Ah failure….its salty bitter taste never truly satisfies. Captain A here to share my failure as a gamer and hope to glean some lessons that might help you out as well.
I’ve noticed many a gamer only share when they win said tournaments, but not me! I will share all the good and the bad, the glory and gory. Gather around little 40k campers and hear my tales of woe.
Intro
This year we had all participants over 21 as our own JWhitey had just crossed the line of true manhood and no longer had to be regaled to the kiddy table. That meant we could do the whole tournament upstairs in the bar area and not have to travel up and down the stairs.
We ended up with 24 players (23 with my ringer playing) and set off to gaming!
My List – White Centstar
Captain A’s White Centstar
GK – Nemesis Strike Force
Librarian – ML3/Hammer/Warlord
5 Strikes
Nemesis Dreadknight – Teleporter/Fists/Incinerator/Psycannon
Kaldo Draigo
White Scars CAD
Librarin – ML2/Terminator Armor/Storm Shield/Force Axe/Hunter’s Eye
2 x 5 Scouts
2 Drop Pods – Locator Beacon
3 Centurions – 3 Missile Launchers/Grav
3 Centurions – 2 Missile Launchers/Grav
Allied Red Scorpions
Sevrin Loth
5 Tacticals
Round 1 – Daniel L’s Orks
The mission was ITC #2 and Daniel made me go first. I went in hard and tried to put as much damage on that Stompa as I could and I think I ended up putting 5 hull points on it. Not a bad start, but not enough for sure. He returned in kind going after my second squad of Centurions and ignored my Centstar. His Stompa went after all my little squads and my Centstar and Dreadknight went after his. It ended with my Hammerhanded Centstar charging into the Stompa to finish it off in close combat and taking the game.
I think Daniel should have tried to go after the Centstar more with his Strength 10 ap2 7” pie plate of doom as it could have done some good work on that unit if it hit. Draigo would have had to tank all the wounds as everything else would have been instantly killed. Either way it was a fun game and cool to see a Stompa in action.
Round 2 – Orin’s IG/IK
Lesson here for me is that I should have gone after the Wyvern’s first. I would have had to face one round of the Knight, but then could have gated out and continued to work. Lets say he hits the whole squad and does 7 strength 9 hits. 6 wounds with Draigo failing one save. The scary part would be the charge should he get it and avoiding a Stomp of 6. Probably a better risk than twin linked shredding Barrage weapons. I should have also ran and hid my other units when it was clear that I couldn’t get the primary and had the secondary locked. I may have been able to hold out and win or tie the game.
Round 3 – Shaylynn’s Nemesis GK and Skyhammer
I’m going to blame some of this on bad dice as it felt that my 1 out of 6 rolling 1’s was more like 50/50 rolling ones, but the biggest factor was underestimating another heavy psyker army. I should have gone much harder on Invisibility as she was able to shut it off and whittle my star down. Then when my Dreadknight came in he misshaped and rolled a 1. Sad face. Whadya do?
Lesson here for me is if I have a psychic heavy army, pretty much split my dice and roll half on Invisibility and half on another power like Gate or Prescience.
So in the end I went 1-2 and still had a good time. Learning from failures is very important in this game so I was glad to take those with me to TSHFT and LVO this next year. What about you? What big lessons have you learned from your failures? Post your thoughts below.