Chapter Tactics #44: What We Learned About the 40k 8th Ed Meta from the Socal Open

Chapter Tactics is a 40k podcast which focuses on promoting better tactical play and situational awareness across all variations of the game. Today PeteyPab recaps the SoCal Open top 8 results and breaks down some numbers about the factions and lists that were used. He also talks about the state of the meta after the SoCal open, and the future of the game going into the final stretch of the ITC season.

If you want to help promote the best 40k tournament app currently available click here to learn more information

Show Notes:

  • Click here for a link for information on downloading best coast pairings app where you can find lists for most of the events I mentioned.
  • Chapter Tactics is back! With Weekly episodes and a lot of tactical insight, this is your place for all things 40k in 8th edition.
  • Check out the last episode of Chapter Tactics here. Or, click here for a link to a full archive of all of my episodes.
  • Want more tactical information about the new edition? Check out our 8th Edition article archive to help get a leg up on the competition!
We got a new webcart Check it out and purchase some GW product FLG mats and ITC terrain to get your new edition man cave going

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got a list

Need help with a list idea? Got a rules question? Want to talk tactics? Then email me at…

frontlinegamingpeteypab@gmail.com 

Please do not send an army list in a format such as Army Builder, send them in an easy to read, typed format. Thanks!
author avatar
Petey Pab
Aspiring 40k analyst, tournament reporter and Ultramarines enthusiast, Petey Pab only seeks to gather more knowledge about the game of 40k and share it with as many people as he can in order to unite both hobbyists and gamers. We are, after all, two sides of the same coin.

31 thoughts on “Chapter Tactics #44: What We Learned About the 40k 8th Ed Meta from the Socal Open”

  1. Sorry Pablo, but I gave up after the 10th tenth I heard the trial programs message you used: CREATED WITH FREE VERSION FOR NON-COMMERCIAL USE”
    The topic is nice and all, but that message is just soo annoying ;_;

  2. donthemagnificent

    great job Pablo! Is there any way you can get rid of that woman’s voice that says “created firfree for commercial use” every 2 minutes?

  3. Speaking of “is this a x list or a soup list”. I think 1500 of the primary is the cut off point. 1001 pts of Grey Knights and 999 pts of Astra Militarum is NOT a Grey Knights list. If it was 1001 grey knights and 500 AM and 499 SM, then maybe. But right now, it’s soup. 100%

    1. It’s probably not that cut and dry, but agree with your sentiment. If only 2/3 or 3/4 of your list is grey knights, it’s still a soup army

  4. Pablo, I’d love to listen. However, the ads on the FLG page make it physically impossible to listen without downloading (Which I can’t do at work.)

    They play CONSTANTLY on the page, cannot be muted, and only make sound when your podcast is playing. It’s unfortunate. I look forward to listening in a few days.

  5. Petey Pab, great show, but one small critic. You missed 2 of the Primaris Psykers in Brandon Grant’s list (for a total of 7, with 2 or 3 Astropaths). Which puts it in the realm of “Smite Spam.” You also speak dismissively about players with Malific Lords in the podcast. (Astropath’s are a cheap way of getting your powers out while you save your Primaris to use Smite.)

    To me, it sounds like Brandon Grant is being “lion-izing” at the expense of his opponents, who uses a similar form of “economical firepower”.

    Not a big deal, but I just wanted you to be aware.

    1. Hey, I mentioned primaris psykers as op staples that you would see in any imperium list towards the end of the podcast!

      Also, my bad about missing the other 2. Though I think 5 still drove the point home. I promise i’ll try harder to whine about the broken shit the imperium faction gets too.

    2. Brandon was actually playing 9 Primaris Psykers and 3 Astropaths. 2 in each Battalions plus the 5 in the Supreme Command. He was also playing the 2 Culexus Assassins to take out his opponent’s psykers so there would be less Deny the Witch as well. He was going for full Psychic Phase domination.

      Can you elaborate more on the “lion-izing” statement? Not sure I understand what you mean there

      1. Petey Pab was speaking favorably of one smite list while looking down at others. This gives the appearence that Brandon is in a special class, as apposed to those dirty “malefic lord taking” players.

        1. Oh gotcha. Yeah, Smite Spam seems to be ubiquitously hated. I just don’t think that GW realized how good smite could be when you’re able to feasibly take 5+ of them for cheap.

          The Malefic Lords are obviously way better than Primaris Psykers, but even so, I’m not sure GW wants that strategy to be viable at all. I’m guessing we will see something to adjust this playstyle in Chapter Approved.

          1. Did I tell you guys I played a game vs someone with arkesas’ressus’keros, 50brimstones changeling and 14 mealific lords?

            14!!

            Everything of mine e just died. Prolly the least fun 40k I played in 8 th

          2. The Lord is certainly better than the Primaris, but they both sit solidly in the same class of psykers that are far, far cheaper than they have any right to be. I don’t know what GW was thinking, reducing the price of the Primaris from the index to the codex.

  6. The worst part about 7th edition was formations. It allowed for creating silly combinations of units from a fluff perspective and to spam the best units most efficiently. It seemed like 8th was set to back away from that approach, only for the designers to give us a way to create our own silly formations.

    The refrain remains “If my opponent had 1 or 2 of unit X, it would be manageable.” Until army design is limited to one detachment we’ll see these conclaves of malefic lords and primaris psykers.

      1. For every formation of 3-5 shitty units lead by a shitty HQ, there was the corresponding “take 3 duplicates of something that’s already great, and here’s a bonus on top!”

        That was the part I could never fathom. Did nobody understand what things like the Aspect Shrine or Riptide Wing were going to do to the game?

        1. They really didn’t. GW in the late-5th to mid/late-7th era really believed that tournament play was completely irrelevant to the “real” game and that imbalance in the rules didn’t matter because players didn’t actually care.

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