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Chaos Space Marines HQ Review: Chaos Lord!

This image displays the chaosstar, which is a symbil for anti-cosmos or simply chaos

Hello fans of Frontline Gaming, SaltyJohn, and TFGRadio today I’m bringing you yet another unit that’s benefiting greatly from the Renaissance of Chaos in 40k, the Chaos Lord! For more reviews, bat reps, tactics discussions, and analysis check out the Tactics Corner!

Some of Chaos’ mightiest champions don the mantle of Chaos Lord. These champions of the Chaos gods are often imbued with powers from their chosen god or they may have been charged with warp powers from several as adherents to the pantheon of Chaos. No matter the amount of power bestowed upon them by the denizens of the immaterium these champions of Chaos would be nothing without the hordes of followers they command as Lords. From the mightiest of Traitor Legions, to the newest of Traitors from the bastardized Legions of the False Emperor the fallen Space Marine Chapter, to zealous hordes of Chaos Cultists and fallen Imperial Guard regiments, Chaos Lords can be found at the head of them all.

In game terms the Chaos Lords has been a useful unit for several editions. Often sharing prominence with the Daemon Prince or Chaos Sorcerer in 3.5-5th edition, the 6th edition codex brought a much needed point adjustment and new wargear to the Chaos Lord making them viable again. In 6th you could often find a Lord of Nurgle on a Bike leading some Spawn into assault with the enemy. In 7th, since it is the same codex, the Lord fills(ed) a similar role. However the new Traitor Legions book with it’s detachments and formations makes the Chaos Lord not only better, but more prominent as many of the best Detachments/Formations have a Lord as a must take choice. Luckily their high weapon skill, access to relics and wargear, coupled with a more beneficial boon chart mechanic means they are even better choices to take these days. Starting out at a paltry 65 points the Chaos Lord is set to be a cheap beat stick, especially in a few of the new Traitor Legions lists.

Wargear:

Special Rules:

Tactics:

The basic CSM Lord is not that great, except for the ultra low price tag for a WS6 BS5 S4 T4 W3 I5 A3 Ld10 Sv3+ Fearless model. How to kit out the Chaos Lord for maximum efficiency really depends on the list you’re running him in. Much like the Loyalist Captain, or Chapter Master, the Chaos Lord is versatile and open to customization. Prior to the Renaissance of Chaos triggered by the release of Traitor’s Hate and Traitor Legions, the ubiquitous Chaos Lord was a Nurgle Lord on bike with Power Fist, Lightning Claw, and Sigil of Corruption (SoC). Throw him into a Nurgle Bike unit, or more commonly Nurgle Spawn and let him go to work. Hell, why not take two of them right? At only 165 points it’s a steal. Not as good as the Iron Hands Chapter Master but still a solid CC unit. That was sort of the 6th ed CSM codex in a nutshell though. You could make these cool units, but they just weren’t quite up to par. Also you could turn him into a Spawn with a bad boon roll. Enter Traitors Hate and Traitors Legion. Now the boon chart is more manageable through different mechanics and the Lords are benefiting from all kinds of other rules. I am going to run through the basic Lord designs and which of the new Chaos detachments they work best with.

Bike Lord- This is still the most popular choice for Chaos Lord load outs. Fast, tough, and hard hitting. When you couple their CC abilities with their god/legion specific benefits you can really get a powerful CC monster.

Foot Lord- Foot Lords are generally used when a player is trying to keep things cheap, or run terminators effectively. Terminators really don’t have much to offer this edition outside of certain formations, the auxiliary Terminator Annihilation Force is one example.

Jump Pack Lord- These guys are pretty rare but with the crazy new formations and detachments they are worth taking a look at. The Night Lords for example can take the Raptor Talon as a Core choice in their Detachment and a Lord with Jump Pack is a must there.

The Chaos Space Marines have really made a bit of a surge here in the waning days of 7th edition and the Chaos Lord is an almost must have if you plan to play them effectively. The load out possibilities are numerous, what’s your favorite way to run a Chaos Lord?

As always, share your thoughts in the comments section! And remember, Frontline Gaming sells Games Workshop product at up to 25% off, every day.

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