The next chapter in the Psychic Awakening, Faith & Fury, is almost here. Over the course of this week, we’ll be sifting through its lore and rules-laden pages – which feature absolutely loads of new content for Space Marines and Chaos Space Marines alike – starting with an overview of what you can look forward to. First up, a new prophecy awaits…*
This article was originally published on the Warhammer-community site.
That certainly sounds far from ideal. Given the famously bleak nature of Warhammer 40,000, we can only assume this means that the most apocalyptically, horrific times imaginable lie ahead!
Anyway, let’s take a peek inside the cover and find out just how packed with amazing new content this book actually is…
If your army uses the rules from Codex: Space Marines – especially Black Templars – or hails from one of the Traitor Legions from Codex: Chaos Space Marines, Faith & Fury is the Psychic Awakening book for you!
Not only can you expect some thrilling narrative and epic battles describing the bitter war (both physical and spiritual) for the Talledus System, but there are more than 60 pages of awesome new rules.
We’ll be previewing some of the specific Chapter and Traitor Legion rules later in the week, but here are some of the more universal treats you can look forward to.
First up are a selection of thematic new options for armies drawn from Codex: Space Marines – the Masters of the Chapter rules. These esteemed senior ranks have been in the background of the Adeptus Astartes for many years, but now you can represent them on the battlefield in person!
You’ll soon be able to spend Command Points before the battle to promote a Chaplain, Techmarine, Librarian, Apothecary, Company Ancient and Company Champion to the highest-ranking members of their order in the Chapter. A Chaplain can be upgraded to a Master of Sanctity, which effectively doubles their output of Litanies of Battle!
Not only do these Stratagems grant your Characters powerful new abilities, but they also unlock access to bespoke Warlord Traits. For example, a Chief Librarian can be given the High Scholar of the Librarius Warlord Trait, enabling them to draw their psychic powers from more than one discipline.
There are also a pair of new Chapter Relics for each of these senior ranks, such as this incredibly powerful suit of armour that can be given to a Master of the Forge.
It’s not just about Space Marines. Actually, that’s not strictly true, but in this case, we’re talking CHAOS Space Marines!
Indeed, the Heretic Astartes get their fair share of goodies** too. More specifically, they have access to a bunch of new Artefacts of Chaos in the form of dangerous, murderously destructive Daemon weapons…
Like we said, they’re certainly dangerous to wield, but just look at how horrifically brutal the Daemon weapon of Khorne is!
Nasty, huh? There’s lots more to come with our Faith & Fury previews over the course of the week – including all the shiny, new Legion-specific rules for all you traitors out there*** – so make sure you check back regularly to find out everything you need to know about book 2 in the Psychic Awakening series.
In the meantime, pick up a Chaplain, Techmarine, Librarian and Apothecary in preparation to make your very own Master of the Chapter, or grab a Chaos Lord to wield your Daemon weapon of choice!
* Before you read the mad ramblings of this known heretic, remember that the Inquisition will be watching you. Always.
** Actually, ‘evilies’ would be more accurate…
*** By which we, of course, mean Traitor Legion players – not Dark Angels!
And remember, Frontline Gaming sells gaming products at a discount, every day in their webcart!
Give me my sisters previews!
Yay, more rules. To pile on top of all the existing codexes, supplements, FAQs, CAs and campaigns.
At least those poor struggling space marines are getting some much needed help!
Sigh.
Haha so if theyre using vigilus, CSM and Marine Players now have 3-4 Books to bring with them, and that’s just if theyre playing one faction.
Could you imagine if Space Marines went a month without new stuff? Well, at least they’re getting some much-deserved buffs. It’s the least they can get if they hope to compete against brutal foes like the new Jain Zar and Kabal Obsessions.
True, after all, they can now only field a total of 6 Primaris Lieutenants after that nerf that was obviously targeted at them. How they will ever recover, we may never know.
I mean, be fair- there had been ONE whole book released that didn’t have any Space Marine content in it, so honestly people were probably feeling pretty burned out with it all. So now, as per the pattern, we’ll get four more Space Marine supplements, two waves of models, a codex for an entirely-new Space Marine faction, and then a preview of “some very exciting content for all factions (as long as they wear power armor)” to repeat the cycle again.
Awsome. Glad Space Marines are getting options to improve all their HQs. Can’t think of any faction with very few HQ options who really could have used a rule like that. Certainly not one in the previous Psychic Awakening book.
Also, I can’t help but noticing that this book has actual stuff in it. As opposed to a collection of half-arsed army-traits packaged with the equally half-arsed Ynnari rules just to pad the book out.
But I guess it’s important that Marines get more attention. After all, they must have gone at least a week without a new release.
