I would listen, but I know How it went.
You guys are amazing event cordinators. The terrain was amazing(I still want a Billboard fr my table) IT was awesome how you sol the mats after and you guys did awesome
I have one Gripe though. As far as each of my games we could only ever fiqure out two judges, You and Frankie. with nearly 100 games going on, waiting for a ruling can slow it down. I think you guys should have a few more. That said I can understand how you may be shortstaffed and that may have been a problem
I give 5 nurglings out of 5
really great tourney, I sound like a mini Reece after that weekend:P.Miho and I had an amazing time and will be back the next time we can:). That Forgeworld Index sounds amazing btw.
Oooh I heard and offer to mail the billboard photos and instructions, I would love to take you up on that. I offer to kick the thief in the nuts for you, once you find them/him/her.
Some how-to posts with templetes/measurements for the terrain you guys cranked out would be awesome.
4 out of 5 of my games were against tau, lol. Other than that it was a great event. Vegas is a hell of a town.
I think I would have liked a 6-game tournament for the two days, but I definitely agree that 3 games a day is the limit. Bump the start of the tournament up a bit, maybe 11, three games, and a bit more of a lunch break, and I think it would have been perfect.
Torrent of fire was great, but a bigger projector would have been nice for those of us who didn’t have an account on the website. It worked pretty well regardless.
The 2v2 was awesome, I would love to see it grow. But considering that it’s day 3 in Vegas, I don’t know what you could really do to bump up attendance.
The LOS blocking terrain was awesome. My only critique was that it was sometimes a little clumped in the center of the table, and there were a few pieces too close to the table edge. I had several games where there was a building that made it effectively impossible for a shooting army to actually shoot, or where a bunch of Eldar Jetbikes could hide in a corner where its literally impossible for anyone or anything to shoot them, then jump out T5-6 and turbo-boost onto objectives. There’s some room for improvement in the placement of terrain. That said, the terrain was, by far, the best of any tournament I’ve ever been to, so this is constructive criticism rather than a complaint.
do agree with you on your points,I’d love 6 rounds a bigger projector and I played in the 2v2:), but the terrain bit??. I think it’s great you need to be at least a bit manoeuvrable even if it’s only at one tourney a year :P. but really, when it’s an average of 12 pieces of terrain per table as the 6th ed standard[6xd3] and the tables weren’t even at that, placement is kinda the least of the issues:)
Shooting armies get a lot in 6th, terrain and it’s placement gives manoeuvrable armies and by extension most assault armies the bump they need… or at least assault elements in armies.
In some cases, the terrain was a genuine problem. I had a unit of Eldar Jetbikes, and I saw several games with lots of Jetbikes, and they were untouchable. They were literally impossible to kill, because you couldn’t get LOS to them ever, under any circumstances, until I wanted to jump out and grab an objective. And in certain tables with certain deployments, with the billboards and the two buildings, it was entirely possible for an assault army to simply walk up the center of the board and it was impossible for the shooting army to get LOS to them.
LOS blocking terrain is supposed to give you a means to play cat and mouse with shooting armies, not to make you completely invulnerable to them. It’s great to promote non-gunline armies, but some armies are simply designed to play the shooting game, and you can’t make it impossible to win with them.
But, again, it’s not a bad thing that they had so much terrain that they went a little bit overboard.
you’re playing gun line IG and had no barrage? or outflanking or planes that hover and/or maybe have vector dancer?
While sixth ed may favour shooting I think it favours manoeuvrability much more. It’s not for all but I’m much happier to see a game where an entire static gun line has problems vs a mobile list.
All the buildings had upper floors. You can’t hit the bottom level with artillery. And most of those buildings wrapped around units so completely that you couldn’t even hit them from the sides. You literally had to be directly behind them to actually shoot at them. Unless you happened to be running triple Vultures or something, you were screwed. I know at least one IG player who did, in fact, have plenty of artillery and Vultures and Vendettas and the like who lost a game because DE Beastmasters just jumped from one building to the next and he literally never got to shoot them.
