The Ninth Realm
Episode #32
2-23-17
- This week Reece returns from his illness and Scott looks really tired, according to Jason.
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This week we review the new Stormcast Eternal Battletome!
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I just wanted to talk about something that was brought up on the podcast. There is at least one reason to take a 10 man Liberator squad over a 5 man, and that is unit activation during combat. In 40k if I have two units of scouts charge into another unit, all the scouts fight at the same time because of initiative. There is no initiative in AOS, so when I charge a particularly Killy unit with two 5 man squads, I have to activate one, then wait for his attacks back before I activate the second. My opponent can then choose to attack the unit that has not been activated, reducing the number of attacks I get. Doesn’t always justify taking big units, but it is an option I sometimes entertain (also, big units are better if your army dishes out buffs.)
Good point, you do get more bang for your buck on the activation. However, is Scott is using them for Objective taking that may not be as big of an issue, but for a combat unit, your point certainly stands.
Also most bonuses in AoS apply per unit (Lord Celestant +1 save etc.) which is something to consider, I actually usually take Liberators in 10 man units because of this.
8 minutes in and I’m cracking up. I imagine an aetherhawk that talks like Iago from Aladdin. Gilbert Gottfried doing the sarcastic voice of your Raptor’s Aetherhawk.
And about the cost of bringing Eternals back, I really liked the blurb about a lord-relictor gathering a group of Eternals who have all been reforged too many times, and went into a Silver Tower. These Black Anvils, as they were called, proved to be an anathema to tzeentch’s trickery and sorcery that normal men and fresh eternals would have been driven mad. Reforging not only makes them lose their personalities, but they also become more resistant to chaos. The blurb is on page 22.