opponent has likely lost their ability to destroy monsters at which point the harridan lands and starts adding combat punch to its significant ranged output. As a titanic aircraft it’s so ludicrously versatile, that it’s broadly good in almost all settings. The crusher stampede stratagems are all dialed up to a maximum and alongside those found in the leviathan supplement, you are able to compete in every phase of the game. Whether it’s movement obsec shenanigans or sheer destructive output, the list delivers it all. You may easily assume that a list with such little board presence would struggle to play the mission, but amongst the strongest things in crusher stampede (alongside the -1 damage) is the ability for monsters to count as the number of wounds they have remaining for the sake of holding objectives. Invaluable when an 18 wound monster Is sat on an objective and your opponent wants to try and sneak a single model on to contest it. 

Besides the final for very obvious reasons, the most challenging matchup was definitely the mirror round 4. Unfortunately, I was paired against my teammate (and flat mate) who was piloting broadly the same list. Whilst most people had this down as the common first turn wins game, in reality it was brutally tactical. Alex and I had agonised over wether the right choice was to go for the opposing harridan or just focus on removing the rest of the army sooner. I actually changed my mind just in the last moment and thankfully it paid off. That said Alex made huge plays to try get back into the game despite having suffered critical damage to his own harridan turn one and was a few failed wounds from pulling it off! A small swing in Alex’s favour and I would have been left starting my second turn with just a harridan operational and some tagged hive guard at the mercy of a rampaging hive tyrant. Alex is always a pleasure to play against and whilst I’m always gutted to have to play against my teammates, it was definitely one of the more enjoyable games. 

My MVP was definitely the Harridan when it came to pure output, but I have to give it up to my tyranid warriors who just persistently turn on all the threats in the army whilst still doing the actions I need them to do to win the game. 

My shoutout is just to my team Dice Down. I’ve only been able to achieve what I have in tournaments because of the awesome support they give me. We have endless chats about Warhammer, everyone contributes to testing and the team are good friends first and foremost. If you’re looking to succeed in competitive 40k, make sure you surround yourself with some great people.

Third Place – Andrew Bourbon (Grey Knights)

Expand for Army List

+ Patrol Detachment 0CP (Imperium – Grey Knights) [39 PL, 805pts, -1CP] ++

+ Configuration +

Brotherhood: Swordbearers

Detachment Command Cost

+ HQ +

Brotherhood Librarian [6 PL, 105pts]: 4: Purifying Flame, 4: Vortex of Doom, 6: Psychic Epitome, Warlord
. Nemesis Warding Stave

Grand Master in Nemesis Dreadknight [11 PL, 235pts, -1CP]: 1: Gate of Infinity, 2: Empyric Amplification, 3: Unyielding Anvil, Dreadfist, Dreadknight teleporter, Gatling Psilencer, Heavy Psycannon, Nemesis Greatsword, Servant of the Throne, Shield of Humanity

+ Troops +

Strike Squad [6 PL, 115pts]
. Grey Knight (Psycannon): Psycannon
. 3x Grey Knight (Sword): 3x Nemesis Force Sword, 3x Storm Bolter
. Grey Knight Justicar
. . Nemesis Force Sword

+ Heavy Support +

Nemesis Dreadknight [8 PL, 175pts]: Dreadfist, Gatling Psilencer, Heavy Psycannon, Nemesis Greatsword

Nemesis Dreadknight [8 PL, 175pts]: Dreadfist, Gatling Psilencer, Heavy Psycannon, Nemesis Greatsword

++ Outrider Detachment -3CP (Imperium – Grey Knights) [65 PL, 1,195pts, 8CP] ++

+ Configuration +

Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)

Brotherhood: Prescient Brethren

Detachment Command Cost [-3CP]

+ HQ +

Castellan Crowe [5 PL, 90pts]: 5: Warp Shaping

Grand Master in Nemesis Dreadknight [10 PL, 210pts, -1CP]: 1: Gate of Infinity, 4: Vortex of Doom, Divination, Dreadfist, Dreadknight teleporter, Gatling Psilencer, Heavy Psycannon, Nemesis Daemon Greathammer, Shield of Humanity, Sigil of Exigence

