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Signals from the Frontline: Warhammer 40K and General Gaming News, Rumors, Tactics, and Jokes!

Signals from the Frontline

signals from the Frontline

Show Notes

11-5-13

News

 

Rumors: The Rumor Section is gathered from the web and is not in any way information we receive from  any manufacturer nor is it necessarily accurate. This section of the podcast is intended for entertainment purposes only.

Rant Session

Tactics Corner

Rules Lawyer

List Review

Tau:

Support Commander (MSS, CnC, Iridum, VRT)

Shadowsun

 

Riptide, Ion, Fusion, EWO

Riptide, HBC, SMS, EWO, VT

 

8x Firewarriors

15x Kroot, 2 hounds

 

Marines (Iron Hands):

Chapter Master (EW Shield, Thunderhammer, Artificer Armor, Bike)

 

Siege Dread in a pod

 

8x Bikes with 2x Plasmaguns, Attack Bike with Heavy Bolter

 

3x Centurions with Grav Amps

Total: 1750

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GAME PLAN:

Shadowsun, Support Commander, and the Centurions all infiltrate, hopefully getting within range instantly to do damage with the Grav that ignores armor and cover, and rerolls misses and wounds. And has +3 to cover. And includes 2 fusion shots with all the same from Shadowsun. The chapter master probably starts with the bikes, but can join the centurion squad when he needs to get off an orbital bombardment to give that rerolling and ignore covering on a str10 ap1 pie plate with ordinance. The bikes can also combat squad if needs be into a bolter heavy group with the HB attack bike and a plasma group. The riptides do what riptides do best, one with HBC for anti-horde, and doubles up as light AA and the other helping with deep strike protection and more low AP fire. The kroot can either infiltrate to be bubble wrap for the centurions against assault heavy armies, or just outflank to grab line breaker late game. The fire warriors sit at home and kill what they can, survive maybe. The siege dread drops and fries something backfield hopefully.

 

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