Warhammer 40K Video Battle Report Dark Eldar vs Ultramarines

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Challenges, hoooo! Anthony calls Frankie out with his Ultramarines. Can the Kabal of the Poison Lotus keep up their win streak? Frankie’s betting a box set of product that no one can knock him down but Anthony thinks he’s got what it takes! As always, check out the Tactics Corner for more great information!

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Reece Robbins President
Co-founder of Frontline Gaming, and creator of the ITC, Reece Robbins has been a pillar of the tabletop community for over two decades. From developing Blood Throne to launching industry-leading hobby products and major events like the LVO, his career is defined by innovation and a lifelong passion for gaming since the 80s. Today, he remains a very active community organizer and business leader dedicated to the growth of the hobby.

17 thoughts on “Warhammer 40K Video Battle Report Dark Eldar vs Ultramarines”

  1. That was a nail biter!

    I’m loving me some drop pods! As long as the unit doesn’t need to be mobile, it’s the shizzy!

  2. Could you please touch on how a Tactical Squad can Combat Squad in the same drop pod? We were under the impression that you combat squad before deployment and for the purpose of any rules they are considered separate units from the moment you split that squad (in this instance a 10 man tac squad into 2 separate 5 man squads). When this applies to transports like a drop pod only a single unit can be inside the transport. Therefore 1 5 man unit could drop pod in, but the other, a separate unit could not. Am I mistaken here or is this just a misunderstood ruling?

    1. From the Space Marine Codex rule for combat squad. pg# 76

      In an exception to the normal rules, two combat
      squads split from the same unit can embark in the same
      transport vehicle, providing its Transport Capacity allows.

      1. I believe that has changed to some degree from 5ed. You used to decide to split when the pod arrives but I believe you have to decide before deployment wether to split, then just have both squads ride in the same pod.

        1. Yes you do have to decide before the game starts to combat squad. But once you do the two halves can still ride in any transport together

  3. Did you make use of any of your UM Chapter Tactics at all? If so, were they effective?

    I like the big Guardian blobs. Seemed to do well for Darkwynn at FoB as well.

  4. Yea, I popped the tactical doctrine the turn I came down, twin linking those meltaguns was clutch. Turn three I used the devastator doctrine to reroll the snap shots on the multimeltas from the tac squads that were still alive (I think there was maybe one left). Unfortunately re rolling one 6 wasn’t enough. I probably would’ve waited on the devastator doctrine if centurions weren’t slow and purposeful.

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