+ Fast Attack +

Interceptor Squad [14 PL, 240pts]
. 4x Interceptor (Falchions): 8x Nemesis Falchion, 4x Storm Bolter
. 4x Interceptor (Sword): 4x Nemesis Force Sword, 4x Storm Bolter
. Interceptor (Warding Stave)
. Interceptor Justicar
. . Nemesis Force Sword

Interceptor Squad [14 PL, 240pts]
. 8x Interceptor (Halberd): 8x Nemesis Force Halberd, 8x Storm Bolter
. Interceptor (Warding Stave)
. Interceptor Justicar
. . Nemesis Force Sword

Interceptor Squad [14 PL, 240pts]
. 8x Interceptor (Falchions): 16x Nemesis Falchion, 8x Storm Bolter
. Interceptor (Warding Stave)
. Interceptor Justicar
. . Nemesis Force Halberd

+ Heavy Support +

Nemesis Dreadknight [8 PL, 175pts]: Dreadfist, Gatling Psilencer, Heavy Psycannon, Nemesis Greatsword

++ Total: [104 PL, 2,000pts, 7CP] ++

Created with BattleScribe (https://battlescribe.net)

Key Features

TLDR

Fourth Place – Chris Paterson (Iron Hands)

Expand for Army List

++ Battalion Detachment 0CP (Imperium – Adeptus Astartes – Iron Hands) [95 PL, 6CP, 2,000pts] ++

+ Configuration +

**Chapter Selector**: Born Heroes , Custom Chapter, Iron Hands Successor, Whirlwind of Rage

Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)

Detachment Command Cost

+ Stratagems +

Bequeathed by the Iron Council [-1CP]

+ HQ +

Lieutenants [4 PL, -1CP, 75pts]
. Lieutenant in Reiver Armour: 2. Lord of Deceit, Stratagem: Hero of the Chapter

Techmarine [4 PL, -1CP, 70pts]: Boltgun, Omnissian power axe, Rites of War, Servo-arm, Stratagem: Paragon of Iron, Target Protocols, The Tempered Helm, Warlord

+ Troops +

Incursor Squad [5 PL, 105pts]
. 4x Incursor: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Occulus bolt carbine, 4x Paired combat blades
. Incursor Sergeant

Incursor Squad [5 PL, 105pts]
. 4x Incursor: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Occulus bolt carbine, 4x Paired combat blades
. Incursor Sergeant

Infiltrator Squad [6 PL, 120pts]
. 4x Infiltrator: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Marksman bolt carbine
. Infiltrator Sergeant

+ Elites +

Company Veterans [3 PL, 47pts]
. Company Veteran: Astartes Chainsword, Storm shield
. Company Veteran Sergeant: Astartes Chainsword, Lightning Claw

Redemptor Dreadnought [9 PL, 185pts]: 2x Storm Bolters, Icarus Rocket Pod, Macro Plasma Incinerator, Onslaught Gatling Cannon

Relic Contemptor Dreadnought [8 PL, -3CP, 175pts]: Cyclone missile launcher, Merciless Logic, Stratagem: Hero of the Chapter, Stratagem: March of the Ancients, 2x Twin volkite culverin

Vanguard Veteran Squad [14 PL, 309pts]: Jump Pack
. Vanguard Veteran: Lightning Claw, Storm shield
. Vanguard Veteran: Lightning Claw, Storm shield
. Vanguard Veteran: Lightning Claw, Storm shield
. Vanguard Veteran: Lightning Claw, Storm shield
. Vanguard Veteran: Lightning Claw, Storm shield
. Vanguard Veteran: Lightning Claw, Storm shield
. Vanguard Veteran: Lightning Claw, Storm shield
. Vanguard Veteran: Lightning Claw, Storm shield
. Vanguard Veteran: Lightning Claw, Storm shield
. Vanguard Veteran Sergeant: Storm shield, Thunder hammer

Vanguard Veteran Squad [7 PL, 159pts]: Jump Pack
. Vanguard Veteran: Lightning Claw, Storm shield
. Vanguard Veteran: Lightning Claw, Storm shield
. Vanguard Veteran: Lightning Claw, Storm shield
. Vanguard Veteran: Lightning Claw, Storm shield
. Vanguard Veteran Sergeant: Storm shield, Thunder hammer

