After months of wishy washy talks of meditation, personal devellopement, and list testing, I’m finally down to two candidate lists that I’ll be playing through the end of this ITC season, let’s see how far I can go with this!
Hey guys and girls, BigVik here, and low and behold my Blood Angels list had the problems I was thinking it might, so we’re onto the next cool thing! I’ve finalized my list down to two possibilities
Both lists are pretty similar in what they are designed to do, but with some pretty different execution mentalities behind them, so we’re going to look at each list, and say what each does. Afterwards I’ll ask for feedback from you guys to see what we all feel are good and bad match-ups for each list, and which one you think I should grind out, or changes you propose as I move forward as the year goes on!
Costodes
Auxiliary Support Detachment
Brigade Detachment (Catachan)
HQ
Colonel ‘Iron Hand’ Straken
2x Company Commander, 1 w/ warlord: Grand Strategist, Kurov’s Aquila, both w/ boltgun
TROOPS
6x Infantry Squad, 4 w/ mortar
ELITE
2x Astropath
Ministorum Priest
FAST ATTACK
HEAVY SUPPORT
3x Heavy Weapon Teams w/ 3 Mortars each
Outrider Detachment (Adeptus Custodes)
HQ
ELITE
Vexillus Praetor w/ Misercordia, Vexilla Defensor
Vexillus Praetor w/ Misercordia, Vexilla Magnifica
FAST ATTACK
Points: 1999/2000
CPs: 15
This list can mulch a LOT of infantry. It’s got lasguns, mortars, hurricane bolters, it’s got it all! The list is also meant to be fast, aggressive, and good at the objective game. This list’s weaknesses in my eyes is its seeming inability to deal with really big target spam like Bash Bros (double Chaos Primarchs), Imperial Knights (Gallant spam anyone?), or maybe Eldar/Dark Eldar flyer spam, though the Jetbikes can still assault the planes, so I feel this is somewhat mitigated.
Knights
Battalion Detachment (on the fence still)
HQ
Company Commander, 1 w/ warlord: Grand Strategist, Kurov’s Aquila, both w/ boltgun
2x Primaris Psyker
TROOPS
3x Infantry Squad, each w/ mortar
ELITE
2x Astropath
2x Officer of the Fleet
FLYERS
Squadron of 2 Vulture Gunships each w/ twin punisher cannon, heavy bolter
Vanguard Detachment (Adeptus Custodes)
ELITE
Super Heavy Detachment (House Terryn, kind of on the fence here, though)
LORDS OF WAR
Points: 2000
CPs: 11
These guys are just fun. This list is a threat overload list, built to deliver a gallant into your lines top of turn 1, though it doesn’t have a great chance of going first. I’ve got over 80 shots to take down your bubble wrap, then sling a Gallant into your lines to just go ham inside your army and make a merry mess of things! If my opponent can deal with this, I’m nice and properly screwed.
Both lists have at least one Culexus, since I’m assuming that there will be an abundance of brotherhood of psykers in the coming months, as well as their ability to LIVE!! in the strangest of situations. I’m tending toward the Custodes List, since it seems to be built better to go into objective based mission, but DEM KNIGHTS BE CALLIN’ ME!
Well I’m off to start testing both of these lists and to figure out the pros and cons of each, if you have an opinion about how my lists might work, or if you think they might have a particular hard match up, post in the comments!
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Tough choice. The custodes have the advantage vs infantry-heavy lists and on obsec, while the kinghts have actual answers vs harder targets.
Yeah, and the 3 Gallants are amazing in melee. Just crazy powerful.
I am not, nor will I ever be, as competitive as I spend all my time trying to make mono-Deathwatch work. That being said…
Go with the Knights. Not only does it bring those awesome a Vultures, but it looks hella fun.
Don’t despair! I’ve been trying with mono-Deathwatch a lot recently and been having some good success. I don’t think they are top tier, but they should be able to hold their own against a wide range of opponents.
I like the look of the first list, but I think you’re right that it is going to REALLY struggle against stuff like Knights- and that isn’t really okay these days, as Knights are all over (even if they aren’t necessarily winning.) One way to start would be changing the Sentinels over to Lascannons, but realistically I think you need to bring some Basilisks or other heavy fire support to do work for you- a Castellan or Shadowsword wouldn’t be out of place, either.
The second list feels a bit too gimmicky for my tastes. Gallants are great and all, but you could be fitting 3x Gallant (or 1-2x and some Armigers) while still retaining a good presence in the IG half. A more compromise-like army that brought the IG part of the first list and the Knight part of the second list would be more to my liking- those Vultures are nice, but I’d rather have more distributed firepower and scoring.
Yeah, Knights were everywhere at the recent warhammer world GT. They are the new Shield Captains, except there were still plenty of them around too!
Thanks for the reply!
Yea, the knight list is built to be played under clock, I rocket a gallant up, clear a charge lane, then I declare my charge on EVERYTHING WITHIN 12, slap clock, then I charge, fight, probably pick up a unit, if I don’t I death grip or something, then I fight again. It’s definitely an army built to have fun with a knight rocket a turn.
The knight list is definitely a troll around the middle tables type of list.
On the other hand I think my other list could beat it by boxing the knights in, pulling the vultures down, killing the guard, and letting the gallants chew through tons and tons of guardsmen.
Who knows! lol
The triple Gallant 2 Vulture list looks so fun it’s silly.
Yea, I love the knight list because its an “I’M PLAYING WITH MY TOYS!!!1!1!” kind of list, not a GT winner, but definitely a good list
Oh wow that second list would look amazing!
Best of luck