I am as Salty as the Banana himself about the amount of pure stuff SM’s are getting like the rest of you but…. I do have a old friend that has been a Black Templar player to the core and after the first year of 8th (and losing almost every game) he has not been seen at the store. I truly hope they can hang with the rest of the SM armies (not thinking top top) so he can bring his awesome painted army and not have to ask for a kiddie glove game.
For those that have waited and held true deserve some time in the sun/lore.
I just hope the next year holds more for the other races.
>I just hope the next year holds more for the other races.
The problem is, this is _constantly_ the case. Part of the reason that other factions don’t see very many releases is _because_ Space Marines take up such a large portion of them, and the proliferation of Marine factions has only made this worse. There are as many subfactions in the Space Marine codex (each of which gets their own Very Special Unique Supplement Book With Extra Bonus Rules) as there are total xenos factions in the entire game- and that’s completely ignoring all of the other Marine codices.
Put simply, I’m glad that your friend has an army they like and are dedicated to and that’s very cool, but the idea that every single minute sub-variation of Space Marines has to get a release all to themselves because otherwise it’s not fair to them is massively problematic from the viewpoint of all of the non-Marine players. Everyone wants their army to be cool and good, but when Marines are getting their sixteenth new HQ model this edition while other factions are still using sculpts from 1997, there is a problem.
Yeah the thing the Grinds my Gears is with all the side games models that GW put out with seemingly ease there is no real excuse for any armies units to STILL be in FineCrap much less some that are well over a Decade old.
It took the feed back of everyone and their mom to get GW off their butts to get Sisters a redo and that irks me as they really did not plan to do so…
And, even in this case, they waited almost as LONG as possible within their own deadline, and are still not doing a full release until next year. All because Marines took up 50% of the year’s releases/design space.
So, I think we can safely say to every single people who said “the Marine Codex is the new standard, just wait” that they were deeply wrong.
I think it’s still too early to decide that… we haven’t seen an actual codex release yet.
Do you actually believe that they are going to completely rerelease all of the codices that have been done so far? That seems quite unlikely.
Not all of them, no, Tau is in a fine spot, supplements would work well for them.
Factions in desperate need of new Codices are:
Tyranids
Space Wolves
Dark Angels
Grey Knights
Orks (kinda not sold on this one, I think theyre fine, but they will suffer after Legends)
Necrons
Actual Ad Mech
Daemons (Particularly Slaanesh
Actual Thousand Sons (Rubrics)
Actual Death Guard (Plague Marines)
I might have missed some but those are the ones I think that need them the most.
Ynnari
More than any of the above.
A close combat army with T3/4 5+ save models, no double move, no bonus to deepstrike charges (not even the ones Craftworld got in PA), no double fight, no overwatch deny, etc.. is just the most fundamental game-design fail GW produced in 20+ years.
Compared to those White Dwarf rules, 7th Edition is a work of art.
AdMech and Orks are very strong codexes with modern rules and lots of builds. They are fine.
Tyranids and Thousand Sons could use some points cuts but are generally good codexes.
I agree with the rest of the list, and I think most people would. I think of everything on that list, Daemons and Death Guard are the most in need of a redesigned codex and changes to the rules on some datasheets.
Tyranids do need a few things beside point adjustments. As they are now, they lack offensive power and better attack vectors to be able to cause some damage to the enemy (at least without some genestealer cult allies, of course).
I mean, you can make them cheap to a point were they will be everywere on the board, and survive long enough to get more objective points than the oppsotion, but then the army will be absurdly expensive to get into, and they will become some sort of a exploit joke: the Gandhi swarm, that wins through nonviolent resistence.
Everything on that list needs help right now. The space marine codex has become a big leap in power creep.
In addition to the ones you listed, I would add Genestealer Cults (who are in dire straits right now), Custodes (who I think are gonna vanish from the meta pretty hard with SM gaining popularity), and Harlequins (most people forget they even exist).
That would mean from our lists combined, we’d be looking at twelve of the factions in the game that need updates to some degree. Or, to put it another way, there would be only four codices that _don’t_ need an update.
75% of the books in the game is functionally the same as all of the books, from GW’s perspective. Even at our current fairly-accelerated pace, that would be another two years or more before they all get their rewrites- and that’s assuming that the releases of the inevitable supplements don’t slow things down any, which they almost certainly will.
GSC has one list that performs well, but it’s the shooting list that just doesn’t feel at all like GSC…. I play GSC as well, it would help if metamorphs and their vehicles didn’t absolutely suck. They’ve also gotten unduly nerfed over and over. I agree that they could use some help but I omitted them because they have been performing well.