Vanguard Veteran Squad [7 PL, 195pts]: Jump Pack
. Vanguard Veteran: Storm shield, Thunder hammer
. Vanguard Veteran: Storm shield, Thunder hammer
. Vanguard Veteran: Storm shield, Thunder hammer
. Vanguard Veteran: Storm shield, Thunder hammer
. Vanguard Veteran Sergeant: Storm shield, Thunder hammer

+ Heavy Support +

Devastator Squad [8 PL, 165pts]: Armorium Cherub
. Devastator Marine Sergeant: 2x Astartes Chainsword
. Devastator Marine w/Heavy Weapon: Multi-melta
. Devastator Marine w/Heavy Weapon: Multi-melta
. Devastator Marine w/Heavy Weapon: Multi-melta
. Devastator Marine w/Heavy Weapon: Grav-cannon

Devastator Squad [8 PL, 165pts]: Armorium Cherub
. Devastator Marine Sergeant: 2x Astartes Chainsword
. Devastator Marine w/Heavy Weapon: Multi-melta
. Devastator Marine w/Heavy Weapon: Multi-melta
. Devastator Marine w/Heavy Weapon: Multi-melta
. Devastator Marine w/Heavy Weapon: Grav-cannon

+ Dedicated Transport +

Drop Pod [4 PL, 70pts]: Storm bolter

Land Speeder Storm [3 PL, 55pts]

++ Total: [95 PL, 6CP, 2,000pts] ++

Key Features

TLDR

Fort Palooza GT

PlayerFaction
1Quinn KoteckiGrey Knights
2Kevin LeonardChaos Knights
3Jeremiah PetitCustodes
4Oliver SmithWhite Scars
5Matt RootTyranids
6TarzanOrks
7Hugh MurphyDeath Guard
8Jordan RakowTau
9Eric ForsmanGenestealer Cult
10James KellingDrukhari

Lists

First Place – Quinn Kotecki (Grey Knights)

Expand for Army List

++ Patrol Detachment -2CP (Imperium – Grey Knights) [57 PL, 9CP, 1,080pts] ++

+ Configuration +

Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)

Brotherhood: Prescient Brethren

Detachment Command Cost [-2CP]

+ HQ +

Brotherhood Techmarine [6 PL, -1CP, 110pts]: 5: Warp Shaping, Aetheric Conduit, Boltgun, Divination, Foretelling of Locus, Omnissian Power Axe, Shield of Humanity
. Servo Arms

Grand Master in Nemesis Dreadknight [10 PL, 215pts]: 1: Gate of Infinity, 3: Sanctuary, Dreadfist, Dreadknight teleporter, Gatling Psilencer, Heavy Psycannon, Nemesis Greatsword

+ Troops +

Strike Squad [6 PL, 110pts]
. 4x Grey Knight (Halberd): 4x Nemesis Force Halberd, 4x Storm Bolter
. Grey Knight Justicar

. . Nemesis Force Halberd

Strike Squad [6 PL, 110pts]
. 4x Grey Knight (Sword): 4x Nemesis Force Sword, 4x Storm Bolter
. Grey Knight Justicar
. . Nemesis Force Sword

+ Fast Attack +

Interceptor Squad [7 PL, 120pts]
. 4x Interceptor (Halberd): 4x Nemesis Force Halberd, 4x Storm Bolter
. Interceptor Justicar
. . Nemesis Warding Stave

Interceptor Squad [14 PL, 240pts]
. 8x Interceptor (Halberd): 8x Nemesis Force Halberd, 8x Storm Bolter
. Interceptor (Warding Stave)
. Interceptor Justicar
. . Nemesis Force Halberd

+ Heavy Support +

Nemesis Dreadknight [8 PL, 175pts]: Dreadfist, Gatling Psilencer, Heavy Psycannon, Nemesis Greatsword

