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Signals from the Frontline: Warhammer 40K and General Gaming News, Rumors, Tactics and Fart Jokes.

Signals from the Frontline

Show Notes

9-24-13

News

Reece’s Nids!
The Mighty, Mighty Footdar!
Frankie’s Chaos!
Reece’s Space Marines!

 

Rumors: The Rumor Section is gathered from the web and is not in any way information we receive from  any manufacturer nor is it necessarily accurate. This section of the podcast is intended for entertainment purposes only.

Rant Session

Tactics Corner

Rules Lawyer

List Review

Hey dudes,

Super lurker here, Nid style, love your podcast. I know you guys are probably swimming in list submissions, but I have one for you here that I wanted to throw your way and see what you thought about it.

Main Detachment:

Belial

Lvl 2 Librarian w/ infravisor

5 man Deathwing w/ assault cannon

5 man Deathwing w/ heavy flamer

5 man Black Knights w/ melta bombs

Aegis w/ Quad

 

Allies:

Shrike

5 man Scout w/ snipers, camo cloak

10 man Assault Squad w/ power fist, melta bombs

5 man Vanguard Squad w/ jump packs, relic blade, thunder hammer, 2 x storm shield

5 man Devastators w/ missile launchers

1850

Idea is to go for a pretty hard Turn 2 assaultathon. Libby goes with the Devs behind the Aegis (would he get Stealth first turn or actually remove it from the Devs?) for Prescience/Perfect Timing missile murder that has a good chance of being ignored most of the game. Everything else Combat Squads out and Scouts up. If I get first turn AND night fight, things will be nigh untouchable (hard to not get a 2+ cover). Shrike brings his little ultra-killy honor guard up, Belial brings down the heavy flamer Terminators turn 1 for a pot roast, Scouts park and objective, Assault Squads cover flanks. Going second would focus on sitting out of line of sight and hopefully get a Turn 1 assault off somewhere. General Idea is target saturation to survive one turn of shooting before the assaulting begins. All light infantry (and even power armor) would die super hard, as long as I get that assault off. Worried about Tau and Daemons, but who isn’t? Luckily, there isn’t much around Chicago. Hopefully there would be too many threats for them to have to deal with before it was too late; both opponents would make for a very bloody game. Temptation is to go with 10 man Vanguard to make use of Heroic Intervention effectively, but that is super pricey. Worry is that I might love the heavy flamer too much, plasma not enough. I’m hoping I can counter that with a high amount of AP2 close combat, despite striking last.

Really set on Dark Angels with Raven Guard allies, this list seems like it would at least be a fart load of fun.

Rip me a new one. Thanks dudes.

– jF

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