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Tempestus Drop Force Tactica

Hey everyone, Reecius here with some fun tactics for putting the Tempestus Drop Force from the Vigilus Defiant book to best use! Check the Tactics Corner for more great articles.

This specialist detachment has largely flown under the radar (pun intended: yuck, yuck!) and I can see why. At this point in time most players aren’t too hot on either Scions or Valkyries, but I am here to tell you there’s a lot to like in this detachment.

Rating System

First of all, what does it do? Let’s take a look.

Tactics

NOTE: the April, 2019 FAQ that came out alters some of how this works, so please read that and be aware that some of the tactics would adjust to accommodate this.

So how do you use all of this? Let’s look!

We already covered the awesomeness of Grav-chute Commando + Storm Troopers. Even better though, is when you toss Elimination Protocols Sanctioned–the Tempestus unique order–into the mix. This order allows you to re-roll failed wound rolls when firing on Vehicles or Monsters. That is awesome! So, you can have a unit of say, 4 plasma gunners in a Tempestus Command Squad fly 45″ across the table, drop out, double tap 8 Plasma shots hitting on 2’s, no chance of overheating in most cases, and triggering extra shots on a 5+ with full re-rolls to wound vs a Monster or Vehicle!

When you consider you can fit 3 of those units in a single Valk that is 24 shots, with an average of 8 more bonus shots, for an average of 27 hits! Against a T7 target, you are going to land an average of 24 wounds (potentially 48 damage), lol. Against a Knight that’s an average of 20 wounds through which if they only have a 5++ is going to result in 27 damage dealt! That’s pretty devastating.

Now, that’s one extreme of it and often you aren’t going to be taking 3 Command Squads, but even the regular Scion units are awesome in this load-out. Give them 2 Plasma Guns and a Plasma Pistol on the sarge and you’ve got 63% of the damage output with a lower cost investment with ablative wounds and a Troop unit, too. A judicious mix of the Primes, Scions and Command Squads to fill out a Brigade and get maximum punch per point is the goal. A good mix in my mind is 3 of each which gives you a Battalion, 3 Primes to issue 6 orders (with their Rod of Command wargear) and 3 Command Squads for maximum damage output, not all of which necessarily have to ride in the Valks. Some can just Deep Strike normally.

Another fun unit I have put to good use with these combos is the 10 man unit of Scions. They ability to disembark from a Valk within double tap range for them is really strong in conjunction with FRF,SRF and the +1 to hit from the WL trait noted above. You get an average of 43 AP-2 hits out of them which is very strong for a 90pt unit. You can count on them just mulching most screen units. Alternatively, you can use the Grenadiers stratagem to huck 10 Krak Grenades on something which with the re-roll wounds order is BRUTAL! You will really catch people off guard with that combo. And again, if you use the combos above to hit on 2″s and trigger additional grenades on a 5+ it gets beefy in a hurry without investing in wargear for them.

The Valkyrie itself is underrated. It’s not an all-star by any means, but for a mere 121pts you get a decent chassis with T7, 14 wounds, -1 to be hit, high speed and decent firepower. The Multi-laser and Multiple Rocket Pods (which remember, are assault weapons!) aren’t going to set the world on fire but they can help finish off weakened units and plink away at screens, etc. They’re not there to kill anything really, they’re their to deliver their payload and then go by annoying by taking objectives and win earning missions points. In ITC missions for example, they rock at getting board control secondaries like Behind Enemy Lines, Recon, etc. Also, they’re tough enough that it will take more than just a casual effort to remove them from play which the more fire they draw the better for everything else in your army.

So there you have it! Some fun ideas to perhaps inspire you to give an underused detachment another look as it is quite good. What do you think about the Tempestus Drop Force?

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