Also, I was playing GK/Eldar. I was one of the people taking advantage of the terrain.
The issue wasn’t density, either, simply placement. Some of the buildings and billboards were so close together and angled in such a way that they didn’t just limit LOS to the far side of the board, they completely blocked it, and were so close together you could jump from building to building protected from barrage and the like. They just needed to be spread out a little bit.
There were also a few boards with small buildings right on the table edge. Eldar players rejoiced when their Jetbikes could come on and hide all game completely immune to all shooting, then turbo-boost out to grab objectives. And don’t pretend that Outflanking is an answer, because if you’re putting that much effort into killing such a cheap unit, then your opponent has you at an advantage. Either you try and kill the units killing your army, or you waste your efforts trying to kill the cheap scoring that’s almost impossible to get to, while getting shot to pieces ignoring the rest of the army.
But, yes, overall the increased focus on maneuverability was a huge plus. These are just minor constructive criticisms, spread out the central terrain a touch more, keep the buildings away from the board edge and corners. Overall, though, the best terrain of any tournament I’ve ever been to.
Yeah, it’s kinda annoying that you lose the Reply after like four comments. The terrain itself was awesome, and even what I was saying was just a minor constructive criticism. It was definitely a lot better than having too little terrain, regardless.
It was a blast, lets be sure to make Beerhammer into an annual event. Fortunately, the Beerhammer champion, Chris Loomis, lives in Oakland, so he’ll be helping me develop it further!
I also had a tremendously great time. My two losses were to Jim (Jy2) and Nick (Darkwynn) in the champs games. So my pride can deal with those loses. So I just missed the finals on table 8 in round 5 but Nick did absolutely crush me (it wasn’t even close).
Then in the doubles we lost to Gordy’s team on table 1 in the last game, so another loss that my ego isn’t bruised by at all.
Plus who needs skill when you can just get lucky and when that awesome raffle army! 🙂
You guys did an awesome job and also big thanks to all the sponsors who helped out as well.
GREAT EVENT or GREATEST EVENT? That’s the only question!
Love the Jetseer Hate on the interwebz. Part of me wishes a Tyranid Warrior Spam list would have won so that peoples all over could QQ about nids. I do love my people, hell I fight with swords, and little dudes, but Nerd Rage can be ugly. One of my goals for 2015 is to be there at the LVO. Should be able to get in one BAO circut tournie up here in PDX this year.
LVO was a ton of fun, guys! Well done! I’ll be back next year!
This was my first major event (as a player) and I went in with a goal of winning just one game and I actually pulled it off! First day was really rough for me but the second day was EPIC!
I did play Space Marines all 5 games but at least now I’m nearly an expert at fighting them!
Gareth did play my buddy Rob against his Tau with Space marine allies and tabled him by I believe turn 3. Despite going 0-4 before dropping I had a great time and do plan on attending this event again in the future. Thank you guys very much for spending so much time and effort into running a massive event such as this. I know it taxes you mentally, physically and it takes a toll on your lives but we as the players enjoyed such a great event.
Hey guys so glad you had such a successful tournament. You guys bring a ton of fun to the community, whether it be through the actual tournaments and events, or through the podcast and the great video-bat reps… so its only deserving you guys had such a successful venture. Cheers guys!
Thank God, I got my signals back!!!!!
We’re back!
I would listen, but I know How it went.
You guys are amazing event cordinators. The terrain was amazing(I still want a Billboard fr my table) IT was awesome how you sol the mats after and you guys did awesome
I have one Gripe though. As far as each of my games we could only ever fiqure out two judges, You and Frankie. with nearly 100 games going on, waiting for a ruling can slow it down. I think you guys should have a few more. That said I can understand how you may be shortstaffed and that may have been a problem
I give 5 nurglings out of 5
only had two games with rules issues, every time I went looking I saw a bunch of yellow shirts that were all closer than Reece and Frankie.
