Dropzone Commander

After some radio silence, we’ve got an update and the rule book cover art!

This is from Dave, the head honcho over at Hawk Wargames.

Hi, everyone!

Bex has been reading all the comments on here and I feel I need to re-surface early! To reassure everyone, we’re on time and I’m still breathing lol. This has taken some doing, and as such I felt I needed to step away from social media long enough to get everything I wanted done and ready on time – hopefully I’m not alone in thinking that getting your models on time is your number one concern!

There’s been an amazing amount of details that needed sorting logistically that I hadn’t foreseen, and that wrong-footed me a bit -all sorted now though! In hindsight I should have devoted some time at least to come on here and say hi, and for being absent I’m very sorry! It’s just been very intense with the workload, pressure etc – toughest month of my life!

I’m currently working on a few free supplementary downloads which will help you all in games that I wanted ready in time for launch. Once these are done I WILL be back on here almost every day to answer questions, clarify rules etc.

Apologies again for my silence, looking forward to returning to society in a few days!

– Dave

So, it looks like the wait may soon be over!

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Reece Robbins President
Co-founder of Frontline Gaming, and creator of the ITC, Reece Robbins has been a pillar of the tabletop community for over two decades. From developing Blood Throne to launching industry-leading hobby products and major events like the LVO, his career is defined by innovation and a lifelong passion for gaming since the 80s. Today, he remains a very active community organizer and business leader dedicated to the growth of the hobby.

3 thoughts on “Dropzone Commander”

  1. So damn excited!!

    Are you guys at Frontline Gaming going to play? My brother (Axientar, above) and I want to start but none of our friends have the money for it (or for one its the motivation -.-). Also, we need people to play besides each other because we get obscenely competitive against each other (comes with being twins) and need a greater variety of armies and tactics to play against.

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