Thursday Night Fight: Grudge Match: Dante’s Death Machine vs. Da Sons of AnOrky!

bloodangels.01

It’s going down! We’ve got a rematch, folks, Dante’s Death Machine wants a piece of Da Sons of AnOrky!! The Orks won a close one last time but the Blood Angels are back for a rematch! Join us on Twitch for the live game tonight at 7:00pm PST.

https://www.youtube.com/watch?v=3SfjpdEw16k&feature=youtu.be

Marko is bringing his infamous army back for another go with the Orks! Who will prevail?

Blood Angels list, here!

da sons of anorky

EDa Sons of AnOrky are da meanest, and da tuffest! Dey’s gonna win!

Orks 1850pts
Unit Description Size Cost
Ork CAD
HQ
Zhardsnark 1 150
Painboy Bike 1 75
Troops
Bikers Nob, Klaw, Pole 5 125
Bikers Nob, Klaw, Pole 12 251
Elites
Tank Bustas 10 130
Trukk Ram 1 35
Tank Bustas 10 130
Trukk Ram 1 35
Tank Bustas 10 130
Trukk Ram 1 35
Great WAAGH! Detachment
HQ
Warboss Bike, Big Bosspole, Klaw 1 130
Mad Doc 1 160
Troops
Bikers 3 54
Bikers 3 54
Elites
Tank Bustas 10 130
Trukk 1 30
MANZ 4 160
Trukk Ram 1 35
Totals 76 1849
author avatar
Reece Robbins President
Co-founder of Frontline Gaming, and creator of the ITC, Reece Robbins has been a pillar of the tabletop community for over two decades. From developing Blood Throne to launching industry-leading hobby products and major events like the LVO, his career is defined by innovation and a lifelong passion for gaming since the 80s. Today, he remains a very active community organizer and business leader dedicated to the growth of the hobby.

14 thoughts on “Thursday Night Fight: Grudge Match: Dante’s Death Machine vs. Da Sons of AnOrky!”

  1. Laughterofgods

    Damnit Reece! Use the Ork Mob Rule table. There was a 50% chance that Snarf Snarf stuck around and could at least try and tie up Dante’s Death Machine during Marco’s turn. Yes Celestine has Hit and Run, but then Marco has to make the choice to move away, try a multi-assault, or just slaughter Snarf Snarf. Mob rule may be lousy, but it does make a difference. Also, since characters can’t hurt themselves with mob rule, it would just stick around and not take any hits if you rolled a 2 or 3, and a 1 is obviously fine if you are stuck in combat. Roll on the damn table already.

  2. Reecius, thanks for the battle reports! I enjoy watching a “master” at work 😛

    I have a question on your list, I am not sure it is legal in the ITC. The FAQ states that “His (Zhardsnark) Biker Boss Warlord Trait applies only to his detachment.” The Biker Boss warlord trait is what makes Warbikers troop AND disallows Big Gunz in the army.

    What am I missing here?

    Also I assume Mek Gunz are treated as Big Gunz in the ITC for the purposes of this Warlord Trait.

    Thanks!

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