Tuesday Night Fight Pre-Game! White Scars vs. Tau

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We’ve got a great game coming your way Tuesday night! Frankie’s new Tau list (which you can read about here) vs. Raw Dogger’s nasty White Scars Battle Company! Be sure to join us for the live show starting at 7pm PST on our Twitch channel.

Kor'sarro_Khan

Here’s Jason’s list!

Jason Butler 1850pts
White Scars Battle Company Size Cost Size Cost
HQ 10th Company Task Force
Khan 1 125 Scouts 5 55
Chaplain – Hunters Eye 1 110 Scouts 5 55
CCS – 5x Melta Gun, Drop Pod 5 130 Scouts – Sniper Rifles 5 60
Troops
Tactical Squad – Combi-Grav, Grav Cannon, Rhino 5 115
Tactical Squad – Combi-Grav, Grav Cannon, Rhino 5 115
Tactical Squad – Combi-Grav, Grav Cannon, Rhino 5 115
Tactical Squad – Combi-Grav, Grav Cannon, Rhino 5 115
Tactical Squad –  Combi-Melta,  Melta Gun, Multi-Melta,  Dpod 10 170
Tactical Squad –  Combi-Melta,  Melta Gun, Multi-Melta,  Dpod 10 170
Elites
Fast Attack
Attack Bike – Multi Melta 1 50
Attack Bike – Multi Melta 1 50
Heavy Support Inquisition
Devesators – 2x Grav Cannon, Rhino 5 140 Inquisitor – 3x Servo 1 34
Devesators – 2x Grav Cannon, Rhino 5 140 Coteaz 1 100
Lord of War
Fortifications
Detachment Totals 59 1545 17 304
Grand Total 76 1849

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And Frankie’s monstrosity!

CAD

HQ

Commander- Drone Commander, Suit

Troop

Firewarrior x5

Firewarrior x5

Fast Attack

Drone x8- Marker

Lord of War

Stormsurge x2- Early Warning, Twin-linked Burst Cannon, Shield

Riptide Wing

Riptide- Early Warning, Stim, Twin-linked Smart Missile

Riptide- Early Warning, Stim, Twin-linked Smart Missile

Riptide- Early Warning, Stim, Twin-linked Smart Missile

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This is going to be a brutal and bloody game! A lot of it will come down to first turn. Jason has the advantage there with Coteaz allowing him to reroll his seize roll, and he will additionally get a +1 due to Frankie having a LoW. With the raw firepower being thrown around here, he who shoots first will likely shoot last.

Which player are you putting your money on?!

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Reece Robbins President
Co-founder of Frontline Gaming, and creator of the ITC, Reece Robbins has been a pillar of the tabletop community for over two decades. From developing Blood Throne to launching industry-leading hobby products and major events like the LVO, his career is defined by innovation and a lifelong passion for gaming since the 80s. Today, he remains a very active community organizer and business leader dedicated to the growth of the hobby.

31 thoughts on “Tuesday Night Fight Pre-Game! White Scars vs. Tau”

    1. Storm surges have 4++ 5+ fnp while if Tau have first turn the rip tides will have 3++ with their re-rollable over charge. I think this has pretty good survivability.

        1. Stormsurges have the potential to shrug off a lot of “heavy duty” firepower thanks to 4++ and FNP, but they also have the potential to just eat some Krak/Bolter/Scatter fire and roll over to die. T6/3+ ain’t that great for shrugging normal shots, just ask Tyranids.

  1. I like the chances of the white scars winning this one! With Coteaz, there is a really high chance that he will go first. I can easily see 2 dead riptides or a stormsurge after the first turn.

  2. While this Tau list is very good it is also very susceptible to anyone going first and hitting it hard because of the low model count and reliance on marker lights to be effective. And since reserves tactics do not benefit this particular list i would instead capitalize on range and smart deployment of the army by using the classic void shield.

    Castle up, let them come, Anchor the surges, Hailfire the Riptide wing and markerlight/intercept wherever possible. Then move out.

    Farsight Enclaves (CAD)

    HQ
    Commander XV8, Drone Controller, 2x Missile Pod, Target Lock, XV8-02, Talisman

    Elites
    XV8 Crisis, Bonding Knife Ritual, Flamer
    XV8 Crisis, Bonding Knife Ritual, Flamer

    Lord of War
    2x KV128 Stormsurges, Advanced Targeting System, Early Warning Override, Pulse Driver Cannon, Twin-linked Burst Cannon

    Fortification
    Void Shield Generator
    3x Void Shields

    Formation Drone-net VX1-0
    16x MV7 Marker Drones

    Formation Riptide Wing
    3x XV104 Riptides, Bonding Knife Ritual Early Warning Override, Ion Accelerator, Twin-linked Smart Missile System

  3. There is more to it than just who goes first. If Frankie gets first turn, but Jason steals the I, then Frankie is going to be in trouble.

    But, if Jason is going first from the start, Frankie can deploy his models in relative safety to minimize damage.

    Also watch for Frankie charging those MC’s and GC’s into combat if the White scars scout closer, which they almost certainly will.

    I predict that Jason will win Maelstrom, Frankie wins primary, and Frankie wins on Tirtiary. I think Frankie has an advantage in that he played White Scars Battle Company quite a bit recently.

  4. Jeremy Veysseire

    I predict Khan will charge into the Stormsurge with his mighty moonfang and forge the best of the narratives as he his all his swings, and insta wounds all his wounds and Frankie fails all his Invulnerable saves and Jason rolls 15 Total Wounds from his 5 Insta Death Wounds on the Gargantuan.

    Booya

  5. My money is on Frankie, mainly because he’s got the experience advantage. After all, he’s the guy who gave Rawdogger pointers on running a White Scars Battle Company. Naturally, Frankie should know how to play against it/counter-deploy it.

  6. At first when I read the title for this, I thought Frankie was going to play against himself.

    That’d be an awesome video though, find a way to splice in Frankie playing as both players.

    Holy editing!

  7. I think I would actually have a fair game against ye old Flanklin’s Tau. One thing Deldar excel at is beating down low model count armies. It would largely come down to deployment and who strikes first but it would be good! That said, I don’t think this a fair fight. Not because of Rawdog’s ability, but because I still remember “The little vortex that could”. Lol

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