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Tuesday Night Fight Pre Game Analysis: Eldar vs. Space Marine Battle Company

eldar.01

Hey everyone, Reecius here to talk about the upcoming LIVE 40k game Tuesday, October 6th between my Eldar and Frankie’s White Scars Battle Company!

First off, here’s my list:

Eldar C.A.D. Size Cost
Maugan Ra 1 195
Guardians 10 90
Rangers 5 60
Wraithguard: D-Scythes 5 210
War Walkers 2 120
War Walkers 2 120
War Walkers 2 120
Avatar 1 195
Seer Council Formation
Eldrad (Warlord) 1 195
Farseer: Spirit Stone 1 115
Warlock 5 175
Dark Eldar AD
Succubus: WWP, Armor of Misery, Glaive, Haywire 1 150
Warriors 5 40
Venom: S.Cannon 1 65
Grand Total 42 1850

Not a typical list. There’s a few reasons for that. For one, a lot of my models are off getting painted, so I am limited a bit to what I have on hand. Secondly, I just like playing different style lists. That said, this is a list that packs a punch as it is pretty hard to make a bad Eldar list, and, it has a few tools up its sleeve.

The Seer Council on foot is not normal, but those are the models I have painted. Humorously, they will actually be quite good vs. Grav Weapons as they have no armor. Not so funny, at least not for me, Bolters will do a number on them! Eldrad’s Warlord trait is very handy, too (D3 units gain Scouts). They do give me though, a LOT of psychic dice and powers to throw out there. If I manage to get Fortune, they make one unit go crazy resilient, and Eldritch Storm will be game changing if I can pop Rhinos. Speaking of which, that is what the War Walkers are there to do!

The Troops section will leave a lot of folks scratching their heads, understandably. The Guardians are painted, cheap, and provide a solid little ObSec unit. Maugan Ra can jump in there if needed for some meat shields and run around the table keeping them Fearless. Or, they can Scout/Outflank due to Eldrad. The Rangers give Shrouded, which is awesome as it provides another great place for Maugan Ra to hang out if needs be and are again, ObSec. Magan Ra himself is a chief. He puts a LOT of strength 6 downfield and kicks ass in melee, too. With the Avatar’s buffs, he can really wreck face if he needs to.

The Avatar is there for no better reason than I love the model! The Wraithknight is 100,000 x better of course, but the Wk is stupidly under-priced as we all know. If they had made the Avatar a GC…I just got a cold shiver! But, my boy is a lowly 5++ MC, so hey, he probably won’t last long but a man can dream! His Aura Ability is solid but he tends to die to quickly for it too matter.

The DE provide the WWP through the Succubus and a mobile ObSec unit that is good at killing MEQs: Warriors in a Venom. I love my Succubus, she is their largely for psychological warfare vs. Frankie, who thinks she sucks. I will use her to deliver the deathblow to his Warlord, mark my words! Her -2ld bubble can also come in very handy with some of the psychic powers I may be throwing around the table, too.

A lot of this game will come down to first turn. If Frankie goes first, his army Scouts forward and unleashes a devastating Alpha Strike. If I go first and get some of the powers I want off, I will be able to really take a bite out of him. I’m not even going to try to win the objective game against Battle Company, I’m going for kill power here, and the ability to take down the high unit count of Frankie’s MUS list.

Khan: Moondraken

Chaplain: Bike, Auspex, Meltbomb

Inquistor: Power Armor, 3x Servo skulls

Troops

Tactical Squad: 10 Marines, Melta Gun, Heavy grav cannon, rhino

Tactical Squad: 10 Marines, Melta Gun, Heavy grav cannon, rhino

Tactical Squad: 10 Marines, Melta Gun, Heavy grav cannon, rhino

Tactical Squad: 10 Marines, Melta Gun, Heavy grav cannon, rhino

Tactical Squad: 5 Marines, Melta, Rhino

Tactical Squad: 5 Marines, Melta, Droppod

Fast Attack

Bike Squad: 3x bikes, 2x grav cannon, combi-grav, melta bomb

Attack Bike Squadron: 1x attackbike, multi melta

Heavy Support

Devastator Squad: 5x Marines, 2 Heavy grav cannon, Rhino

Devastator Squad: 5x Marines, 2 Heavy grav cannon, Rhino

10th Company

Scout Squad: 5x scouts, 5x Bolters

Scout Squad: 5x scouts, 5x Bolters

Scout Squad: 5x scouts, 5x Bolters

Hello everyone Frankie here to tell you how I’m going to beat the old grey bush.

I believe my army will be fine playing any mission. If we draw kill points it will be a little tougher, but since I’m so mobile I shouldnt have any problem winning the maelstrom.

I will be banking on going first so that I can take out the high priority targets which will be: war walkers, and the avatar. If Reece decides to outflank I will place my grav cannons evenly along both board edges, to shoot the warwalkers when they come on.  I will try to keep my army together so that I can kill anything that comes after me if he decides not to outflank.

This will be a tough game due to the fact the old grey bush still has a few tricks up his sleeve. Eldrad and the seer council will be a thorn and my side but I should be able to take them on. I will need khan and the chaplain to carry some weight this game.

Should be a great game and hope you all enjoy it!

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