In this Warhammer 40K Escalation Video Bat Rep, Raw Dogger and Reecius try another game of Escalation this time with IG and a Baneblade and Orks with a Stompa! Check out the Tactics Corner for more bat reps and articles!
In this Warhammer 40K Escalation Video Bat Rep, Raw Dogger and Reecius try another game of Escalation this time with IG and a Baneblade and Orks with a Stompa! Check out the Tactics Corner for more bat reps and articles!
That was very cool. stomps are small blast though.
I was wondering just how fast will assault centurions in a raven kill a superheavy or new heavy fortifications? pretty dang fast i think lol Finally a use for them. Or how bout drop pod army with melta. salamanders with double multimelta land speeders. Sternguard dropping in with combi meltas. Combi melta chaos terminator deep strike squad. Oblits, Mauler fiends with cutters. Frankies dark eldar lol.
not that small blast is really any less nasty lol
They are indeed, thanks for pointing that out.
ohh, you might have missed the rule that when the super dies, the blast scatters so far more likely to wreck stuff, and of course, small blast has been mentioned for the stomp.
Also…. you never rolled a double on the machine gun of the stompa?
next up I’d love to see the D weapon bane blade vs a regular army. drop pod vulcan list maybe?:P or maybe something with ravens or other flyers etc:)
I did miss that, thanks for pointing that out! And it is indeed a small blast, thank the Emperor!
I would be interested in seeing the super heavy face some new fortifications. I wonder if the void relay network with 3 void shield generators projecting 3 shields each might help mitigate some of the strength of the D weapons. That’s up to 9 pens at AV 12 that would need to be penetrated before the serious damage could begin. Even the Revenent doesn’t have that firepower. Of course it isn’t your whole army, but it is half, and the shields regenerate. Might help mitigate some of the alpha strike potential against your anti super heavy weapons?
The prior Revenent battle seems like how a battle against a necron flyer list at start of 6th edition would have gone, without the benefit of an aegis with quad gun, flak missiles, or other flyers. GW doesn’t normally release 2 major supplements simultaneously. The like to milk that gravy train for a month at a time. I wonder if the answers to escalation lie in stronghold assault? To play one without the other may indeed be broken, like playing flyers without options for air defense once was.
I question how good the Void Shield generator is, honestly. We’ll try it though. And, do you want to have to take one?
And yes, this is similar to the flyer thing, and no, Titans aren’t indestructible, but they are not in any way fun to lay with when D Weapons are flying around.
Great Batrep thanks guys! Think I might surprise my mate when we next have a battle, just to see his face when I place down a stompa.
He’s really fun to use! The D Slaps in assault a re a bit much, but he’s fine otherwise.
I think you used the warboss’ own boss pole on himself to reroll his failed morale check which you need another model to put the wound on in order to use it. Great report though that was a little better then the Revenant but still I think super heavies are a bit OP. Unless D weapons get changed to Strength 10 AP 1 I can’t see this working.
I did goof on the boss pole, thanks for pointing that out.
And yeah, non D Super Heavies are no biggie. They’re fun, actually! Maybe too much for straight up tournament play, but we don’t know yet.
Great battle report! Definitely shows the lighter side of super heavies. I still think that they add a fun element to the game and will reintroduce anti-tank weapons to the meta. I’ve been putting a ton of thought into the Revenant in particular, so keep an eye out for an article. 🙂
I look forward to the article!
I have played against non D super heavy before and they weren’t much different than a land raider or Russ with more guns.I think more big toys are great only if they are balanced out with other things of comparable points.(Does 1000pts of paladins =900 points of Revenent?No)
There has been alot of talk about making the D weapons S10 Ap1 and XXXX but often times an upgrade or model is priced with D in mind(Assuming of course that they concern themselves with priceing balance).I
.The problem will still exist with the 2++ rerolls ,which D helps to destroy.But if D is modified in someway you will now see 2++ rerolls with a titan,which doesnt sound like much fun to play against
I agree on the D to Str 10, that is totally cool. But, like you said, the cost is then out of whack.