You guys Kick Major Fucking Ass!!
really great tourney, I sound like a mini Reece after that weekend:P.Miho and I had an amazing time and will be back the next time we can:). That Forgeworld Index sounds amazing btw.
The Event was fantastic – was great seeing Pascal and bigpig and everyone too!
Glad you guys are back and alive! It was very cool the last day seeing high level play – the mega-mats were awesome.. great to see them in person to.
Pascal – I saw you in checkout, you looked pretty rough! lol hope the rest of your trip is good!
5 space marine service studs!
If you guys want pictures of the Laser cut terrain I won in the raffle I’ll get it for you as well!
Great job guys, and everyone that went – it was a great event especially for us lil noob Montana folk..
I am sad someone stole the Billboards. Those where awesome and I really wanted them but I would not steal them.
Oooh I heard and offer to mail the billboard photos and instructions, I would love to take you up on that. I offer to kick the thief in the nuts for you, once you find them/him/her.
Some how-to posts with templetes/measurements for the terrain you guys cranked out would be awesome.
4 out of 5 of my games were against tau, lol. Other than that it was a great event. Vegas is a hell of a town.
I think I would have liked a 6-game tournament for the two days, but I definitely agree that 3 games a day is the limit. Bump the start of the tournament up a bit, maybe 11, three games, and a bit more of a lunch break, and I think it would have been perfect.
Torrent of fire was great, but a bigger projector would have been nice for those of us who didn’t have an account on the website. It worked pretty well regardless.
The 2v2 was awesome, I would love to see it grow. But considering that it’s day 3 in Vegas, I don’t know what you could really do to bump up attendance.
The LOS blocking terrain was awesome. My only critique was that it was sometimes a little clumped in the center of the table, and there were a few pieces too close to the table edge. I had several games where there was a building that made it effectively impossible for a shooting army to actually shoot, or where a bunch of Eldar Jetbikes could hide in a corner where its literally impossible for anyone or anything to shoot them, then jump out T5-6 and turbo-boost onto objectives. There’s some room for improvement in the placement of terrain. That said, the terrain was, by far, the best of any tournament I’ve ever been to, so this is constructive criticism rather than a complaint.
do agree with you on your points,I’d love 6 rounds a bigger projector and I played in the 2v2:), but the terrain bit??. I think it’s great you need to be at least a bit manoeuvrable even if it’s only at one tourney a year :P. but really, when it’s an average of 12 pieces of terrain per table as the 6th ed standard[6xd3] and the tables weren’t even at that, placement is kinda the least of the issues:)
Shooting armies get a lot in 6th, terrain and it’s placement gives manoeuvrable armies and by extension most assault armies the bump they need… or at least assault elements in armies.
In some cases, the terrain was a genuine problem. I had a unit of Eldar Jetbikes, and I saw several games with lots of Jetbikes, and they were untouchable. They were literally impossible to kill, because you couldn’t get LOS to them ever, under any circumstances, until I wanted to jump out and grab an objective. And in certain tables with certain deployments, with the billboards and the two buildings, it was entirely possible for an assault army to simply walk up the center of the board and it was impossible for the shooting army to get LOS to them.
LOS blocking terrain is supposed to give you a means to play cat and mouse with shooting armies, not to make you completely invulnerable to them. It’s great to promote non-gunline armies, but some armies are simply designed to play the shooting game, and you can’t make it impossible to win with them.
But, again, it’s not a bad thing that they had so much terrain that they went a little bit overboard.
you’re playing gun line IG and had no barrage? or outflanking or planes that hover and/or maybe have vector dancer?
While sixth ed may favour shooting I think it favours manoeuvrability much more. It’s not for all but I’m much happier to see a game where an entire static gun line has problems vs a mobile list.
All the buildings had upper floors. You can’t hit the bottom level with artillery. And most of those buildings wrapped around units so completely that you couldn’t even hit them from the sides. You literally had to be directly behind them to actually shoot at them. Unless you happened to be running triple Vultures or something, you were screwed. I know at least one IG player who did, in fact, have plenty of artillery and Vultures and Vendettas and the like who lost a game because DE Beastmasters just jumped from one building to the next and he literally never got to shoot them.
