Full Length Battle Report #51 Space Marines vs. Necrons!

Reecius and Frankie try out the new Space Marine psychic powers! Check the Tactics Corner for more video bat reps!

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Reece Robbins President
Co-founder of Frontline Gaming, and creator of the ITC, Reece Robbins has been a pillar of the tabletop community for over two decades. From developing Blood Throne to launching industry-leading hobby products and major events like the LVO, his career is defined by innovation and a lifelong passion for gaming since the 80s. Today, he remains a very active community organizer and business leader dedicated to the growth of the hobby.

6 thoughts on “Full Length Battle Report #51 Space Marines vs. Necrons!”

  1. I can’t believe how stupid some of those powers are. That ignores cover and line of sight power makes me want to rage quit.

    I have a tournament in May that is going to use them. We’ll see how that goes. I think if my opponent rolls that phase form power I’m going to walk away and not waste my time.

        1. I’d say you’re right. The FW character update specifically allows Loth to select (rather than randomly roll) three psychic powers from one of the following Psychic disciplines:
          • Biomancy
          • Telepathy
          • Telekinesis
          All powers must be selected from the same discipline before the beginning of the game.

          Whilst the Angels of Death supplement gives him the ability to randomly generate powers from the new disciplines there’s nothing to say that he is able to select them.

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