++ Patrol Detachment 0CP (Imperium – Grey Knights) [47 PL, -1CP, 920pts] ++

+ Configuration +

Brotherhood: Swordbearers

Detachment Command Cost

+ HQ +

Grand Master in Nemesis Dreadknight [11 PL, -1CP, 235pts]: 2: Empyric Amplification, 2: Hammer of Righteousness, 3: Unyielding Anvil, 4: Vortex of Doom, Dreadfist, Dreadknight teleporter, Exemplar of the Silver Host, Gatling Psilencer, Heavy Psycannon, Nemesis Greatsword, Servant of the Throne, Warlord

+ Troops +

Strike Squad [6 PL, 110pts]
. 4x Grey Knight (Halberd): 4x Nemesis Force Halberd, 4x Storm Bolter
. Grey Knight Justicar
. . Nemesis Force Halberd

+ Fast Attack +

Interceptor Squad [14 PL, 240pts]
. 8x Interceptor (Halberd): 8x Nemesis Force Halberd, 8x Storm Bolter
. Interceptor (Warding Stave)
. Interceptor Justicar
. . Nemesis Force Halberd

+ Heavy Support +

Nemesis Dreadknight [8 PL, 175pts]: Dreadfist, Gatling Psilencer, Heavy Psycannon, Nemesis Greatsword

Nemesis Dreadknight [8 PL, 160pts]: Dreadfist, Dreadfist, Gatling Psilencer, Heavy Psycannon

++ Total: [104 PL, 8CP, 2,000pts] ++

Created with BattleScribe (https://battlescribe.net)

Key Features

TLDR

Quinn Kotecki Q&A

The overall strategy of this list is board control. Just spam them and hope for the best! Going into this event and LVO I knew I needed to make room for 2 more Nemisis Swords on the Dreadknights since Thicc City, Nids, and Orks are my rough matchups. So I shaved 2 Teleporters from non GM Dreads and downgraded 5 interceptors to strikes giving me the 30pts needed for 2 swords! Weirdly enough having a natural 3rd obsec unit worked out VERY well! 

I feel like my deployment tactics are pretty solid. I like to deploy very evenly across my zone. I notice a lot of people will stack slightly or heavily to one side. This allows to have both of my sides covered with the middle units able to go left or right at any time. 

Play to your secondary points as much as possible. Purifying Ritual is your best friend. Then I feel you’re either on Rod (in which case you’ll wanna reserve 2 units of interceptors), or Engage since you have a lot of fast guys. Lastly I went mainly for Banners or bring it down seeing as I played 2 knights and nids. 

While using multiple dreadknights I would generally seperate the 2 that were in the Precient Brotherhood as flanking units, while sending the 3 swordbearers up the middle as a death ball.

Be sure to keep that tech marine well hidden, but within 3 inches for that +1 to hit in the command phase. 

You need to be to very precise on your psychic phase, purely because that’s going to make or break your turn. Do you smite? do you hammerhead? Etc. I will say that ethereal castigation is a very good and undervalued power by interceptors. Being able to move 24 in a turn and shoot up to 20 bolters (potentially rerolling 1s due to 6″ Aura on a GM) really let’s you shoot across the board to nab Stranglehold, engage, or flee from pesky nearby threats. 

Baiting out a poorly placed transhuman effect can really catch your opponent off guard. Maybe place a “debuff” power on a sudo threatening unit, and shoot your farthest DK at it and see if they pop Transhuman. If they do then cool, easy CP and now you take the other 48 Psilencer and 24 psycannons and murder another threat. So be sure to have accurate priority targeting.

Lastly, I love taking warding staves on 3 interceptor units. That 5+ invuln for 1cp saved me SO MANY GUYS that maybe backed up by truesilver armor can make or break your primary for a turn, which then allows you to move thise guys either farther in to bait, or leave them still to Ritual and make them waste more shots into it to finish them off.

