40K Video Battle Report: Orks vs. Footdar 1500pts BAO Scenario

Video Battle Report

In this 1,500pt battle, we have Pascal with his Orks vs. Reecius with a Footdar list we painted up for a client. We’re playing a Bay Area Open game mission to show how it works. Also, this is a “normal” game for those of you asking to see it. Enjoy!

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Reece Robbins President
Co-founder of Frontline Gaming, and creator of the ITC, Reece Robbins has been a pillar of the tabletop community for over two decades. From developing Blood Throne to launching industry-leading hobby products and major events like the LVO, his career is defined by innovation and a lifelong passion for gaming since the 80s. Today, he remains a very active community organizer and business leader dedicated to the growth of the hobby.

18 thoughts on “40K Video Battle Report: Orks vs. Footdar 1500pts BAO Scenario”

  1. I had a thought while watching this, can a unit control one objective from Crusade and one from Emperor’s Will also? or one objective in total?

  2. How much do you want for that awesome Fire Dragon? 😀 Just kidding. I wish my Fire Dragons would be that awesome! My particular ones are so lame… they rarely even hit, and 1/4 of their shots fail to glance a Rhino. It’s pathetic. 😛

    Awesome batrep, it was really fun to watch! 🙂

    1. Haha, he’s not for sale!

      My Firedargons are great. Do you use the Exarch? He is really the key, I think, to the unit working as well as possible.

      1. Yes, 5 of them, 1 is an Exarch with Crack Shot and Firepike, as your list runs it. I just roll like shit with them almost always (like failing a 6″ charge with fleet against the Stompa, or how my Exarch has an accuracy history of about 50%). 🙁

  3. He didn’t have the length to get the job done…..ROFL! I don’t even want to picture Ork sex parts lol.

    Awesome game and great looking lists. Super “F” Dragon delivering the spicy package!….. Sorry last one.

  4. These missions look like a lot of fun. Could you put them up in PDF, I’d love to give them a run in our community. I’m interested in why 1 kill point per 50pts the unit is worth? We usually do 1 per 100. It probably works out the same, but seems like easier math to me, which as you know can bog people down. Where you using mysterious objectives? If so, why?

    1. Yeah for sure, I will put it up.

      We used Mysterious Objectives on the Crusade objectives as they are almost all beneficial, and we wanted to encourage players to play aggressively. instead of turtling.

      The reason we do 1 per 50 ad opposed to 100 is to punish MSU. With a lower break point, we find that the more units you take, the more KP you will have. We have found so far that it is a really good compromise between KP and VP.

  5. on the last turn when you skyfired with that gaurdian unit weren’t they supposed to be pinned? you went to ground on turn 5 to deny the dakka jet from killing it.

    1. Yes it is. 1 KP for every 50pts or fraction there of. Points value of unit/50, rounding up.

      It’s quite simple, actually, once you get used to it.

  6. I think so Jim. They round up. So a 51 point unit is worth 2 KPs. Likewise a 12 pt unit (or even a 1 pt unit if it existed) would be worth 1 KP.

  7. I’ve found, with the big Nob unit fighting a big single character, when that dude issues a challenge, it’s usually better to deny, lose one guy attacking, and then get the rest of the guys doing their attacks. More dice, better odds. Unless you’re trying to tarpit the guy.

    1. Totally agree. That is what Pascal was doing, I was forcing him to fight with 1 less guy per combat. He did accept a few times though, and promptly one the challenge both times! haha. The dice were fickle that game.

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