Tonight’s game will feature Reecius and Fankius, Night Lords vs. Dark Angels! The game starts at 5pm PST on our Twitch channel.
Reecius’ often discussed and but seldom seen Night Lords are making an appearance!
- 2,000pts
- Faction keyword: Heretic Astartes
- Detachments: 3
- Vanguard
- Outrider
- Spearhead
- Command Points: 6
Unit | Force Org | # | Weapons | # |
Spearhead | Command Points | 1 | ||
Chaos Lord W/ Jump Pack | HQ | 1 | Power Sword | 1 |
Plasma Pistol | 1 | |||
Havocs | Heavy | 5 | Melta Gun | 4 |
Combi Melta | 1 | |||
Havocs | Heavy | 5 | Flamer | 4 |
Combi Flamer | 1 | |||
Chaos Rhino | Transport | 1 | Havoc Launcher | 1 |
Combi Bolter | 2 | |||
Havocs | Heavy | 5 | Autocannon | 4 |
Outrider | Command Points | 1 | ||
Daemon Prince with Wings | HQ | 1 | Maelific Talons | 1 |
Raptors | Fast | 5 | Plasma Gun | 2 |
Combi-Plasma | 1 | |||
Raptors | Fast | 5 | Plasma Gun | 2 |
Combi-Plasma | 1 | |||
Warp Talons | Fast | 10 | Ligthening Claws | 10 |
Chaos Spawn | Fast | 4 | ||
Vanguard | Command Points | 1 | ||
Sorcerer With Jump Pack | HQ | 1 | Force Axe | 1 |
Berzerkers | Elites | 5 | Chain Axe | 5 |
Power Axe | 1 | |||
Berzerkers | Elites | 5 | Chain Axe | 5 |
Power Axe | 1 | |||
Chaos Rhino | Transport | 1 | Havoc Launcher | 1 |
Helbrute | Elites | 1 | Helbrute Fist | 1 |
Twin Heavy Bolter | 1 | |||
H.Flamer | 1 |
Frankie is taking out a Ravenwing heavy army backed up elements of the Deathwing.
- 2,000pts
- Faction Keyword: Dark Angels
- Detachments: 2
- Vanguard
- Outrider
- Command Points: 6 (Bonus point from Azrael).
Unit | # | Weapons | # | Extra Kit |
Sammael on Corvex | 1 | |||
Azrael | 1 | |||
Dark Shroud | 1 | Heavy bolter | 1 | |
Ravenwing Black Knights | 9 | Corvus hammer, Plasma Talons | 9 | |
Ravenwing Apothecary | 1 | Corvus hammer, Plasma Talons | 1 | |
Ravenwing Ancient | 1 | Corvus hammer, Plasma Talons | 1 | |
Deathwing Knights | 5 | Storm Shields x 5 | 5 | Mace of Absolution x 4, Flail of the Unforgiven |
Ravenwing Land Speeders | 1 | Typhoon Missile Launcher, Heavy Bolter | 1 | |
Ravenwing Land Speeders | 1 | Typhoon Missile Launcher, Heavy Bolter | 1 | |
Ravenwing Land Speeders | 1 | Typhoon Missile Launcher, Heavy Bolter | 1 | |
Ravenwing Land Speeders | 1 | Typhoon Missile Launcher, Heavy Bolter | 1 |
Who do you think will win?
I wonder what kind of list Brandon Grant is playing with his Dark Angels without Battle Company in play anymore.
I’m sure he’ll come up with something good!
Hey Reece, I think because re-rolls happen before modifiers, if you have re-roll 1’s to hit and a -1 to hit you do not re-roll 1’s and 2’s. This is because you would re-roll just the 1’s before applying the -1 to hit
Yes, that is correct. I was saying if you didn’t reroll before modifiers, you’d end up rerolling 1’s and 2’s on a debuff.
Ah that makes sense now
Why would it be 1s and 2s? Wouldn’t rolling a 1 with a -1 be a 0? This is more relevant for plasma weapons and the like. I’ve heard you say before that rolling a 1 or a 2 with a gets hot style weapon kills the model even though they shouldn’t both be 1. Is there a rule that you cannot roll lower than a 1 even though you can roll higher than a 6?
You cannot go below 1.
Where in the rules does it say that?
Can’t seem to find it.
It doesn’t =(
But, I believe that will become common knowledge very soon.
Shouldn’t the DA list have 6 command points (3 base, +1 for Outrider, +1 for Vanguard, +1 for Azrael = 6)?
Yup, I forgot about Azrael’s bonus point. We used it in the game, though.
Must be happy to be able to use your Night Lords again as an actual Night Lords style army 🙂
Legitimately the end of 7th ed with traitor legions was more actual night lords than it is currently. Hopefully with an actual codex release we get night lord specific rules back.
Maybe, but I’d rather have what we have with the index and have raptors and warp talons actually do some damage to represent Night Lords 😛
With the codex I’m sure the Leadership reducing auras and stealthiness will come back more.
I so much am!
I don’t think you can take five autocannons on your third Havoc squad.
Looking forward to seeing how the havoc launchers on your Rhinos fare, I was underwhelmed when I saw their stats.
No you cannot, that was a typo. Thanks for pointing that out.
Interesting observation with those Warp Talons (2 vs 3 attacks each). Which way do you think it was intended? The Lightning Claw abilities on their data sheet and the Lightning Claw abilities in the back of the book (and in every other instance) are different.
Do they actually gain 2 additional attacks from using 2 Lightning Claws? I think it would be fine for them to have 3 attacks, but it could be frustrating to make the argument in-game.
It reads 3 but I am like 99% they mean 2.
How was the Daemon Prince Marked? Might have missed it…