I’d would say the hardest match up was Round 3 vs Chaos Knights. My opponent was Brian Hunter, and his list was MEAN. Our final score being 89-76 (my lowest scoring/cloestest in points game hense why I’m labeling it my hardest matchup). This was my first interaction with CK since I started playing Warhammer last year so I wasn’t really sure what to expect. This was also my first ever player placed terrain event. We met on Vital Intelligence (my favorite mission!), but I wasn’t sure how to deploy my terrain on this one. I ended up deploying a couple small units in poor places and with him going first. Thankfully Tide of Shadows is a great early game effect against that! He went straight for all of my little guys in order to keep me off of points, and it was working! I didn’t score any Engage until turn 4! His downfall ended up being (and this was true for the Chaos Knights player in the final with me), they stacked too many units on one side of the board. What that allows me to do its pick off the ones hovering on the weak side and now they’re slipping on primaries and fore power, all while I’m hiding behind buildings. Now I have all your remaining threats in one nice spot and I can just kite you from there. I learned quite a lot from that game! 

I feel like everyone is waiting for me to say a Grandmaster or Dreadknights in general, but listen to this! My 2nd and 3rd Strike Squad units were amazing! Pretty much all of the GK lists I’ve seen are playing the mandatory 1 squad for a patrol and no more. I found myself in testing being out obsec and would miss put on primary and secondary points. The GM Dread having the 6″ obsec bubble is amazing, but nothing beats those good home base units! Having 3 units of them allowed me to Banner and Ritual up to 3 objectives in a single turn! That’s insane points for a turn 1 play, which also plays into the idea of sending the dreads up the field and saving your small guys (as mentioned way above)!

I am very excited that I was able to win this event. I needed all the confidence I can get going into LVO. This was amazingly only my second GT and second tournament in general for Warhammer seeing as I started playing in January of 2021. My first event being Dragonfall just a few months ago where I also played GK. I went 4-1 with my only loss coming to Eric Forsman who was playing the insane prenerf Ork Freebootaz. 

I stayed in contact with Eric, which led me to meet a few great people such as Oliver Smith, and Jon Miller. They actually came down from Madison to my gamestore/brewpub that I own and operate Faklandia Gaming and Faklandia Brewing in Milwaukee. I fell in love with 40k so fast that I decided to start a tournament series of my own this year! 10 RTTs and 1 GT all leading up to the Championship 4k GT in December! So needless to say, I’m looking forward to joining a fantastic community!

Second Place – Kevin Leonard (Chaos Knights)

Expand for Army List

++ Super-Heavy Detachment 0CP (Chaos – Chaos Knights) [72 PL,1215] ++

+ Configuration +

Detachment Command Cost

Dread Household: Abominable Constitution, Custom Household, Pride-fuelled Fury

+ Lord of War +

War Dogs [24 PL,405pts]
. War Dog: 3. Knight Diabolus, Character (Traitoris Lance), Khornate Target,Heavy stubber, Thermal spear and Reaper chain-cleaver, Warlord
. War Dog: Heavy stubber, Thermal spear and Reaper chain-cleaver
. War Dog: Heavy stubber, Thermal spear and Reaper chain-cleaver

War Dogs [24 PL, 405pts]
. War Dog: Heavy stubber, Thermal spear and Reaper chain-cleaver
. War Dog: Heavy stubber, Thermal spear and Reaper chain-cleaver
. War Dog: Heavy stubber, Thermal spear and Reaper chain-cleaver

War Dogs [24 PL, 405pts]
. War Dog: Heavy stubber, Thermal spear and Reaper chain-cleaver
. War Dog: Heavy stubber, Thermal spear and Reaper chain-cleaver
. War Dog: Heavy stubber, Thermal spear and Reaper chain-cleaver

++ Super-Heavy Detachment -3CP (Chaos – Chaos Knights) [32 PL, 620pts, 9CP] ++

+ Configuration +

Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)

Detachment Command Cost [-3CP]

Dread Household: Custom Household, Dark Forging, Harrying Packs

+ Lord of War +

War Dogs Moirax [16 PL, 310pts]
. War Dog Moirax: Character (Traitoris Lance), 2x Lightning lock
. War Dog Moirax: 2x Lightning lock

War Dogs Moirax [8 PL, 155pts]
. War Dog Moirax: 2x Lightning lock

War Dogs Moirax [8 PL, 155pts]
. War Dog Moirax: 2x Lightning lock

++ Total: [104 PL, 9CP, 1835pts] ++

165 summoning points available

Key Features

TLDR

Third Place – Jeremiah Petit (Custodes)