Also, I was playing GK/Eldar. I was one of the people taking advantage of the terrain.
The issue wasn’t density, either, simply placement. Some of the buildings and billboards were so close together and angled in such a way that they didn’t just limit LOS to the far side of the board, they completely blocked it, and were so close together you could jump from building to building protected from barrage and the like. They just needed to be spread out a little bit.
There were also a few boards with small buildings right on the table edge. Eldar players rejoiced when their Jetbikes could come on and hide all game completely immune to all shooting, then turbo-boost out to grab objectives. And don’t pretend that Outflanking is an answer, because if you’re putting that much effort into killing such a cheap unit, then your opponent has you at an advantage. Either you try and kill the units killing your army, or you waste your efforts trying to kill the cheap scoring that’s almost impossible to get to, while getting shot to pieces ignoring the rest of the army.
But, yes, overall the increased focus on maneuverability was a huge plus. These are just minor constructive criticisms, spread out the central terrain a touch more, keep the buildings away from the board edge and corners. Overall, though, the best terrain of any tournament I’ve ever been to.
couldn’t reply to your later comment, but woohoo! a nice civil discussion on the internet:) thanks for that.
Yeah, it’s kinda annoying that you lose the Reply after like four comments. The terrain itself was awesome, and even what I was saying was just a minor constructive criticism. It was definitely a lot better than having too little terrain, regardless.
Congrats! SOOO envious I couldn’t be there. What do you guys think about all the whining on bols?
It was a blast, lets be sure to make Beerhammer into an annual event. Fortunately, the Beerhammer champion, Chris Loomis, lives in Oakland, so he’ll be helping me develop it further!
I also had a tremendously great time. My two losses were to Jim (Jy2) and Nick (Darkwynn) in the champs games. So my pride can deal with those loses. So I just missed the finals on table 8 in round 5 but Nick did absolutely crush me (it wasn’t even close).
Then in the doubles we lost to Gordy’s team on table 1 in the last game, so another loss that my ego isn’t bruised by at all.
Plus who needs skill when you can just get lucky and when that awesome raffle army! 🙂
You guys did an awesome job and also big thanks to all the sponsors who helped out as well.
GREAT EVENT or GREATEST EVENT? That’s the only question!
Maybe you’ll be able to put a wound on Draigo next time. Maybe.
Love the Jetseer Hate on the interwebz. Part of me wishes a Tyranid Warrior Spam list would have won so that peoples all over could QQ about nids. I do love my people, hell I fight with swords, and little dudes, but Nerd Rage can be ugly. One of my goals for 2015 is to be there at the LVO. Should be able to get in one BAO circut tournie up here in PDX this year.
LVO was a ton of fun, guys! Well done! I’ll be back next year!
This was my first major event (as a player) and I went in with a goal of winning just one game and I actually pulled it off! First day was really rough for me but the second day was EPIC!
I did play Space Marines all 5 games but at least now I’m nearly an expert at fighting them!
Thanks again for all the work!
I’ll come pick up my mat. Don’t bother shipping mine!
Hopefully I can get an Irish contingent to go show up the Sweedes next year or the year after.
That would be awesome!
Gareth did play my buddy Rob against his Tau with Space marine allies and tabled him by I believe turn 3. Despite going 0-4 before dropping I had a great time and do plan on attending this event again in the future. Thank you guys very much for spending so much time and effort into running a massive event such as this. I know it taxes you mentally, physically and it takes a toll on your lives but we as the players enjoyed such a great event.
Hey guys so glad you had such a successful tournament. You guys bring a ton of fun to the community, whether it be through the actual tournaments and events, or through the podcast and the great video-bat reps… so its only deserving you guys had such a successful venture. Cheers guys!
Thanks!
so.good.
Indeed it was!
Just give out some copies of Prospero Burns, that’ll get the SW represented better.