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Infinity: Annihilation ITS 2016 Mission Break Down

infinity-the-human-sphere-rulebook-chapter-illustToday we are looking at the ITS mission: Annihilation. In previous years this mission was more about Classified Objectives than killing- let’s see if that’s still the case. For more articles like this check out the Tactics Corner.

Situation

As the Shakespeare of our time declared “I’m all out of bubblegum.” An aptly named mission, Annihilation, your goal is to beat as much face as possible while avoiding getting the same done to you. This mission comes in three tiers that represent what point level you are playing at:

200 = Low

300=Mid

400=Top

The rules are the same for each tier, only the points awarded for how much you kill/preserve are different. There are no special objectives that need to be set up for this mission and just the usual 12” deployment zone. As would be expected “No Quarter” is in effect, so no worrying about sending/going into retreat. As always “killing means in a null state (or off the board) at the end of the game, and you only have 3 turns to sow as much destruction as possible.

Mission

The following points break downs are for all three tiers (low/mid/top)

Low            Mid            Top

Kill: 50-100    / 75-150   / 100-200  = 1 pt

Kill: 101-150 / 151-250 / 201-300  = 3 pts

Kill: 150+       /250+       /300+         = 4 pts

Have the following surviving army points:

50-100     / 75-150   / 100-200 = 1pt

101-150  / 151-250 / 201-300 = 3pts

150+       / 250+       / 300+        = 4pts

Regardless of tier, you have 1 Classified Objective worth 2 pts.

The biggest change to note is that Classified Objectives have been reduced from 40% of your max possible score to 20%- Finally a game that is really (mostly) about making stuff dead! Also that keeping your stuff alive is worth just as many points as making the other person’s stuff dead.

Another thing worth noting is the amount of points you need to kill in order to score points. You need to kill over 50% their army to score 3 points. This is slightly odd since you need over 75% to score a single point more; so not all killing is equal. This diminishing return means you need to ask yourself if scoring that single extra point is actually worth it instead of focusing on better preserving your own army or getting your Classified Objective- both of which are worth more points after you’ve hit the sweet spot.

Execution

Sustainment

With so many objective based missions Infinity players have been more or less trained not to go on whole sale killing sprees. Annihilation is one of the few missions that let’s the bullets fly freely. However keep in mind the diminishing returns of the points system. Try to bleed your opponents order pool down to a low level early on then attempt to keep your models alive and in the late game. Also while your Classified Objective isn’t worth as much as the primaries, it can be worth more than trying to push a bad situation that ends with you trading models and reducing your points preserved score.

What are your thoughts and feelings on Annihilation? Have you played it and have some experience you would like to share? Comment below, and remember; Frontline Games sells Infinity products at up to 25% of every day!

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