Hey everyone, Reecius here with a quick update from Broadside Bash, a long running San Diego tournament held at KingdomCon.
So the entire crew is at the event having fun which is why the blog has been a little quiet, but I wanted to pop in with a quick update on the 40k action! So far after 3 rounds we’ve got 8 true undefeated and 2 with only a tie. If you notice all the same scores it’s because BSB does it a bit different with a win being 24 points, a tie 16 and a loss 12.
In the top 10 we have a really nice spread of armies:
- Adeptus Custodes: 2
- Orks: 2
- Drukhari: 1
- T’au: 1
- Aeldari: 1
- Daemons: 1
- Tyranids: 1
- Imperium: 1
That’s a great mix!
Day 1 Top 10
I will get my list uploaded, I just forgot to do it yesterday as my ancient phone doesn’t actually work so well with the system, lol.
- Tallarn Brigade: Tank Company
- Company Commander: Typically takes the Dagger
- Russ Tank Commander: Relic Battle Cannon
- Russ Punisher Commander
- 6 x Infantry Squads
- Bullgryn x 9
- Astropath
- Priest
- 3 x Vets: max plasma
- 2 x Hellhounds
- Rough Riders
- Sentinel
- 3 x HWS: Mortars
- Aux Detachment
- Greyfax
- Aux Detachment
- Callidus
- Summon Points: 85
The all stars have been the Tank Commander with the relic Battle Cannon and the Bullgryn (per usual). The Tank Commander doing flat 3 damage that can shoot and scoot is amazing, seriously just awesome. He’s been the slayer of Knights, particularly when combined with Old Grudges or similar abilities. The Bullgryn are just an amazing unit for holding firm in the middle of the board. Any time I try to play without them, I find Guard tend to fold hard if they don’t have the ability to withstand strong melee units. Greyfax has exceeded my expectations, she’s fantastic and I really enjoy using her. I will give a more detailed write-up after the event, but she’s really solid and underrated.
The Plasma Vets have been awesome in all but one game against a Nurgle heavy opponent whom they really just couldn’t do anything to. In my other games they delivered a real haymaker and are just fun to use, too!
And of course, the Assassins are stupid good. I am debating sticking with the Hellhounds or just taking the execution force…we’ll see how these next games go. When the Hellhounds are good, they’re amazing. In games where they aren’t useful they’re really not useful.
Here’s a few shots of my games. Sorry for the blurry pictures, I can never seem to take clean shots with my camera.
It will be interesting to see how things shake down and who gets paired with whom for game 4. I will update this post as we go but we’re coming down the home stretch! Geoff’s rather unique Custodes list has been creaming people, and Brian Pullen’s T’au have been kicking butt, too. The event has beautiful terrain (as you can see in the pics) but some tables don’t have a lot of tall terrain which can make it tough when facing a shooty army, particularly if they go first. A lot of your luck at this event comes down to the table you draw and if it favors you or your opponent. That is one reason why I took a list that can keep so much stuff off of the table. Hopefully my luck holds!
Update: Tallarn win it!
So the event is over and it was a ton of fun! A bunch of our friends came in for the event and it was great to hang out with them. The event ran smoothly, was very fun and a big shout to the organizers for putting on a great show. You can see the event results, here.
Also, I ended up winning the whole thing! That was really cool. I had 5 great games against super fun opponents with tough armies. I played against a cool variety, too. Daemons, Knights, Nurgle Chaos, Drukhari and Orks. It’s always fun to get a nice mix of armies across the table from you. That is one of the things I love about 8th the most is the variety it offers you and the fact that so many armies are viable, more so than we’ve ever had in the past when you tended to see such a huge concentration of just a few armies in competitive play.
As you can see in the top 15 here, we had:
- Imperium: 3
- T’au: 2
- Orks: 1
- Aeldari: 3
- CSM: 2
- Cult Mechanicus: 1
- Tyranids: 1
- Custodes: 1
- Daemons: 1
That’s a nice spread of armies! Of the Imperium category, 1 was mine which was mostly Guard, the other was Knights+Cadians, and the third was Custodes+AdMech. The Chaos list was an interesting assault army featuring some extremely hard hitting Possessed units.
Reflecting on my list:
The Tallarn were awesome. I loved playing them and the army was cool, unique and definitely my style. I always prefer to do something different and this army scratches that itch. I’m fine-tuning it a bit to trim some fat and I think it will be even stronger.
The all stars of the list are for sure:
- Tank Commander with relic battle cannon. Dude killed 3 knights by himself, is good at clearing infantry, too and only got taken out once in 5 games. With Old Grudges he is just nasty against a key enemy unit.
