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Signals from the Frontline #402

Signals1080thumb402

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Show Notes

Date

1-11-16

Intro

News

Upcoming ITC Events

Rumors: The Rumor Section is gathered from the web and is not in any way information we receive from  any manufacturer nor is it necessarily accurate. This section of the podcast is intended for entertainment purposes only.

Rant Session

Tactics Corner

Rules Lawyer

Completed Commissions

List Review

 

 

Primary Tourney List:

Chapter Tactics: Iron Hands

Battle Company

Core Choice: (2xBattle Demi Company)

Captain – Artificer armor 115 pts

Chaplain – jump pack 105 pts

5 tactical marines( Meltagun,Razorback) 80pts

5 tactical marines( Meltagun,Razorback) 80pts

5 tactical marines( Meltagun,Razorback) 80pts

5 tactical marines( Meltagun,Razorback) 80pts

5 tactical marines( Flamer,Razorback) 75pts

5 tactical marines( Flamer,Razorback) 75pts

5 Assault Marines(jump packs, power axe, vet sergeant) 110 pts

5 Assault Marines(Razorback) 70 pts

5 Devastators( 2 Gravcannons, Razorback) 145 pts

5 Devastators( 3 Lascannons, Razorback) 135 pts

Auxiliary choice: Armored Task Force:

1x Techmarine (servo harness, 2 servitors with servo arms) 110 pts

3x Predator with TL Lascannons (One squad so benefit from Tank Hunter and MC hunter) 300pts

1x Predator with autocannon and heavy bolter sponson’s 95 pts

1x Predator with autocannon and heavy bolter sponson’s 95 pts

1x Thunderfire Cannons 100 pts

Total 1850 pts

I know this list is fluffy with the running of the tanks and techmarines. I don’t think this will be super viable tourney list but at least I should be able to have fun running tanks/transports everywhere on the game board. Playing the game on hard mode, the only way to play 😉

Thank you,

Maveric7717

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