Hey everyone! Adam, from TFG Radio, here to randomly generate some letters into words!
I like the feel of rolling dice. As much as I enjoy using the dice app to roll a large number of dice, I just enjoy the feeling of dice in my hands as I get ready to roll them bones. Almost all the dice I use have a symbol on them. Many of them are from my podcast, TFG Radio, but there are a good number from a wide range of companies, other game systems, and other podcasts, twitch users, and Youtubers. I make sure all the symbols are on the six and try to use dice that are easy for my opponent and myself to read. That being said, please stop using crappy dice that no one can read. *cough*GW Dice*cough*
As I just mentioned, I know that there are some dice, or features of a set of dice, that you may enjoy. It can be the material the dice are made of, the texture of the dice, or the faction that the dice represent. I’m not saying that you are a bad person for using those criteria to decide what dice you use. I am saying you are a bad person for using dice that are difficult to read. For your pickup game, or non-competitive games, they are perfectly fine. When it comes to playing in tournaments, and probably leagues, it just causes problems. The dice are difficult to read and is compounded if a person has vision issues. If you add this to players that tend to pick up their dice quickly after announcing the results, it can result in a negative play experience for the opposing player. In addition. The player may even accuse their opponent of cheating since they had trouble reading the dice, coupled with the quick pick up of the dice.
So, what to do? Let’s first identify the type of dice I’m talking about. Examples are easily seen with recent GW releases. They include the Death Guard and Gloomspite Gitz dice sets. Although both are very in tune with the fluff, the way the pips are represented, and the texture, causes some issues with reading the dice. One of the worst ones, in my opinion, are actually the Ultramarine dice. For those that don’t know, these dice use roman numerals in place of pips. It isn’t really a problem until you begin to mix up the 4(IV) and the 6(VI). The only difference is the color of the font and you’re not going to know he difference. Add in the fact that GW, at the time, puts the symbol on the 1, and it causes confusion. Adding to the confusion are players that mix dice that have symbols on either the 1 or the 6, or have symbols on both so their opponents are really confused.
Luckily, many tournaments are not allowing dice that are confusing, or difficult to read. We even have it in the ITC Code of Conduct that you must use dice that are easy to read. So if you do plan on bring those type of dice then have an extra set handy in case you are asked to not use them, or not allowed to use them at all.
That’s all for this week, I hope you enjoyed the read. Let me know your thoughts, and the type of dice you use, in the comments section. Don’t forget to visit our Facebook, Twitch, and Patreon pages to stay up to date on what we’re up to and when episodes drop!
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