- Bullgryn. They’re just so dang good. They’re hard as nails, hit like a truck and often can single-handedly swing a game in your favor by just being there. Again, with Old Grudges they will beat a Knight or other, similar big nasty to death quite easily.
- Greyfax. She was such a boon to the list and performed even better than expected. She boosts my morale which is huge for a Guard army with lots of infantry, she has strong psychic defense (especially when combined with a Culexus), and has excellent psychic powers. Making a Knight shoot it’s own army is magical!
The rest of the list performed admirably. I love the Tallarn infantry running around the table shooting normally, it always catches people off guard. They’re quick and just plink away at stuff and take objectives, grab Recon, King of the Hill, etc. They’re very useful for winning missions.
The Hellhounds were OK, but I will be swapping them out. I want them to be good so badly as I love the models and the idea of a giant flamethrower tank but they simply don’t do enough damage. I’m going back to using Execution Force as having each of the 4 assassins is just too good and it saves me a bunch of CP. I absolutely love the Assassins, they are incredibly good.
The Sentinel was a G, too. I think I will be going to 3 to try and make room for another Officer as I really wanted to get some more orders in there. The Veterans were super fun to use and quite good. As there’s so many of them, typically they survive to continue to and dsirupt my opponent’s backfield. Otherwise, I feel like it’s a really strong list and I look forward to playing it more.
And remember, Frontline Gaming sells gaming products at a discount, every day in their webcart!
This is the first major event since the rules changes about faction rankings, and both of the Adeptus Custodes players are incorrectly representing themselves as Adeptus Custodes when their actual faction should be “Imperium”. This is the exact concern I had with this change from the start. There’s almost no way to police this realistically and people who really play “pure” lists won’t ever be able to compete with people who either a) already wracked up a bunch of wins or high finishes this season with soup, or, b) which I suspect will be more common, people mis-representing their faction like this (intentionally or otherwise).
:^)
Whoa!!
It’s going to take some time to adjust, and we’ll be doing some editing of factions I am sure.
Following up, and looking at BCP, at least two of the top 10 placings at Broadside Bash incorrectly listed their faction. Also at least two of the top 10 at the Dallas Open GT (Major). Also at least two of the top 10 at the Midwest Meltdown. Also at least two of the top 11 at Mork’s Maritime Open. Those were the biggest events of the weekend?? Not off to a great start.
Many folks don’t even know about the change yet. Give it some time, there will be an adjustment period and these corrections are easily made.
When signing up for Dallas the new faction were not available in BCP. I played an Eldar soup but had to register the old way with Drukhari. Also a week was not enough lead time to implement the change at least not for Dallas.
The new faction options were indeed available, they were added to the app the day after the vote went through. The only reason I can think of for them not being visible was perhaps they had not updated their version of the app? Not sure but 100% yes they were in the system.
And while I agree the timing wasn’t optimal, it seriously doesn’t matter that much. You get points in a new category, that’s all. Unless you plan on changing your list for the rest of the season, just keep playing what you’ve been playing. No need to radically alter your list unless you absolutely are gunning for best in faction. If that’s not your main goal: don’t sweat it. Just play what you want to play.
Yeah Reece I do not care either way just letting the prior poster know that for me at least the new factions were not available. It is probably because I did not update the app.
But I am absolutely gunning for best in faction. I can see that the top players in my faction don’t follow the new rules if even the old rules. There needs to be some sort of review of at least the top ten players if not everyone in a faction. The longer you wait the more unhappy people will be in the end.
It happens. Events this past weekend are already getting corrected for faction errors.
Team 0 Fu…
Hahahahaha.
I love the look of the terrain in the third pic. It’s very Rogue Trader-esque.
Yeah, the terrain at Broadside is beautiful but not always enough coverage for 8th ed in terms of LoS blocking.
Well done at the Bash, Reece! Quick question on the LVO RTT results – when do you think you guys will be uploading these on the ITC? Thanks!
Thank you! And I have been working on it but I keep getting sidetracked. I will have that done this week though. Very sorry for the delay.
I have a mighty need to know what that Tau list was. And I need it in a format other than “look it up on the BCP app” since I don’t own a smartphone.
Shadowsun
Etheral
3x Strike Team
3x Riptide (Heavy burst, SMS & advance targeting & 2velocity tracker 1drone control)
3x Braodside ( Missile+SMS+Advance Targeting)
Crisis Commander
3x 12Drones
Shadowsun, Ethereal, CIB Commander, Riptides, Broadsides, Drones, Strike Teams. Pretty much a variation on the usual ITC T’au list, the big mixed drone units with Ethereal to sort out their morale are an interesting twist but the core of its firebase looks very familiar.
