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Signals from the Frontline #451: BAO Recap!

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Show Notes

Date

7-18-16

Intro

News

Upcoming ITC Events

Rumors: The Rumor Section is gathered from the web and is not in any way information we receive from  any manufacturer nor is it necessarily accurate. This section of the podcast is intended for entertainment purposes only.

GW’s flagship game has been rather quiet in recent months and AOS has been stealing the headlines in the meantime. I’m here to tell you that 40k is coming back in a big way.

-This year we’re going to see the start of something called “The time of Ending!” Games Workshop is going to advance the storyline.

-You’ve all heard the rumors of plastic Deamon Primarchs. I’m here to tell you they aren’t the only ones. Before Christmas this year we’re going to see the release of some loyalists as well.

-ROGAL DORN is going to be the first loyalist release. This is going to be a plastic kit specifically designed for 40k. He’ll be missing one of his hands, in it’s place will be a ranged weapon of some kind (this detail was quite sketchy however)

-Other Loyalists will also be returning eventually. Guilliman will be fully healed alongside some other surprises.
Here’s a big development: Some of the Primarchs will return to lead forces OTHER than their original Legions/Chapters, and will have different allegiances.

-Alpharius (or Omegon?) will be fighting against the forces of Chaos, whilst the Khan might return to battle the Imperium! (These details were sketchy and I believe these might just be examples)

-The plastic Primarchs will be specifically for 40k with different sets of rules, looks and wargear ALTHOUGH there might be overlap with some of the existing FW models.

-Magnus and Angron from the traitor side initially, followed by Perturabo. Angron is going to be a really big, imposing model

-Horus Heresy second boardgame will be released around November this year. People should be excited about this!

-Plastic Warhound will not be released this year.

-Warhammer 40k 8th edition will have 2 tiers of game. A streamlined version and more advanced play. Also free downloads for rules in the same way as AoS will start this year following the next campaign book. This will not be for all of the rules however.

-The time of Ending will lead into 8th edition which is out next year.

Rant Session

Tactics Corner

Rules Lawyer

Completed Commissions

List Review

Hi,

I have been following FLG for quite some time and I really enjoy all your work!

I would like to have some feedback on the following list. I haven’t seen a lot of WCSF lists or they are Blackmane or Iron Wolves and always the same. I tend to find the standard GreatPack more flexible (less taxes).

It is not really dedicated for a tournament or any special events. Just an all-comer/pick-up game type of list.

SW – WCSF Great Pack

WGBL TW mount (50), Power Fist (25), Storm Shield (15), Runic Armor (25) 165

Grey Hunters (5) Plasma Gun (15) 85

Rhino 35

Grey Hunters (5) Plasma Gun (15) incl. Wolf Guard: Combi-Plasma (10) 105

Rhino 35

Grey Hunters (5) Melta Gun (10) incl. Wolf Guard: Combi-Melta (10) 100

Drop Pod 35

Blood Claws (5) Power Axe (15), Flamer (5) 80

Rhino 35

Long Fangs (3) Missile Launchers with Flakk Missiles(15+10) x2 95

Rhino 35

SW – WCSF Wulfkin

Fenrisan Wolves (5) incl. Cyberwolf x1 (10) 50

Fenrisan Wolves (5) incl. Cyberwolf x1 (10) 50

SW – WCSF Wyrdstorm Brotherhood

Rune Priest Runic Armor (25), ML 2 (25), Runic Axe (0), Bike (20), Helm of Durfast (20) 150

Rune Priest Russ Armor (35), ML 2 (25), Runic Axe (0), Bike (20), MB (5) 145

Rune Priest Runic Armor (25), ML 2 (25), Runic Sword (0), Bike (20), MB (5) 135

Rune Priest Runic Armor (25), ML1 (0), Runic Axe (0) 85

SW – Champion of Fenris

HQ1: Iron Priest TW mount (50), Tempest Hammer (5) 130

HQ2: Iron Priest TW mount (50), Tempest Hammer (5) 130

EL1: Scouts (5) Camo (2) x5, Snipers (1) x5 85

EL2: Scouts (5) Camo (2) x5, Snipers (1) x5 85

The idea of the list is to have maximum flexibility, with the capability to put a deathstar unit by:

– Wolfkin detachment making 1 unit joined by the rune priests bikers and the 3 thunderwolves. It will grand the unit a toughness of 5 and major save of 6+ (looking at those pesky grav. weapons). With monster hunter as a bonus.

– The RPs will go for Endurance and/or Forewarning and other buffs whilst I can still use the 5D6 – S7 shots with ignores cover + re-roll fails to hit (thanks to the helm).

Or, if needed I can create 2 mini DS units with keeping the fenrisan wolves as 2 units (if I need to go after multiple threats – MSU type of army).

The long fangs, I’ve been thinking about that unit build – it is only 2 S8 shots or S7 Skyfire shots to target flyers or FMC and small vehicules (rhinos & co). But hiding them in the rhino whilst still being able to shot both weapons will keep them “safe” compared to a stronger unit (even in ruins they’re likely to die).

(Point difference to get a 5 Long Fangs units is only 5 points though, not difficult to switch back to a more standard setup.)

The last RP can join the long fangs if he gets perfect timing or any other units in a Rhino bringing another source of Prescience.

Only question is if the counter charge rule will work with the Iron Priest joining a unit from the WCSF… But that can be sorted out before the game… Still it will be a nice ‘plus’.

There is no ‘Hit and Run’ for the DS which is not great. The Overkill release with the White Scar character might be a cheap source for it as a 3rd detachment? Not sure if this is possible…

Thank you!
PS: Hope my email is readable … as a French living in London I tend to have a terrible writing style … and butcher the English grammar…

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