Chapter Tactics is a 40k podcast which focuses on promoting better tactical play and situational awareness across all variations of the game. Today Peteypab and the Falcon talk about the upcoming Australian ITC Championships at Cancon, and the impact The Down Under Network’s next gen stats will have on 40k tournament coverage and meta analysis. They also cover 5 tournaments that happened this weekend and get a clearer picture of the LVO meta.
Show Notes:
- Check out the Down Under Network and all the Can Con coverage you need here!
- Support us on Patreon, where you can get amazing deals on miniatures, exclusive content, enter our monthly raffle, and more!
- Click here for a link for information on downloading best coast pairings app where you can find lists for most of the events I mention.
- Check out the last episode of Chapter Tactics here. Or, click here for a link to a full archive of all of my episodes.
- Commercial music by Music by: www.bensound.com
- Intro by: Justin Mahar
Need help with a list idea? Got a rules question? Want to talk tactics? Then email me at…
frontlinegamingpeteypab@gmail.com
Please do not send an army list in a format such as Army Builder, send them in an easy to read, typed format. Thanks!
Audio errors are back. The ones where people repeat themselves and then fast forward.
Hey rvd do you have any timestamps? When I listened to the audio playback on my end while editing it I didn’t encounter anything like that.
It may just be time to get a new recording program honestly. I sometimes encounter similar problems when connections are bad or when i’m recording people over longer distances. (Like from Australia to Canada).
Example of a slight audio error at 43:33 “which is kinda… which is kinda interesting”… “60 plaguebearers with the sloppity bil–in that daemons detachment”
Hey, so I listened to it and I didn’t hear anything beyond my usual speech impediment. “Interesting..Interesting”.
I also checked the main audio file and didn’t find anything.
Sometimes I repeat myself, which with a robotic cadence can sound like a glitch? Guess I have to work on my word economy.
The timestamp I posted was 100% an audio glitch. There are way more exactly like that in the episode. This is the same glitch that used to happen in the previous episodes. Someone repeats themselves and then fast forwards
the amount of time that they repeated themselves. You’ve fixed it before but now it’s back.
I gave it another chance because I’m interested in the Australian scene, but this is really amature level audio. I’m out again, hopefully it’s fixed by the time there’s another topic interesting enough to pull me back in, if ever. You have a patreon going now Pab, there’s no real excuse for it. It’s funny because the audio was acting up in the same string of thought that saw you talking about people complaining about the audio acting up. These problems have been here at least since I started listening a year ago. Rather than asking for more money, take what you’ve already been given, invest the smallest amount into creating a higher quality listening experience, and hold on to what listeners you do have. Good luck.
Hey! I understand your issue, and I would just like to let you know that this is an Amateur podcast ( it’s not my profession) and you certainly don’t have to donate if you don’t want to!
The good news is I know where the editing went wrong in this episode, I think. Adam’s audio was quieter than everyone else’s, and though I thought I got his audio up to a reasonable decibel it may not have been enough.
Maybe you could expand more on your criticism? Was Adam’s audio too low? Was there any popping sounds? What made the specific parts “unlistenable”? Do you have any timestamps? Was it a problem with you understanding me, and my audio specifically?
The mixed detachments are a shame, but they’re the direct result of (Let’s be blunt here) a lot of the faction benefits being bad.
Mmm. In a lot of cases, that’s not true- for example, I’ve never been willing to break my faction bonus for my Tau or Craftworlds armies, because they’re too critical to how they play. Ditto with many of the other factions, including xenos, loyalists, and heretics.
That said, there certainly are a number of them that are very lackluster (such as the Daemonic Loci) and could use some help.
I’d say it’s true for a lot of the good subfactions, like Tau, Craftworld, Catachan, etc.
Daemonic Loci is a great example of a bad one, but the typically 3-4 “Chapter Tactics” each army has that never sees use is mostly what I was talking about.
Hmm. Well, part of that is the nature of competitive play- only the very best of the best will get used, so even a razor-thin margin of difference is enough for something to fall into the “why bother” pile.
A good example of this might be the IG Regiments. For quite a while, Cadian was the default- it let you improve your core competency and had a great stratagem, which made it enough to be used by almost every Guard player (albeit with a splash of Tallaran in most.) But as the meta has shifted and the needs of the army have changed, Catachan has become almost completely predominant, to the point where seeing anything else is a rarity. Only the “best” subfaction trait ever sees much use, but which one is “best” can change even when the rules stay the same.
Any podcast with me mentioned is such great terms is awesome. Keep it up! Also I can’t tell you about the secret of the scorpius. Those who know, know.
Hi Petey Pab, Great episode as always, but you are so wrong about how Tau have always played. They have only been a static gunline since 6th & 7th edition. Previously they have been a mobile gunline, combining a moving gunline incorporating infiltrating and deepstrike. Static gunlines were left to the Guard. Unfortunately since crisis suits have not been good for some time has led to them being a more static gunline, as their best units have long range. I could go on, but I’ll let AbusePuppy chew you out on that !
Hopefully with the new Chapter Approved Missions, and the points adjustments to crisis suits & ghostkeels will mean Tau will revert more towards their roots. They used to play more like their background and I hope they will go back to that, however seeing Mani’s triple broadside list I’m not so sure.
Ah, fair enough! I only played at the tail end of 5th edition and should have been clearer! I do think the best Tau lists i’ve played against are ones with a lot more dynamic play, but the trend has the army being shifted to broadsides, riptides, and more gunline focused strategies.
Back when Tau was “fish of fury” and other silly stuff I won many tournaments with gun line broadside spam… I wouldn’t take how the attached and Tau community thought, as indicative of how past played….
They have always been a gun line qmry with some mobile elements from specialty units (crisis suits)
Tau were not a static gunline during either 6E or 7E, and mostly are still not a static gunline even now. Static armies don’t work with progressive-scoring missions and very rarely win tournaments.
‘Straya
I’m confused about the person using a Harlequins detachment with multiple masque forms, one for the Death Jesters and another for the Solitaire. My book reads “If your army is Battle-forged, all units in a Harlequins detachment gain a Masque Form, so long as every unit in that detachment is from the same masque.”
My understanding of that wording is that if you’re mixing and matching the Masques, you don’t get the associated Forms (bonuses) so what am I missing?
You give up the Form bonus, but you gain the option for using relics or stratagems from different Masques, which is sometimes more valuable.
Got it, thank you.
PeteyPab, a professional audio person is called a Sound Engineer.