Both of the top 2 Tau places went full firepower with drones at the expense of troops.
They both had only 3 troops choices, limiting their command points (to 9 and 10 respectively), plus an Ethereal to sort our morale issues for their drones.
Brian went with Shadowsun, 1 CIB Enforcer, 3 Missilesides, 3 Riptides (one having a drone controller) and 40 !! drones (mix of shield, marker and few gun drones).
2nd Tau player went with 3 CIB Commanders (2 with drone controllers), 2 Riptides, 4 Missilesides and 24 drones
Only interesting take away for me was the large drones units with an Ethereal for morale which reduced their unit count. Brian had 40 drones across only 4 drone units, for comparison I have 36 drones in my current list, but it is across 7 units, when you combine that with sticking to the expensive units, and not having the usual markerlight sources of Cadre Fireblades, Firesight Marksmen & Pathfinders, Brian is in a much better place on the Kill One/Kill More primary objective than most Tau lists.
Having an element of screening the broadsides, markerlights and some anti infantry firepower all consolidated into large drones units is in interesting idea.
Yeah, everyone was trying to dodge those lists, lol, they have crazy damage output.
Anyone know what else was in the CSM list?
He’s my teammate, I can ask.
That’ would be great. Thanks!
So, the gist of it is Possessed units that take the BL special detachment allowing them to take all 4 marks, then you turbo buff them with multiple strats and psychic powers and they will blender pretty much anything they touch. he steamrolled most of his opponents, only losing to T’au going second on a table with insufficient terrain.
did someone have the list? i´m rly interested in it and cant see it in the bcp-app (i´m supporter tho)
would be awesome, i´m using a similiar list and wondering in his choices 🙂
(sry for my bad english, its not my first language)
Wow Reece, well done man. Even well’er done by winning with Tallarn IG when everyone thinks Catachan/Cadia are the best subfactions and way to find a hidden gem with Greyfax.
Thanks! Yeah, I’ve been saying since the book dropped that Tallarn looked the best to me, personally. Glad I finally got to put my theory to the test and see it bear fruit!
Can`t find the event in BCP and the new upgraded interface is even worst than before.
Adam Long list is incorrectly submitted as AM and it have IK detachment in it.
Is there chance that all the list will be updated or we will still have blank spots ?
They will be corrected.
Will this be the overall policy for all of the top players in a faction or are you going to rely on players to report it? Kind of important now with the best in faction changes.
Yeah, we hold all events to the same standard. Any factions reported incorrectly will get changed.
How are you doing this? If it requires TOs to hand check each list it’s a failure. I just did 2 events and checked the factions. 40% were wrong! That is not even counting the players who don’t submit a list
Yeah, there will be a lot of errors in the short term as people adjust to the new system. If more TOs start using the list uploader it will help a lot. But yeah, it’s not a perfect system. At this time there’s no way for us to automate it (but we’re working on it). It’s up to the players to self report accurately and then to let us know if someone reported their faction incorrectly so it can be fixed.
Hello from the UK Reece! Sounds like you had a fun time with an interesting list.
2 things I want to ask. First could you give a list/unit analysis of how your army performed in more detail, just intrigued with your conclusions really 🙂 especially Greyfax as
Second as you’ve played both catachan and tallern with great success, what sort of lists would you hear to each. Seems that catachan are the artillery attrition army with surprise combat punch whereas tallern seems to be about moving and getting surprisingly close early with shooting but not so close that you end up in combat (certainly requires alot of tact?)? Correct me if I’m wrong, I love how with this game I continuously learn:) 🙂
Ask and ye shall receive: https://www.frontlinegaming.org/2019/04/17/40k-tactics-inquisitor-greyfax/
But yeah, the Catachan army was more of a ground and pound army that implacably advanced melee infantry forward supported by strong artiller whereas the Tallarn army is more of a finesse army with movement being the key feature and putting hard hitting units in the right place at the right time.
Thanks Reece, I’ll have a good read. Do you feel that maybe Hellhounds didn’t perform so well due to not having the catachan rerolls for number of hits as I find it makes a big difference. Plus the Chimera with double heavy flamers feels more efficient with the recent CA reductions (more based on my own experience than hard facts and figures though).
Yeah, Catachan Hellhounds work but without the re-roll they really struggle.
Late to the party, but congrats to Reece! Anyone knows Cooper Waddell’s Tyranids list?
Reecius love this list and i am inspired to run a similar lust but using a super heavy detachment with a knight and 2 baby knights.
So one question what guns do you take on the Tank Commanders on the body and do you take sponsor guns?
Love the article and following your tournament progress.