Expand for Army List

++ Battalion Detachment 0CP (Imperium – Adeptus Custodes) [99 PL, 8CP, 2,000pts] ++

+ Configuration [12CP] +

Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points) [12CP]

Detachment Command Cost

Detachment Type / Shield Host: Adeptus Custodes, Emperor’s Chosen

Gametype: Matched

+ Stratagems [-2CP] +

Stratagem: Open the Vaults [-2CP]: 2x Additional Relics [-2CP]

+ HQ [27 PL, -2CP, 505pts] +

Shield-Captain in Allarus Terminator Armor [8 PL, -1CP, 140pts]: 4. Impregnable Mind, Balistus Grenade Launcher, Castellan Axe, Misericordia [5pts], Praetorian Plate, Stratagem: The Emperor’s Heroes [-1CP], Unstoppable Destroyer [1 PL, 10pts]

Shield-Captain on Dawneagle Jetbike [10 PL, -2CP, 195pts]: (Emperor’s Chosen): Auric Exemplar, 3. Superior Creation, Castellan’s Mark, Interceptor Lance, Misericordia [5pts], Salvo Launcher [5pts], Stratagem: The Emperor’s Heroes [-1CP], Stratagem: Victor of the Blood Games [-1CP], Tip of the Spear [1 PL, 15pts]

Trajann Valoris [9 PL, 1CP, 170pts]: Misericordia, Watcher’s Axe
. Warlord: 1. Master of Martial Strategy, 2. Champion of the Imperium

+ Troops [17 PL, 360pts] +

Custodian Guard Squad [7 PL, 150pts]
. 3x Custodian w/ Sentinel Blade & Praesidium Shield [150pts]: 3x Praesidium Shield [15pts], 3x Sentinel Blade

Custodian Guard Squad [7 PL, 150pts]
. 3x Custodian w/ Sentinel Blade & Praesidium Shield [150pts]: 3x Praesidium Shield [15pts], 3x Sentinel Blade

Prosecutors [3 PL, 60pts]
. 4x Prosecutor [48pts]: 4x Boltgun
. Prosecutor Sister Superior [12pts]: Boltgun

+ Elites [7 PL, 120pts] +

Vexilus Praetor in Allarus Terminator Armor [7 PL, 120pts]: Balistus Grenade Launcher, Misericordia [5pts], Obliteratum, Vexilla Magnifica

+ Fast Attack [36 PL, 810pts] +

Vertus Praetors [12 PL, 270pts]
. 3x Praetor w/ Salvo Launcher [12 PL, 270pts]: 3x Interceptor Lance, 3x Salvo Launcher [15pts]

Vertus Praetors [12 PL, 270pts]
. 3x Praetor w/ Salvo Launcher [12 PL, 270pts]: 3x Interceptor Lance, 3x Salvo Launcher [15pts]

Vertus Praetors [12 PL, 270pts]
. 3x Praetor w/ Salvo Launcher [12 PL, 270pts]: 3x Interceptor Lance, 3x Salvo Launcher [15pts]

+ Heavy Support [12 PL, 205pts] +

Caladius Grav-tank [12 PL, 205pts]: Twin Arachnus Heavy Blaze Cannon, Twin Lastrum Bolt Cannon

++ Total: [99 PL, 8CP, 2,000pts] ++

Created with BattleScribe (https://battlescribe.net)

Key Features

TLDR

Fourth Place – Oliver Smith (White Scars)

Expand for Army List

++ Spearhead Detachment -3CP (Imperium – Adeptus Astartes – White Scars) [101 PL, 7CP, 2,000pts] ++

+ Configuration +

**Chapter Selector**: White Scars

Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)

Detachment Command Cost [-3CP]

Gametype: Matched

+ Stratagems +

Strategem: Relics of the Chapter [-1CP]: Number of Extra Relics

+ No Force Org Slot +

Apothecary [4 PL, 75pts]

Company Veterans [3 PL, 40pts]
. Company Veteran: 2x Astartes Chainsword
. Company Veteran Sergeant: 2x Astartes Chainsword

