7th ed Orks debut bat rep vs. Capt’n Dees’ Black Dragons Space Marines! As always, check out the Tactics Corner for more great bat reps!
7th ed Orks debut bat rep vs. Capt’n Dees’ Black Dragons Space Marines! As always, check out the Tactics Corner for more great bat reps!
CALLED IT
Pshhh, calm thine ego, sir! Haha, this one went up first because folks want to see Orks now, I will get your’s and Nick’s up next.
Keep the batreps coming!
I agree mob rule is punishing now. As a nid player I am experiencing more than a little schadenfreude.
Yeah, hopefully it’s not so bad with different style of builds.
Schedenfreude? Really bro? Orks, after 3 editions, finally get a codex, and you’re happy it’s crap?
fucking Dan stealing wins all day that day LOL <3
He pulled a me on me! lol
You don’t need to be good when you can just be lucky!
Straight Reece fashion
Yipes. My money says ‘Formations’ and ‘Supplements’ will fix it. I wonder if Captain D took more flamers (or brought more flamers in on turn 1) and just roasted the Boyz inside the trucks. I also wonder if it would be worth it to take a couple of Whirlwind Deathlaunchers(?).
On another topic: I doubt I can sway popular opinion, but Objective Secured (OS) for Drop Pods is straight B.S. I’m fine with having them be scoring, but Objective Secured? With what? Every other transport has a CREW. Drop pods are not ‘transports’ in the full, and more importantly the critical, sense of the term. Drop pods are already the most awesome delivery system in the game (hyperbole? maybe), OS is too much.
I mean the pie-plate missile launcher you can take for drop pods (that can fire on the turn they drop b/c they are now considered to move at whatever the correct speed is to not have to snap-fire).
If the bane of my existence (Wave Serpents) gets it, so do Drop Pods 😉
Tell you what (and I’m serious about this): A Dedicated Transport has the Objective Secured rule so long as a unit with the Objective Secured rule is embarked on it. Empty drop pods = no OS. Empty serpents = no OS.
This is relevant to my interests and I would like to subscribe to your newsletter.
Thats no the case im pretty sure. It states dt’s come from the same slot as thier unit…so troops.
Ive scoured the book and cant seeany mentionof only grtting os if thier parent unit is embarked.
If you can suply page number hower i’ll eat humble pie.
Didn’t mean to imply that it’s a current, existing, rule. I am completely willing to propose it as a (sensible) additional rule. Wave Serpents and Drop Pods are stupidly good (one b/c it’s tough as nails and the other because it’s damn cheap).
So please let me know if someone can answer this. The new CAD chart in the ork codex that let’s you take 9 troops and 3 hqs. Does it have the Objective Secured Command Benefit?
no it doesn’t.
Ah ok. I thought at first they were getting extra slots for nothing but that loss is quite the balancer. I feel better about it now.
Yeah, I missed that, they do not have ObSec! Doh!
Are you sure you’re playing mob rule correctly? I mean, in order to kill 11 of your own guys two failed checks, you’d have to roll the 5 and the 6, then roll 11 4+ to wound, then fail 11 6+ armour saves. If that is what happened, that seems like pretty abysmal luck that is not representative of an average turn.
I was thinking the same thing. Reece must be rolling badly to lose 6 orks on a mob rule, or he is making them auto wounds instead of auto hits.
No auto-wounds, I was just rolling very high. I never did less than 3 wounds to myself. While that is not the norm, it is going to happen.
That is brutal. I don’t play orks, but one of buddies does and has been excited for the release. Hate to tell him, you will kill between 10-20 of your own orks during tha game.
Yeah, it won’t be that brutal every game for sure, sometimes you will get lucky and pass all the checks, but, when it goes south, holy crap, your army kills itself.
Da reason da boyz kept beatin each uvver up iz cuz dey don’t ‘av a lick uv paint on em! Orkz iz meant to be green and Speed freekz trukks gotta be red, not all grey! Clearly Gork n’ Mork wuz displeased!
Haha, too true! I need to get some paint on them =)
We need Orks verses nids, lets see who hates IB the worse.
Lol!
Yum those Ork paint jobs are tits! Great painting! Also, if the model can’t physically fit on a piece of terrain you shouldn’t be able to be inside of it i.e your floating trucks. You WAAC POS
I would suggest anger management classes really, the trucks were resting on top of fences.
“They see me Trollin…”
Get back to us when your army participates in the movement phase 🙂
Turtle. Turtle.
F your face, Dogger, you dirty girl!!!$%!$@!#!@#E$
P.S. Raw Dogger eats his own boogers.
Dang preschooled his A$#
Hey mate, good Battle Report. Planning on Running a Drop Pod list myself, so I am very curious to see what was the Black Dragon List had in it and any items as well. Plan to run a list using either the Imperial Fists Sentinels of Terra Book, Salamanders, or Space Wolves.
