Hello everyone Frankie here to go over a few lists that have been sent in. In these articles I will do an in depth analysis of the lists and any changes that I would make. Lets dive in.
First list:
WitnessMe4Khorne (Sean)
- Renegade Command Squad
- Ordnance Tyrant w/ Covenant of Nurgle & 4x Disciples
- w/ Chimera
- Renegade Strike Battery (Wyverns x2 w/ Heavy Flamer / Mortars)
- Renegade Strike Battery (Wyverns x2 w/ Heavy Flamer / Mortars)
- Renegade Strike Battery (Wyverns x2 w/ Heavy Flamer / Mortars)
- 37x Plague Zombies
- Renegade Rapier Laser Destroyer Battery w/ Militia Training x 3
- Renegade Rapier Laser Destroyer Battery w/ Militia Training x 3
- Renegade Rapier Laser Destroyer Battery w/ Militia Training x 3
- Void Shield Generator w/ 3 shields
- 5x Fleshhounds
- 5x Fleshhounds
- 5x Fleshhounds
- 3x Bikers (2 w/ Melta | Sergeant w/ Meltabomb)
- 3x Bikers (2 w/ Melta | Sergeant w/ Meltabomb)
- 2x Soul Grinder of Tzeentch. w/ Phelgm Bombardment
- 1 Soul Grinder of Slaanesh w/ warp gaze
Electric-slide (Cult Mechanicus) | 1,645 points | |
HQ | (8%) | |
Tech-Priest Dominus | WS4·BS5·S4·T4·W3·I3·A2·Ld9·Sv2+
The Scryerskull Perspicatus; artificer armour; volkite blaster; macrostubber; power axe; mechadendrite harness; scryerskull; conversion field Infantry (Character); Canticles of the Omnissiah; Feel No Pain; Independent Character; Relentless; Master of Machines |
|
Troops | (18%) | |
3 Kataphron Breachers | WS3·BS3·S5·T5·W2·I3·A1·Ld8·Sv3+
Kataphron breacherplate; 3× heavy arc rifle; 3× arc claw Infantry; Canticles of the Omnissiah; Very Bulky; Heavy Battle Servitors |
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3 Kataphron Breachers | WS3·BS3·S5·T5·W2·I3·A1·Ld8·Sv3+
Kataphron breacherplate; 3× heavy arc rifle; 3× arc claw Infantry; Canticles of the Omnissiah; Very Bulky; Heavy Battle Servitors |
|
Elites | 270 points (16%) | |
15 Corpuscarii Electro-Priests | WS4·BS3·S3·T3·W1·I3·A2·Ld9·Sv–
electrostatic gauntlets; voltagheist fields Infantry; Canticles of the Omnissiah; Feel No Pain; Zealot; Shock |
Detachment: Astra Militarum | ||
HQ | (40%) ( | |
Commissar Yarrick | WS5·BS5·S3·T4·W3·I3·A3·Ld10·Sv4+
carapace armour; bolt pistol; storm bolter; close combat weapon; power klaw; frag grenades; krak grenades; Bale Eye; Power Field Infantry (Character); Aura of Discipline; Chain of Command; Eternal Warrior; Independent Character; Iron Will; Preferred Enemy (Orks); Senior Officer; Summary Execution; Voice of Command; Warlord Trait: Draconian Disciplinarian |
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3 Ministorum Priest | WS3·BS3·S3·T3·W1·I3·A2·Ld7·Sv5+
flak armour; laspistol; close combat weapon; frag grenades; rosarius Infantry (Character); Independent Character; War Hymns, Zealot |
|
Troops | ) | |
Infantry Platoon | ||
Platoon Command Squad | WS3·BS3·S3·T3·W1·I3·A1·Ld7·Sv5+
flak armour; vox-caster Infantry |
|
+ 1 Platoon Commander | WS4·BS4·S3·T3·W1·I3·A2·Ld8·Sv5+
flak armour; laspistol; close combat weapon; frag grenades Infantry (Character); Voice of Command |
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Infantry Squad | WS3·BS3·S3·T3·W1·I3·A1·Ld7·Sv5+
flak armour; lasguns; vox-caster; frag grenades Infantry; Combined Squad |
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+ 1 Sergeant | WS3·BS3·S3·T3·W1·I3·A2·Ld8·Sv5+
flak armour; laspistol; close combat weapon; frag grenades |
|
Infantry Squad | WS3·BS3·S3·T3·W1·I3·A1·Ld7·Sv5+
flak armour; lasguns; vox-caster; frag grenades Infantry; Combined Squad |
|
+ 1 Sergeant | WS3·BS3·S3·T3·W1·I3·A2·Ld8·Sv5+
flak armour; laspistol; close combat weapon; frag grenades |
Detachment: Space Marines | ||
Command Formations | ||
Librarius Conclave | Empyric Channelling | |
