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40K Rule: Ghaz Nerfed?

This comes to us from Dan, Dan, Superman, a long time Ork player.

Hey Reece- this is that stupid nerf to Ghaz that I’m surprised the internet has not been all over.  I’ve seen literally 0 people talking about it so maybe I’m just not getting it.

Prophet of the Waagh (from Codex)

Ghazghkull’s war cry can unleash a Waagh! of devestating proportions.  Ghazghkull’s Waagh! can be summoned at any time, but only once per game, and not on the first turn.  It replaces the army’s usual Waagh!- this one is better.

Ghazghkull’s Waagh lasts the remainder of that player turn and all the following player turn.  During this period Ghazghkull’s saving throw is invulnerable.

Furthermore, for the furation of the Waagh! all Ork infantry units autmatically count as rolling a 6 for the Waagh movement they wish to make.  All non-fleeing friendly units become Fearless for the duration of the Waagh!.

Not that no more than one Waagh! can be called per turn, so Ghazghkull cannot combine his Waagh! with the Waagh! generated by a Weirdboy.

NOW the Faq has a few things to change!

Change the second sentence to “Ghaghkull’s Waagh! can be summoned at any time , but only once per game, and not on the first game turn.”

Change the third paragraph to read “Furthermore, for the duration of the Waagh! all Ork infantry units automatically count as rolling a 6 if they Run.”

SO what that leaves us with is.

Prophet of the Waagh (from Codex w/ FAQ)

Ghazghkull’s war cry can unleash a Waagh! of devestating proportions.  Ghaghkull’s Waagh! can be summoned at any time , but only once per game, and not on the first game turn.  It replaces the army’s usual Waagh!- this one is better.

Ghazghkull’s Waagh lasts the remainder of that player turn and all the following player turn.  During this period Ghazghkull’s saving throw is invulnerable.

Furthermore, for the duration of the Waagh! all Ork infantry units automatically count as rolling a 6 if they Run.

Not that no more than one Waagh! can be called per turn, so Ghazghkull cannot combine his Waagh! with the Waagh! generated by a Weirdboy.

SO here is my big problem.  As written this is a huge nerf.  For one this means no fleet for Ghaz’s ork army.  There is no mention of fleet anywhere in here and of course this EPIC feat replaces the normal Waagh and is of course positively the stupidest thing ever to gain a 6″ run instead of fleet.  Beyond that based on the wording of the Faq of “replacing” the entirety of the third paragraph instead of just the one sentance the boys aren’t fearless also (as opposed to saying Change the first sentence of the third paragraph, similar to the verbiage of the other change they noted).

Am I wrong?  You tell me, I’d love to be wrong on this.  This pretty much killed all desire I had to play my battle wagon orks from the day this Faq was release.

I’d be interested to know your (and the Internets) thoughts.

Best,

Dan

 

What do you guys think? I think Dan’s right, unfortunately. Sigh.

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