Hey Chris, the list is in the beginning of the video if you want to check it out. Drop Pods rock, they do very well in this edition.
So when are you making the name-change official? You’re really working hard on deserving that Frontline Whining moniker. ;P
Lol, people can say whatever they want about us, we just tell the truth as we see it.
Dan you owe me a rematch. Think we’ll get to play each other at the BAO? Maybe Rounds 4, 5, 6??
I’m always down for a rematch! BAO is going to be a ton of fun!
just a small thing, im not sure, but i got the impression he was snap shooting the pods on the turn they arrived. is that what he was doing?
Cos if he was thats not the case anymore 🙂
Get those deathwinds on those pods!!
Yes, we missed that, good catch!
Ya I totally forgot about that and remembered the next day. The Deathwinds are certainly more viable now… but they are still not cheap and I’m already giving up other bits I’d really like to take (like Melta Bombs).
Question to Reece
Can we take the named Warboss from FW as a Warlord and everything else from the new codex?
Because if so, with him and 1-2 more Warbosses on bikes and getting Warbikes as troops (warbikers being more resiliant to MobRule hits since they are t5 and have a 4+) we might have a good mobile and tough core army
Which Warboss are you referring to? If he is 40K approved, he is good to go, though. I just don’t know off hand who you are talking about.
Imperial Armour 8 from Forgeworld
“Zhadsnark Da RIppa”
He is a 150p Warboss biker named character that makes Warbikers Troop choice
If he is 40K approved, you are good to go!
That sounds really pricey points wise.
Classic tournament style win. ‘What, you think you’re winning, that’s cute… You forgot about my drop pod’.
So many tournament games are gonna end up won this way with obj secured pods. Hilarious, especially Reece keeping his cool.
Next time Gadget!
Yeah, lol, I was so taken off guard! hahaha, oh well, good lesson learned.
Why are you taking a morale check and a pinning check when the vehicle you’re in explodes? You shouldn’t be losing 25% of your squad to S4 Ap – hits from the explosion and that’s the only reason I can find in the BRB for taking a morale AND pinning test from an exploding vehicle.
Assuming (for maths) 12 boyz in an exploding truck (T4 right?), 50% of them will take a wound (6) and of those, only 1 will make his save (6+), so 5 casualties yes? Well over 25%.
You have to take a pinning test if your vehicle is wrecked or explodes. You THEN have to take a Morale check if you suffered 25% or more casualties in any phase, right?
Ah, I did not realize Boyz had such horrible saves.
Yeah, you can give them Eavy Armor to make it a 4+ which I tried today and it helped a lot, but it makes them really expensive.
Exactly. You average half the unit dead, it is brutal.
Exactly. On average you should lose 5 boys out of 12 to an Exploding Trukk. 12 Boyz, 6 wounds, 1 save = 5 Dead. 5 of 12 is 42% of yoru unit. Pinning and Morale are going to be the average result, you should fail 1 of those on average, which results in another 1-2 dead Orks, average dice. So, you should anticipate losing about 6 Orks out of 12 every time a Trukk explodes.
I think the Trukk boyz need to number 10 and never buy a nob for them. That way when the Trukk explodes the worse thing that’s going to happen to you is you will fail the morale check. I wouldn’t invest on any options on the Trukk either.
I tried that today wit Shoota Boyz and it worked much better.
Ah good to hear! It’s going to be awhile before I get my first game in but I’ve already came up with an 1850 list id like to try.
Biker Boss
-Attack Squig
-Headwoppa’s Killchoppa
Biker Painboy
Boyz x10 in Trukk
Boyz x10 in Trukk
Boyz x10 in Trukk
Boyz x10 in Trukk
Boyz x10 in Trukk
Boyz x10 in Trukk
Meganobz x6 in Battlewagon
-Reinforced Ram
-Big Shoota
-Boarding Plank
Warbikerz x15
-Nob with powerklaw
Lobbas x5
-Extra Crew x3
-Ammo Runt x5
ADL with Quad Gun
Ghazghkull
-Attack Squig
Well that was a super bloody game. Not really surprising because a Vulcan style list seems like a pretty solid counter to a truck Orc list. Great game and thanks for posting it Reese.
When I saw your deployment and the mention of flamethrowers I thought of something that made me want to puke and I shouldn’t mention it… But imagine that Orc deployment and across is a revenant Titan with the twin sonic lance…. I think and correct me if I am wrong do the hell storm templates now burn the guys inside of open topped transports. If so one round from sonic lances would probably table an Orc player or close to it.
Hellstorm weapons follow the same rule as Template weapon so only hit D6 models inside the Trukk.
Where has Geoff been? Need my Nid batrep fix!
PS my Ork buddies are sad pandas.
PSS that was the weirdest game of 40k I’ve ever seen!
His profile is on the last page. For use with Ork codex.
http://www.forgeworld.co.uk/Downloads/Product/PDF/d/Dred_Mob.pdf