Chief Librarian Tigurius | WS5·BS4·S4·T4·W3·I4·A2·Ld10·Sv3+
Psyker (Mastery Level 3); Hood of Hellfire; Rod of Tigurius; bolt pistol; frag grenades; krak grenades Infantry (Character); And They Shall Know No Fear; Chapter Tactics (Ultramarines); Independent Character; Psyker (Maatery Level 3); Master of Prescience |
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Librarian | WS5·BS4·S4·T4·W2·I4·A2·Ld10·Sv3+
Psyker (Mastery Level 2); force weapon; frag grenades; krak grenades; psychic hood Infantry (Character); And They Shall Know No Fear; Chapter Tactics; Independent Character |
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Librarian | WS5·BS4·S4·T4·W2·I4·A2·Ld10·Sv3+
Psyker (Mastery Level 2); force weapon; frag grenades; krak grenades; psychic hood Infantry (Character); And They Shall Know No Fear; Chapter Tactics; Independent Character |
|
Librarian | WS5·BS4·S4·T4·W2·I4·A2·Ld10·Sv3+
Psyker (Mastery Level 1); force weapon; frag grenades; krak grenades; psychic hood Infantry (Character); And They Shall Know No Fear; Chapter Tactics; Independent Character |
|
Librarian | WS5·BS4·S4·T4·W2·I4·A2·Ld10·Sv3+
Psyker (Mastery Level 1); force weapon; frag grenades; krak grenades; psychic hood Infantry (Character); And They Shall Know No Fear; Chapter Tactics; Independent Character |
Detachment: Fortifications | ||
Void Shield Generator | battlements; 2× additional projected void shield
Impassable Building (Armour Value 13); Projected Void Shields |
Here is how the list is played:
The the Dominus, librarians and Ministorum Priests attach to the Electro-Priests.The chump librarians roll for levitate to alloq the electro-priests to move 18″ (6″ in the movement phase + 12″ in the psychic phase), Forewarning for the 4++, PerfectTiming and Misfortune to make the Electro-Priests attacks more effective. Tigurius rolls on Biomancy for Iron Arm and Endurance.
Any left over powers go towards other itility powers like shockwave (for pinning).Tigurius acts as a tank with a re-rollable 4++ due to Ministorum Priests and 4+ FnP giving him an 87.5% chance of negating a wound. The Tech Priest acts as a “healer” restoring a wound to Tigurius on a 2+ using Master of Machines.I gave the Tech-Priest a conversion field in case I do not roll Forewarning, and to act as an off-tank against Str 7 and lower attacks. He also has the Scryerskull relic for re-rolls against high priority vehicles.I took breachers over destroyers because I need reliable anti-tank and 36 grav shota (18 from each unit of destroyers) without grav amps will only generate 6.7 glancing hits (assuming a 1.5 multipler for the first hit immobilizing and the second hit causing two glances) vs. 7.8 glances or pens from 12 haywire shots. Though there is something to be said for volume of dice so I could swap a mastery level and take Destroyers.With a re-rollable 4++, the electro-priests have a 75% chance to against instant death attacks, and an 83.5% chance to save against str 5 or lower attacks. These numbers drop to 56.44% and 71.25% respectively without Forewarning.They’ll have 30 str 4 shots, 15 str 4 HoW attacks, and 45 str 4 melee attacks on the charge all with rending assuming a successful cast of misfortune. There melee attacks can be boosted to str 6 assuming none of the Mechanicus units are lost. They can multi-charge after using Canticles of the Neromancer to generate 30 str 4 attacks against each unit.Since I have to take an allied detachment of guard to get access to the Ministorum Priests, I took Yarrick for a durable HQ tjat can issue orders, join my IG troops and keep them from running off the board.
The void shield is to allow me to relatively safely go second.