G-dubs brings us some more info on the 9th ed 40k start box rules, this time for Space Marines!
On Saturday, we showed off the Outriders, a new fast and deadly unit for the Space Marines. Today, we take a closer look at these bikers from the Indomitus boxed set.
The Raider-pattern combat bike ridden by Primaris Space Marines is most commonly used to advance ahead of the main lines and to guard the flanks of larger formations. When the battle is joined, they perform lightning fast hit-and-run attacks on enemy strongholds, and are employed to chase down any who would seek to escape the Emperor’s vengeance.
Let’s take a look at Cawl’s technical diagram for these new bikes.
As you can see from the schematic, it shares a lot of similarities with the regular Space Marines Bike, including a twin bolt weapon load-out and double exhausts. However, the engine block is even more heavily armoured, and the front suspension has undergone quite an evolution.*
While looks are important for a bike, they’re nothing when compared with performance. The Raider-pattern combat bike is also excellent on the battlefield as long as its rider can dominate its bellicose machine spirit. With battle-brother and bike in harmony, victory is all but assured. But how does this translate to the tabletop? Let’s take a quick look at the Outrider’s statline.
With stats like those, fans of the White Scars and the Ravenwing will be so excited that they’ve already got their biker jackets on. In fact, we can’t wait to see the amazing conversions you come up with for these models (get the winged bike fairings ready). The Outriders are a great addition to any Space Marines army,** they’re fast, put out a lot of shots and are totally devastating on the charge.
We’ll have more previews of the Outriders in the coming weeks, but just in case you missed it, make sure you check out our big preview from Saturday where we looked at all of the amazing content in the Indomitus boxed set. Join us on Twitter, Facebook and Instagram to tell us what colour you’ll be painting your Outriders using #New40K.
* You’ll see something similar on the Invader ATV too.
** They look just as good in grey, red, black, blue, in fact in any colour you can think of.
And remember, Frontline Gaming sells gaming products at a discount, every day in their webcart!
Why the hell do Primaris randomly get +2 wounds for jumping on a bike, when everyone else only gets +1 wound (or + 1/2 wound for Harlequins)?
To upset you =P
And reportedly 6A on the charge because 4 was just not enough for them.
I just like how those bikes are so low to the ground that they would bottom out on the rocks on their base. like do these leave trails of sparks as they grind across the battlefield? is it a combat bike or a war-plow?
The old bikes were like that too, they made no sense for off-road.
I love that everyone is like “the clearance on those bikes are too low, that’s totally stupid, they would never work. By the way, did you check out those immortal Egyptian robot warriors and flying repair robots, they look awesome”.
What kind of an argument is that? Realism and consistency are two different things. If a Marine kit came with a gun whose barrel twisted around to point at the wielder’s head you’d be justified in calling out the stupidity regardless of how many Egyptian terminator robots or clown elf ninjas were in the vicinity.
Yay for 4W 6A bikers that are better than most faction’s characters. This is where you end up with when you go down the primaris path. Sigh.