Whats up guys? Take two on this game between Frankie and Jeff “InControl” Robinson. Check out the Tactics Corner for more great video bat reps!
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hahah these pictures LOL.. really nice graphics and what not. Hope you guys enjoy the game 🙂
Yeah, Mariana spiced it up, haha, that was fun!
I’ve just started playing a war concoction lol and was wondering how long it took you to learn all the special rules n things that go with playing this army?
I think that Bulldog should become the official Frontline Gaming mascot! Go #TeamBulldog!
Barristan is a cool dog, would make a good mascot, haha.
I hope to test the war convocation against the best tau player I know. Interested in seeing how it does.
Video doesnt appear to load? or not at least on W evening
That was a great report!
I enjoyed this battle.
I fear the fish…. really don’t like Tau 😛
Frankie, hope you’re seeing the exploitable weakness of your list. Time to fit in the Drone Net.
you sound like a petulant mother! I’m surprised you didn’t lead with his whole name.
Fine. Frankie Giampapa, you get down right here right this moment and fix your list!
May i suggest a different take on the 2 Stormsurges list, would be fun to see you guys play it.
FSE CAD
HQ
Commander Coldstar [Drone Controller, Target Lock]
Troops
2x Crisis [Bonding Knife Ritual, Missile Pod, Plasma Rifle]
12x Kroot [Kroot Hound, Sniper Rounds]
Lord of War
2x KV128 Stormsurge [Early Warning Override, Pulse Driver Cannon, Twin-linked Burst Cannon]
Fortification
Void Shield Generator [3x Projected Void Shields]
Formation Ghostkeel Wing
3x XV95 Ghostkeel [Cyclic Ion Raker, Early Warning Override, Twin-linked Fusion Blaster]
Formation Drone-net VX1-0
4×4 Marker Drone
Synergy breakdown:
[Coldstar]
Combine with a Marker drone unit, you now have a reliable, jinking, FMC Marker lighting unit with good range, which can threaten flyers if needed. Not as bad as people claim and since FSE can’t take iridium the Coldstar offers (in my view) similar protection with added benefits.
[Drone Network]
Marker lightning, Intercepting, Jinking, Bubblewrapping ablative wounds etc… nuff said.
[Ghostkeel Wing]
Besides tough units and formation bonuses and intercepting ion/fusion these units gives any other unit within 12″ stealth. This can give you army wide stealth with smart model placement. I usually cover Commander, Marker Drones and Surges primarily and combined with jink it keeps stuff alive.
[Void Shields]
Obvious army wide (Grav) protection, keep a toe in with units for as long as you see fit then move out with stealthed units if needed.
You can ofcourse exchange the void shields for a shield generator for each Surge depending on playstyle.
I’ve have good fun and success with this list.
I’ve beat war convocation, but I’ve never alpha struck it off the table like the unfilmed 1st game.
The old Tau could occasionally kill 1000-1250 points of an 1850 Tyranid list on turn 1. The new Tau are so much better. There are going to be lots of feel badsies after Tau beatdowns to come.
War Convo has it rough against Tau. All that FNP and Stealth+Shroud is useless against the majority of Tau weaponry.
Awesome terrain