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Signals form the Frontline #376

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Show notes: 10-2-15

Show Notes

10-2-15

Intro

News

Upcoming ITC Events

ITC Quarterly Update poll inbound! Get ready to cast your votes, everyone. And, be sure to submit any rules questions or comments you may have, here.

Sample questions:

  1. Do non Codex: Space Marine chapters have “Chapter Tactics” for the purposes of losing the benefits of Mixing Chapter tactics? Ie. Space Wolves, Blood Angels, and Dark Angels.
  2. Forge World has stated that they no longer intend for Experimental Rules to be unofficial. Should we allow them into the ITC? This would include several Tau suits, the Deredeo Dreadnought, Chaos Knights, among several other units.
  3. Allow the Stormsurge to be taken in units?

Rumors: The Rumor Section is gathered from the web and is not in any way information we receive from  any manufacturer nor is it necessarily accurate. This section of the podcast is intended for entertainment purposes only.

Rant Session

Tactics Corner

Rules Lawyer

For Fun:

Poison and ID on a 6 (regarding DE Lhamaean ‘Lethal Dose”) REALLY..wound on 6-up from 2+ and which means Lethal Dose ALSO- BUT CANNOT get D3 wounds..ONLY 1-Makes NO sense whatsoever given the special rule and the way poison acts in the game..So I basically have NO decent way to take out GC OR MC with my DE…. REALLY!? beginning to wonder which is worse-GW shenanigans or these ITC rules.. in messing my DE up CONSTANTLY….

makes no sense that i CAN wound somehow but lose every benefit… A reply and thoughts on this would be nice.. now my campaign is jacked,may as well forfeit against all GC/MC heavy armies if true…

Completed Commissions

List Review WE ARE DOUBLING UP THE NEXT TWO SHOWS (MAKE SURE TO MENTION)

– SHORT & TO THE POINT =)

1.+++ Gladius (1850pts) +++

Chapter Tactics * [Salamanders]

Battle Demi Company * (750pts)

Battle Demi Company * (590pts)

+ Auxiliary (510pts) +

1st Company Task Force (510pts)

LIST 2

1850 Nids

Hive Fleet Detachment from Shield of Baal Leviathan.

Allows 3 HQ (Min 1 HQ) (Min 3 Troops).

Command Benefits: Re-roll Instinctive Behaviour.

Warlord Hive Tyrant – Wings – 2 * TL Dev/Brainleech

Hive Tyrant – Wings – 2 * TL Dev/Brainleech

Hive Tyrant – Wings – 2 * TL Dev/Brainleech

1 unit 3 * Tyranid Warriors – Devourers- Scy Talons

1 unit 3 * Tyranid Warriors – Devourers- Scy Talons

1 unit 3 * Tyranid Warriors – Devourers- Scy Talons

Skytrant Swarm

Hive Tyrant – Wings –Lash Whip Bone Sword – 1 * TL Dev/Brainleech

1 unit 10 * Gargoyles – Fleshborer – Blinding Venom

1 unit 10 * Gargoyles – Fleshborer – Blinding Venom

Hypertoxic Node

Hive Tyrant – Wings – Toxin Sacs – 2 * TL Dev/Brainleech

Toxicrene – Acid Blood – Chocking Cloud – Lash Whips – Toxic Miasma

Poisoned (2+) – Shrouded – Monstrous Creature

1 unit 1 * Venomthrope – Lash Whips – Toxic Miasma – Spore Cloud

Poisoned (2+) – Shrouded

1 unit 1 * Venomthrope – Lash Whips – Toxic Miasma – Spore Cloud

Poisoned (2+) – Shrouded

1 unit 1 * Venomthrope – Lash Whips – Toxic Miasma – Spore Cloud

Poisoned (2+) – Shrouded

Total 1850

Skytrant Swarm:       Command Node Hive Tyrant +6” Synapse

Monstrous Flock Hive Tyrant and Gargoyles are 1 unit.

Look Out Sir on 2+, Hive Tyrant can’t leave unit and can only Glide.

Counts as 3 VP if whole unit is destroyed.

Restrictions Hive Tyrant must take Wings

Hypertoxic Node: Any model in this formation that has Poisoned special rule Gains Instant Death on To Wound roll of a 6.

Toxicrene in this formation have the Instant Death special rule on a roll of 5 or 6.

Restrictions Hive tyrant must take Toxin Sacs

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