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Signals from the Frontline: Warhammer 40K and General Gaming News, Rumors, Tactics and Bad Jokes!

Signals from the Frontline

signals from the Frontline

 

Show Notes

9-7-13

News

Rumors: The Rumor Section is gathered from the web and is not in any way information we receive from  any manufacturer nor is it necessarily accurate. This section of the podcast is intended for entertainment purposes only.

Rant Session

Tactics Corner

Rules Lawyer

List Review

BA

2 Librarians. powers. fear the darkness x2 and 1 shield of sanguinius and one lance of sanguinius.

200 points.

4x5man assault squads in drop pods:

1x5man assault squad in a drop pod with a melta gun[2 libbies go here]

3x Furioso dreadnoughts in drop pods[magna grapple, frag cannon, melta gun

Iron Hands Allies

Master of the forge.

1x5man tactical squad in a pod.

2x ironclad dreadnoughts in drop pods with , ironclad launchers, melta gun and heavy flamer

Thats 1810 points.

If forgeworld is allowed I’ll take a Lucius drop pod [+30 points] all units that can, will take cover on the doors etc to get shrouding for the next turn and also from interceptor, so 3+ cover from the dreads in front of the pod and in the turn after 3+ cover with 5+ from shield of sanguinius + shrouding

and then maybe 1 more melta

otherwise 4 hunter killers for the ironclads.

Tactics!

so we have 11 drop pods in total so 6 come down turn 1

3 fragiosos triple frag cannon melta and magna grapple

2 ironclads with heavy flamer and melta gun[maybe 2 missles each]

1 5 man assault squad with 2 librarians.

If you can affect units with fear the darkness[-2 leadership test in the shooting phase] separate the librarians out to fear different units and the melta gun+ krak grenade vs another target.  If the opponent has no good targets[like demons:P] swap the powers for divination and telepathy.

The ironclads have It will not die from iron hands chapter tactics, the tac squad gets Fnp 6+ and the MOF gets 3+ blessing of the omnisah so when that unit comes down later he can fix any of the dreads[ the new dex says you can repair any friendly vehicle so, a change from the FAQ]

against a heavy flyer list there is a chance you could wipe the army before the flyers come in, forcing your opponent to place more troops that might be in flyers on the board.

otherwise it’s 5 armour 13 dreads turn one with 8 templates , 6 melta, 2 leadership tests at -2, 4 str8 ap3 missles.

and 5 scoring troops.  also, a ton of drop pod storm bolters to try and knock out flying monstrous creatures.

It’s a pretty funny list but could work a treat in a fair amount of situations, espeically if the opponent has an aegis defense line and you can park the dreads in front of it granting them 4+ cover:)

Thanks for reading this madness:)

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