Site icon

Signals from the Frontline: Warhammer 40K and General Gaming News, Rumors, Tactics and Jokes!

Signals from the Frontline

signals from the Frontline

Show Notes

3-29-14

Intro

News

Rumors: The Rumor Section is gathered from the web and is not in any way information we receive from  any manufacturer nor is it necessarily accurate. This section of the podcast is intended for entertainment purposes only.

Rant Session

Tactics Corner

Review the Third Tyranid Formation

Bioblast Node

Warrior Brood (must have a Bio-Cannon upgrade)

3 Carnifex Broods (each model must have a Bio-Cannon upgrade)

Tyrannofex

Bio-Deluge

All models have split fire and if within 12″ of the Warriors can re-roll 1’s to wound in shooting phase

Wrecker Node

Warrior Brood (cannot take Bio-Weapons)

3 Carnifex Broods (cannot take Bio-Weapons)

Rampage of Destruction

Carnifexes do 1d3+1 Hammer of Wrath and if within 12″ of the Warriors can re-roll 1’s in the assault phase

Tyrant Node

Hive Tyrant (no wings)

Tyrant Guard Brood (must take 3 Tyrant Guard)

Venomtrhope Brood

Command Node

Hive Tyrant has +6″ to synapse

Subterranean Swarm

Tyrgon Prime

Trygon

Mawloc

3 Ravenor Broods

All must start in reserve, and come in on a single die roll. Trygon Prime comes first bby Subterranean Assault rules. Then the 3 Ravenor Broods come in within 6″ of the Trygon Prime’s base. As normal cannot move extra or assault, but can shoot and run. The rest of the formation comes in normally via deep strike.

Living Tide

1 Tyrand Node

1 Synaptic Swarm

3 Endless Swarms

1 Wrecker Node

1 Skyblight Swarm

The formation gains Fear.

Synaptic Command Network: As long as the Hive Tyrand from the Tyrant Node Formation is there, all synapse gains 6″

The Swarm Unleashed: As long as the Hive Tyrand from the Tyrant Node Formation is there, all rolls to endless swarm and skyswarm rules can be re-rolled

Rules Lawyer

List Review

Hi! I have a neat list idea for Orks with Chaos Space Marine allies, and with the recent Crimson Slaughter supplement, I thought it might be a good chance to give this a try! I call it Gork and Mork’s (Un)holy WAAAGH!

HQ

Warboss w/Attack Squig, Mega Armour, Cybork

Warboss w/Attack Squig, Mega Armour, Cybork

Elites

8 Lootas

8 Lootas

7 Lootas

Troops

18 Choppa Boyz+Nob w/PowerKlaw

18 Choppa Boyz+Nob w/PowerKlaw

30 Shoota Boyz w/2 Big Shootas and Nob w/ Big Choppa

Heavy Support

Battlewagon w/Red Paint Job, Deffrolla

Battlewagon w/Red Paint Job, Deffrolla

Crimson Slaughter Allies

HQ

Sorcerer w/Balestar (Divination)

Troops

10 Chaos Cultists

Fast Attack

Heldrake

Heavy Support

3 Nurgle Oblits

Each Warboss goes in a Battlewagon with 18 boyz and go kill whatever needs that many powerklaws (Warboss’ Mega Armour comes with a free Powerklaw). The Shoota Boyz that are on foot can either move forward slowly or wait in reserve to take backfield objectives (the cultists will be doing that as well). The Lootas get spread out in cover and target low AV vehicles, flyers, and whatever needs shot. The Heldrake does normal heldrake stuff, and the Sorcerer is there to give the Oblits Divination powers.

Cheers!

Exit mobile version