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War Zone Fenris: Wrath of Magnus Review: Dataslates and Special Rules

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Oooooooooh, nelly! We’ve got our hands on a doozy, the new Wrath of Magnus supplement and in this article, we shall review this beauty covering dataslates, Psychic Powers, special rules and wargear. Check the Tactics Corner for more great articles.

This review is based on a first reading of the book, so take it was a grain of salt. I may miss something and my initial opinions may change. Let me know if you disagree with me on any points in the comments section. Also, click here to read a review of the special formations and detachments in the book!

What a cool book! So much awesomeness in this tome it’s hard to know where to begin. We won’t spoil any of the fluff (as it is awesome!) so no worries, there. What we will do is focus on the rules as there is a lot to talk about.

So, first up: the army wide special rules. There’s some cool stuff in here!

Chaos Space Marines

Warlord Traits

Some really solid Warlord Traits in there! I think this really gives the Strategic table a run for its money. I especially like Lord of Flux for the chance to deal incidental damage and slow units down. Eternal Warrior is always hot, and the ability to Deep Strike with a unit–potentially without scattering–is excellent.

Artefacts

Holy crap, some powerful kit in there! Even the Daemon Weapon (which normally are a bit lame) is very good in this case being also a Force Weapon. You can do some work on your opponent with that weapon, and if Fatey is around to reroll that damn 1 when it pops up, then the weapon is highly reliable, too.

The Athenaean Scrolls will be highly popular for that caster that has a particularly strong psychic power that you really want to get off. I am also drawn to the Astral Grimoire as it works on Friendly units, giving you a HUGE range of units it can work on. That increased speed and mobility are very powerful.

Discipline of Tzeentch

Again, WOW. Some powerful attacks in there. Gaze of Magnus, while having a high Warp Charge, is devastating! A Beam D weapon? Yikes. Similarly, Treason of Tzeentch can be utterly devastating. Shooting an entire enemy unit at another enemy unit can change the course of the game. I don’t know if you would take this school over the others very often as there are a number of so-so powers, but for a model that can slang a high number of Witchfires like Ahirman, it may be appealing in come instances.

Armoury of the Thousand Sons

Man, those Soulreaper Cannons are sweet! The Chaos “Cyclone Missile Launcher” is very cool, too. I think Thousand Sons players will be very pleased with these bad boys.

Chaos Daemons

There’s some cool stuff to be had in the Daemon section of the book and one, big issue, lol. Pink Horrors….GW, what have you done!?

Melodramatics aside, let’s dig in!

The issue here is that a single troops choice can spawn double digit units, all of which are psykers, all of which can summon, all of which are reasonably durable, all of which are troops, can score objectives, shoot units….it’s crazy. This is so incredibly disruptive that I am left scratching my head. How do we deal with this? If you take 6 units of Pink Horrors you will end up with a total of 1,500 points of units waiting to spawn onto the tabletop (before amplifying that output via the Loci!). If you shoot a unit but don’t kill it, you spawn legions of more units.

How would you deal with this? Do you think it’s too much or not such a big deal? Off the cuff, I am left feeling that this is way too much. Let me know your thoughts because it gets even crazier:

Daemonic Loci of Tzeentch

So, yeah. You take a few units of 20 Pink Horrors with the Exalted Locus of Creation and they can spawn 80 Blue Horrors, each. These in turn can spawn 80 Brimstone Horrors. These can all appear in a staggering number of units, each of whom is a psyker….wow. This is not good.

What do you all think? Ignore the unit? Let them blast you with powers all game? I don’t have an answer off the cuff, but want to play it a bit to see. This combined with Daemon Summoning just creates mind numbing volumes of free units.

There you have it! One of the more exciting releases in quite some time with cool rules, brilliant models and of course, the return of a Primarch! What do you think of it?

And as always, Frontline Gaming sells Games Workshop product at up to 25% off of retail, every day!

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