We are seeing if the community is open to nerfing the 2+ reroll to make it less obnoxious. If so, I think we will be good to go!
The thing I like about the Stompa and the Baneblade that I don’t like about the Titans isn’t the option for non-D weapon configurations. It’s that they don’t cost $500. I collected 3k points of space marines for less than $600, so in anything 2k points or less a titan would more than double the cost of an army.
And looking at forgeworld, $500 is cheap for a titan.
Maybe if this is going to become a regular part of the game, the size of the field should also get bigger when they’re involved? Even the Stompa and Baneblade take up a lot of space by themselves.
They do take up more space, but they cost a boat load of points so you have less other stuff. I didn’t feel that the table was cramped at all, myself.
Also I feel like alot of people are ignoring the second half of this release ,Stronghold has some good defensive options against the D.If you take a Void Shield generator it shags off 1-3 hot D blasts and you can take up to 3 of those things giving you a decent way to protect your army from hot hot D blasts.
Also are hellstorm templates effected by the Fuel depot special rule that gives “flamer weapons” Torrent.If so that may be something to look into.
Do you think it will be good enough to work, though? We keep thinking you could just take some Auto Cannons and such and then blow the Void Shields away and hit everyone with a hot load of D! haha, and then it also make the models under it static.
you can take 9 void shields. that is 9 AV12 you need to kill and they get back up on a 5+. You take that revenent and kill 4 of them , 1-2 comeback that leaves you with 5 shield still up that need to be autocannoned .Next turn you should have 3-6 and the next turn you may have 0-3 left depending on what you can kill. So just thinking it out you should get 2-4 turns of safety from the D..You can stick the generator on your board edge so that only 12″ are shield or you can stick it 24″ in and have the whole table under it.So you have some tactical application.
I reread the rules they come back every turn so even if all 9 drop next turn you should get 3 up and running.
Would void shield be able to take cover saves from stuff like night fight ?
Please do a batrep with a Revenant Titan against 2 Crimson Hunters, Deep striking Warp Spiders and outflanking Bright Lance War Walkers. Add lots of troops and see which army wins. 😀
We can’t usually fulfill ultra specific bat reps like that as we don’t have the models. It is better to request a more generic type battle. We have a massive collection of painted minis, but not that massive =)
Hey does the Escalation book have all the rules for super heavies/titans? I have never bought any of the apocalypse books so I am unfamiliar with all of their rules and am considering picking up a stompa just for fun.
It has the rules from them
Great report! Honestly I was shocked at first glance of the D weapons, but as stated before, they seem like a good solution to the 2++ reroll and Monstrous creature Meta. The neat thing is that, I think escalation will cause a meta shift if unaltered that will ultimately make the game more balanced and fun.
okay so I have a D weapon, suddenly your 2++ reroll and monsters becomes useless, but that doesn’t meant they are bad, they just now have a counter. It seems that people are worried about the D weapons because they can’t deal with them using the current meta via demon doomsquads or riptides.
The D weapons have weaknesses too. Some ideas that came to mind are…
-a D weapon of your own
-drop pod and other forms of deepstrike seem great
-PUPPET MASTER seems like loads of fun
-flyers and flying monsters are one of the few things that remain unphased by D weapons, so they are good for fighting them
-First turn alpha strike lists, such as Vect or The Stormlord to get that 3+ seize the initiative, find a way to throw in Coteaz for a 3+ rerolled seize the initiative! because the lords of war are worth VP, and there is always first blood, I think this could be an interesting trick.
Aidobmac
Ah social D. This sequence of videos and the shirt made me think of the line “How can you love when you don’t love yourself”
Nice one! Social D is one of my all time favorite bands.
Hey guys?
There is no link or video here anymore? Was this batrep removed?
No, we’re having technical issues with the site right now.