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GW Grognard: Embrace the Absurd

Hey everyone! Adam, from TFG Radio, here to talk about the wackiness that is 40K.

Over the years there have been a huge number of different units created by Games Workshop for the armies that they had released. Each codex that was created over the years have had a lot of unique units to the army. Many units crossed over several codexes or they are only for that particular book. Over time many units have fallen by the wayside due to the company getting rid of entire armies, ir replacing units with new units. Over all this time there have been a fair number of units that seem a bit or even just ridiculous. That being said, you should really just embrace the absurdness that is 40K

I see it a lot lately. With a lot of people coming into the game, there are a lot of fresh eyes looking at the beautiful models that games Workshop puts out. Many times I hear about how a certain unit, model, gun or other piece of equipment just shouldn’t work the way they were drawn or modeled. That’s the last thing people should be worried about. Part of the charm of 40K and what sets it apart from other futuristic settings, is the over the top art direction that the game has had since the beginning. In the early days it was the iconic deodorant tank, dwarves on chopper bikes, and an ork battlewagon that could fit as many models as you could pile on without falling off. As the years moved on, the art direction started to form for each army but there were still models that just left you scratching your head. If you have a chance, look at the original Khorne Blood Slaughterer. The epic greater daemons looked much different than their 40K counterparts today. A lot of the ways that a models weapons looked odd, especially for chaos space marines, and look like they shouldn’t work. In fact almost every model in the ork range would qualify as absurd. the fact that their equipment works not because of their mechanical genius but because they BELIEVE their equipment will work. With that attitude, the more absurd the better!

In the end it’s all plastic and resin toys. These aren’t historical games where it would be best to have models and units make sense for your army, otherwise you will garner the wrath of Historical Grognards. Trust me, you don’t want that. Although arguing over the minute mechanisms of a chaos space marine combi-bolter can be fun, I guess, it can come off as a bit of a buzzkill as most people just want to roll dice and blow up model soldiers. In many ways, the rule of cool really does take precedence over almost all else, at least when you’re starting out. So don’t worry about why a Land Raider would make a horrible futuristic tank because it looks likes it belongs on the battlefields of World War 1. Just put that bad boy on the tabletop and start blasting away!

That’s all for this week, I hope you enjoyed the read. Let me know your thoughts, and your favorite absurd 40K models, in the comments section. Don’t forget to visit our Facebook, Twitch, and Patreon pages to stay up to date on what we’re up to and when episodes drop!

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