Frankie and Reece discuss what’s new in the Games Workshop hobby!
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Show Notes
Date: 7-1-20
Intro
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News
- This week’s new GW pre-order is the final installment in the Psychic Awakening saga: Pariah! There’s all kinds of cool stuff in there and you can grabit from us at a discount through our web-cart!
- Next week we’ve got the GHB 2020!
- We’ve got a brand new FLG Mat this week, too: Terraviolet. This awesome new mat is available in a variety of sizes and is available at a 25% off discount during the release period!
- We got some info on 9th regarding these tidbits!
- More info on detachments!
- We got info on how the mission objectives work.
- And the big one: unit coherency!
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Do we know of the core rulebook will be sold separately on launch day? Or any idea of when if not
Apparently it is.
Hey Reece,
Since the whole god damn book had been leaked online, there’s still quite a conundrum about Blast Weapons and number of shots.
The rule is all singular. But how does it apply to attacks that use multiple dice ? Like the Wyvern for exemple which is 4d6 ?
Against a unit of 6+ models :
– Do I roll the dice and count every individual dice that is less than 3 as 3 ?
Or :
– Do I roll the dice, and, if the combined result is more than 3, keep it as it is ?
Since there’s been an increase in point for Blast Weapon across the board, I would tend to the former, as the latter means that it is of no use to weapons that are 3d3/4d3/etc.
Thanks !
I’m pretty sure it’s just roll all 4 and it’ll be 3+ shots at a min (which it already is) then if 11+ it’s max hits.
Nope its 12 mimum. Even funnier thing is that Xd3 weapons shot X3 times per dice against just 6+ models.
No. It just does a minimum of 3 attacks. End of text.
If your 4D6 Wyvern shoots at a unit of 6 or more models, it makes a minimum of 3 attacks per the blast rules (though it couldn’t actually roll below 4 with 4D6, obviously).
It just says if the dice rolled result in less than 3, make it 3. It doesn’t say individual dice as part of the roll that roll less than 3, make it 3 for each die.
We’ve read it as each individual die is modified, FWIW. So if you fire 4d6 the lowest result is 12 vs. a unit of 6-10 and 24 for a unit of 11+, so unless GW contradicts that, that is how I would suggest playing it.
Fair enough.
I’ve just read “number of attacks”.
But I know there’ve been different interpretations on this before between ETC/ITC (e.g. during the “Castellan-Age”, whether it is possible to roll a “one” with 2D3 Weapons on the Castellan for “Order of the Companion”, which re-rolls “ones”, or is 2 the minimum-roll (and thus in-eligible for Order of the Companions”).
Yeah, I mean, they may FAQ it the weird way where it’s per weapon but that’s not how we read it.
That’s how I’ve read it too, but it differs people to people.
We’ll play it like this, and when the FAQ hits, we’ll roll with whatever is the final word on it, if there’s any.
Thanks to everyone who chimed in on this, appreciate it.
Quasi FLG related. What happened to the city and ruined city, FLG terrain sets? Those were the most playable of the series.
Just listened to this episode and lol’d at the mental picture of current warlord mechanics the show gave me:
Smash Captain: *drops in on turn 2* Look at me Roboute, I’m the Warlord Now! *charges enemy*
Guilliman – Author of the Codex Astartes, Master of Ultramar, Avenging Son of the Imperium: *sheathes the Emperor’s sword, nods, ducks behind a wall and starts telling some devastators how awesome they are*