The current #1 ranked ITC player Matt Root and PeteyPab go over War Convocation lists and rate the two winning NOVA lists from the open, and the invitational.
Hello everyone! Welcome to the second installment of Chapter Tactics. Chapter Tactics is a 40k podcast which focuses on promoting better tactical play and situational awareness across all variations of the game. Today Matt Root the number one player currently ranked in the ITC and I go over Nick Nanavati’s and Brad Chester’s winning Eldar lists. We also go through the variety of War Convocation lists you may see on the tabletop.
Edit: Next week I will actually be covering the Traitor’s Hate book with James Carmona. We will be discussing how to make Chaos Space Marines great again!
Show Notes:
- Matt Root’s List-Tech article
Brad Chester’s Eldar
Eldar CAD
Autarch bike, laser lance, banshee mask, fusion gun 110
3 scat bikes 81
3 scat bikes 81
3 scat bikes 81
3 scat bikes 81
7 spee eye ders w/exarch 143
6 spee eye ders w/exarch 124
6 spee eye ders w/exarch 124
Skath Knight w/big ass flamers 1 scat laser 330
Riptide Wing
Riptide ewo 185
Riptide ewo 185
Riptide ewo 185
Cullexus Assassin 140
List Lab Rating: “The guy that always eats the last mozzarella stick”
- Lethality: 5
- Mobility: 4.5
- Scorability: 3.5
- Board Presence: 4
List Lab Rating: “The color, odor, and appearance of cookie monster’s cheese loving uncle”
- Lethality: 4.5
- Mobility: 5
- Scorability: 4
- Board Presence: 3
Do you think your list could hold up to the List Lab? Email it to…
It’s kinda sad what most people said was overpowered when the eldar codex was released over a year ago is still dominating tournaments (bikes, warp spiders, wraithknights). We need an 8th Ed sooner than later to shake up the variety of lists.
Right before eldar book( and space marines really) we had a decent mixed meta ffs Sean won with tyranids at LVO that year. It would be nice to see that variety again.
That is true, though to be fair the NOVA format is a lot different then the ITC format. I am not sure if they used the GW FAQ but traditionally they play a much more pure version of the game. Unnerfed D, Full Power Invis, Unlimited flicker jumps. Things that really highlight the disparity between the weakest and strongest codexes.
I am not saying the ITC is perfect, but it is different. I also believe in the dream of having a variety of competitive lists winning events. The fluff bunnies might not still like them, but it would be nice to see something that isn’t a predictable Eldar list make a top table.
You do realize a lot of thier rule interpretations were wrong aka unlimited flickerjumps is not legal. As was garagantuan cover saves and a bunch of other stuff.
In fact really the only things ITC had different than the faq was 6 roll on str d, invis nerf, 2+ reroll nerf, blast hitting only 1 level and a few rules everyone got wrong like grenades and ally transport sharing. Where nova had a lot of thier interpretations actually house rules.
great show! hope it keeps going!
I see a good renegades list beating this list. Just too many blasts to counter.
I would like to see a Renegades list play either of these lists.
Cardinal Jourdaxius and The Filthy Few Chaos Renegade Warband will be happy to throw down with any of them seven days a week and twice on Sunday. Bring it!
What gives the onager the s10 ap1 attack in assault?
Smash? I don’t know the codex 😛
It’s s5 base. With the claw counting as a power fist it goes to S10. I believe that power fists are still ap2.
The Cognis Manipulator that the Dunecrawler gets is AP1. It also gives it IWND.
A little correction. The Skathach Wraithknight is better against Battle Companies than other Wraithknight versions.
It kills marines more efficiently, and the hellstorm template can hit multiple units plus multiple transports and ignores cover.
See this comparison to the Knight Acheron.
https://docs.google.com/spreadsheets/d/1DfKv9GmLqNuApew7Bg1t63dYOWzaEGwk2NV9ZfvsweI/edit?usp=sharing
Not only is it cheaper, faster, and more survivable, it is also substantially more killy, and even more effective against 3+ armor saves. It has twice as much ignores cover as any other unit allowed in the ITC army comp.
A word on the army conversion.
I have seen Matt’s army, while I have never played against it, I have played regularly vs War Convocation many times before. I must say I watched a good swath of the final game at Adepticon, and while there are some fariliy easily identifiable units such as the Imperial Knight, Drop Pods,and the Dune Crawler, there were more units on the table that were hard to identify, especially telling the difference between the two T3 4+ armor squads, as there war gear makes them drastically different from one another. Some of the models not even on the correct size base.
I think there is room for conversions, and even extremely heavy conversions in the competitive scene, I had a friend build an entire necron army out of broken computer parts, but everything was easily identifiable for what it was; no cross referance sheet required. As you jokingly brought up in the podcast having ork models with as far as i could tell, no skitari / ad-mech bits at all, represent an entirely different army is in my opinion deceptive, confusing, and gives you an unfair advantage.
Nearly all tournaments require WYSIWYG to some degree or another, there seems to be an enforcement issue on this subject.
That’s a great point. I think a rule of thumb should be having at least matching base sizes and using bits from the original model (or a likeness of them) to tie in the conversion with the original model. Especially in terms of weapons (so if you’re converting a riptide into a dreadknight, give it weapons that look like the loadout of your dreadknight). It’s hard because of lot of it is subjective, but we can definitely do a little better at ITC events to enforce this.