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Players and Prototypes

You play D&D with your friends, but do you know who your friends are? Use this checklist to find out.

As a DM, it is your job to defeat the players. However, in order to defeat them, you must know their strengths and weaknesses. use this handy guide to identify the players in your game, and destroy them.

The Smasher

Solution: raise the monster’s levels by two and double their damage. The Smasher usually is not good at optimizing their character’s numbers.

The Talker

Solution: Use their backstory against them. Have them get swarmed by whatever monster killed their family members and have them dragged, screaming, into the depths of the earth.

The Planner

Solution: random encounters with homebrew monsters. Let’s see you think your way out of a DC18 Wisdom save, bucko!

The Napper

Solution: skip their turn and see if anyone notices. If they do, claim you “forgot” again.

The Artist

Solution: it was an illusion all along, guys. The elves are using illusion magic and that’s why nothing makes sense.

The Beginner

Solution: you don’t really have to try very hard with this one, they usually will be defeated just by trying to remember how to deal with a single goblin.

The Killer

Solution: have the NPCs kill them for the heinous serial killer shit they do, as would happen in the real world.

The Optimizer

Solution: housrule everything to be different and change what you have houseruled constantly. Alternatively, rocks fall and everybody dies.

The Socializer

Solution: enforce a 100% “everything you say is in character” restriction, on them and everyone.

The Worst Player

Solution: there is no escape, someone is always the worst player. If you don’t know who it is in your group, it’s you.

As always, remember you can buy roleplaying supplies at great discounts every day from the Frontline Gaming store, whether you’re looking to pick up a sourcebook for your latest campaign or a set of minis for the next encounter.

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