+ HQ +

Captain on Bike [8 PL, 140pts]: 2x Astartes Chainsword, Chapter Command: Chapter Master, Plume of the Plainsrunner, Warlord

Lieutenants [5 PL, -1CP, 100pts]
. Lieutenant: Jump Pack, Lightning Claw (Pair), Master-Crafted Weapon, Stratagem: Hero of the Chapter, The Imperium’s Sword

+ Elites +

Terminator Assault Squad [18 PL, 395pts]: Teleport Homer
. Assault Terminator Sergeant
. . Thunder Hammer & Storm Shield: Thunder hammer
. 5x Assault Terminator w/THSS: 5x Storm shield, 5x Thunder hammer
. 4x Assault Terminator w/x2LC: 4x Lightning Claw (Pair)

Vanguard Veteran Squad [14 PL, 340pts]: Jump Pack
. Vanguard Veteran: Storm shield, Thunder hammer
. Vanguard Veteran: Astartes Chainsword, Lightning Claw
. Vanguard Veteran: Storm shield, Thunder hammer
. Vanguard Veteran: Storm shield, Thunder hammer
. Vanguard Veteran: Storm shield, Thunder hammer
. Vanguard Veteran: Lightning Claw, Storm shield
. Vanguard Veteran: Lightning Claw, Storm shield
. Vanguard Veteran: Lightning Claw, Storm shield
. Vanguard Veteran: Lightning Claw, Storm shield
. Vanguard Veteran Sergeant: Storm shield, Thunder hammer

+ Heavy Support +

Devastator Squad [8 PL, 165pts]: Armorium Cherub
. Devastator Marine Sergeant: Astartes Chainsword, Boltgun
. Devastator Marine w/Heavy Weapon: Grav-cannon
. Devastator Marine w/Heavy Weapon: Multi-melta
. Devastator Marine w/Heavy Weapon: Multi-melta
. Devastator Marine w/Heavy Weapon: Multi-melta

Devastator Squad [8 PL, 165pts]: Armorium Cherub
. Devastator Marine Sergeant: Astartes Chainsword, Boltgun
. Devastator Marine w/Heavy Weapon: Grav-cannon
. Devastator Marine w/Heavy Weapon: Multi-melta
. Devastator Marine w/Heavy Weapon: Multi-melta
. Devastator Marine w/Heavy Weapon: Multi-melta

Devastator Squad [8 PL, 165pts]: Armorium Cherub
. Devastator Marine Sergeant: Astartes Chainsword, Boltgun
. Devastator Marine w/Heavy Weapon: Grav-cannon
. Devastator Marine w/Heavy Weapon: Multi-melta
. Devastator Marine w/Heavy Weapon: Multi-melta
. Devastator Marine w/Heavy Weapon: Multi-melta

Eliminator Squad [5 PL, 75pts]: Bolt sniper rifle
. Eliminator Sergeant: Instigator Bolt Carbine
. 2x Eliminators: 2x Bolt pistol, 2x Camo cloak, 2x Frag & Krak grenades

Eliminator Squad [5 PL, 75pts]: Bolt sniper rifle
. Eliminator Sergeant: Instigator Bolt Carbine
. 2x Eliminators: 2x Bolt pistol, 2x Camo cloak, 2x Frag & Krak grenades

Eliminator Squad [5 PL, 75pts]: Bolt sniper rifle
. Eliminator Sergeant: Instigator Bolt Carbine
. 2x Eliminators: 2x Bolt pistol, 2x Camo cloak, 2x Frag & Krak grenades

+ Dedicated Transport +

Land Speeder Storm [3 PL, 55pts]

Land Speeder Storm [3 PL, 55pts]

Rhino [4 PL, 80pts]: Storm bolter

++ Total: [101 PL, 7CP, 2,000pts] ++

Created with BattleScribe (https://battlescribe.net)

Key Features

TLDR

That’s all for this week! This weekend is LVO the ITC capstone that will anoint the ITC champion for this last season. This Weekend I’ll provide a daily recap of LVO’s meta situation as it evolves and then during the week I’ll give you the recap along with some player Q&As.

And remember, Frontline Gaming sells gaming products at a discount, every day in their webcart!

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