Live Game Tonight on Twitch 7pm PST: Adeptus Mechancius War Convocation vs. White Scars

agents of the imperium

Watch the replay of the game, here!

The super formation arrives! We are trying out the Adeptus Mechanicus War Convocation formation which consists of 3 different Factions: Skitarii, Imperial Knights and Cult Mechancius.

The formation is a grouped formation consisting of a Skitarii Battle Maniple, Knight Oathsworn Detachment, and a Cult Mechanicus Battle Congregation. Everything benefits from Cult Mechanicus Canticles, their plasma weapons don’t have Gets Hot! anymore and, insanely, all upgrades to the units are FREE. Lol, what? Yeah, you basically get another 400+ points at no cost, it’s crazy.

So, the question is: is this formation broken? Probably not, but it certainly comes with a huge points advantage (obviously). I think it will be very powerful, Frankie thinks it will be upper mid-tier. What do you all think?

One concern though, is keeping track of all the various wargear! That will be a challenge for the first few games, I think. Here’s the list I will be playing:

War Convocation
Skitarii Battle Maniple Size Cost
HQ
Troops
Vanguard x 10 10 100
Plasma x 3, Omni, Pater, Phospher, Conversion, Digital
Rangers x 5 5 65
Arqeubus x 2, Divinator, Maul, Phosphor, Conversion, Digital, Omni
Elites
Ruststalkers x 5: Conversion Field, Digital, Omniscient Mask, Spike 6 190
Infiltrators x 5: Conversion Field, Digital, Phospheonix, Skull 5 185
Fast Attack
Dragoons x 2: Serpenta x 2 2 90
Heavy Support
Dunecrawlers x 2: Icarus Array, Claw x 2, Stubber x 2, Probe 2 180
Detachment Totals 30 810

 

Cult Mechanicus Battle Congregation Size Cost
HQ
Dominus 1 105
Conversion, Digital, Infoslave, Skryerskull
Troops
Kataphron Destroyers: Plasma 3 165
Kataphron Breachers: Torsion, Hydraulic Claw 3 150
Heavy Support
Battle Robots: Phosphor x 2 3 290
Conversion, Digital, Infoslave, Autocaduceus
Knight Oathsworn Detachment
Galant: Stormspear 1 325
11 1035

Jaghatai Khan

Coop Juice’s White Scars

HQ:

Khan w/ Moondrakken

Master of the Forge w/Bike and Conversion Beamer

Command Squad w/Bikes, Apothecary and 4 Grav Guns

Damocles Command Rhino

Troops

5 x Bikes w/ 2 Grav Guns and a Combi-Grav Gun

5 x Bikes w/ 2 Grav Guns and a Combi-Grav Gun

5 x Bikes w/ 2 Melta Guns and a Combi-Melta Gun

5 x Bikes w/ 2 Melta Guns and a Combi-Melta Gun

Heavy Support

Fire Raptor w/Autocannons

Sicaran Battle Tank w/Lascannons and Schism of Mars

Sicaran Battle Tank w/Lascannons

Fast Attack

Stormtalon w/Skyhammer Missiles

 

author avatar
Reece Robbins President
Co-founder of Frontline Gaming, and creator of the ITC, Reece Robbins has been a pillar of the tabletop community for over two decades. From developing Blood Throne to launching industry-leading hobby products and major events like the LVO, his career is defined by innovation and a lifelong passion for gaming since the 80s. Today, he remains a very active community organizer and business leader dedicated to the growth of the hobby.

28 thoughts on “Live Game Tonight on Twitch 7pm PST: Adeptus Mechancius War Convocation vs. White Scars”

  1. WrentheFaceless

    What kinda wargear/upgrades did you give your Tech Priest and Data smith? Very interested to see how this game turns out, ran this formation over the weekend myself, the extra 400+ points are no joke.

  2. The War Convocation-list is illegal:

    1. You cant have both Omnispex and Data Tether in same squad. And why dont the rangers have omnispex, too? Thats almost illegal 😀
    2. Knights from Oathsworn Detachment cant have Relics.

  3. I think the next game with this list should be played sober, lol. Too much shit to keep track of when you play it silly like that! Good show nonetheless.

  4. After seeing the game I think the best thing is to actually just remove a Rust stalker and the battle robots (from your current list) to get the 325 points for another Knight Gallant. I do realize the robots absorbed an absurd amount of fire power, but that was only because the list was new and they look scary and overall another Knight Gallant just seems better then the robots. With all the possible extras you can get 600-700 (the list I made has 630) points of upgrades, all of which are actually fairly relevant (outside of the weapons its mostly re-rolls to hit, better armor saves, invuln saves, and the -1 to cover).

    When looking at Ad Mech it seems they were balanced around the power of the canticles with extremely elite/expensive units (Cohort Cybernetica comes to mind as necessary in a purely Ad Mech list) that have fairly limited shots/models.

    The Skitarii units just look amazing and when they get both their doctrines AND canticles they simply become insane. Let alone Knights having the canticles and gaining stealth + shrouded on the first 2 turns of the game, all of the sudden having a 4+ cover on all facings is just amazing as they become so much harder to one round with drop pods etc.

    I realize the formation sells skitarii models due to the maniple and that is the “tax”, but really the tax seems to be having to take the Ad mech. I feel that giving Canticles on all units AND so many free upgrades is just silly for a formation, on top off the plasma lols. I feel that just giving all the units canticles would of been good enough, let alone the rest.

    1. I think dropping the Robots and a Ruststalker and going with Drop Pods is what will really take it to the next level, personally. Another Knight is certainly not a bad idea, though.

      And I agree, the Skitarii units are awesome. Infiltrators rock, so do the Dragoons, IME. Those Kataphran robots are so slow and short ranged, they are difficult to use well.

      1. There’s a very salty rumor about drop pods being made 2+ and 3+ save only and not allowed for bulky models. Will be interesting to see skitarii and admech armies if that does indeed happen — will people go the rhino route or just make foot work.

        1. Yeah, that makes sense. We’ll see. Rhinos don’t allow Bulky, so I could see that. It cuts back on Cents, too.

          Still silly that regular Guardsmen can jump in Drop Pods though, haha, per the fluff they wouldn’t survive the trip!

  5. WrentheFaclesss

    Even forgetting 50% of your rules and 3 Kastellan reflect shots, Reece pulled this one out

    You’re not allowed to run this list again without reading chat though Reece.

    And I’ll agree the Breachers arent so hot, but the Destroyers still have 30 inch grav, which aint Bad, I’m going with 2 units of those in my list.

    1. Yeah, I knew I was going to get a bunch of rules wrong, or forget them. Too much new material. But, as you noted, the Formation is extremely powerful. With Drop pods or a second Knight, you will absolutely roll people with this army.

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